Player Matchup

Cliodhna
Cliodhna
Eczua
Cliodhna
Level 77
God Stats
1W - 1L
1,709 SR
Queue Stats
2W - 1L
1,847 Elo+
Solo
Janus
Janus
JAYGLIZZOCK
Janus
Level 133
God Stats
10W - 10L
1,500 SR
Queue Stats
185W - 208L
1,411 Elo+
Solo
Sun Wukong
Sun Wukong
Pope88
Sun Wukong
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 72L
1,518 Elo+
Solo
Chang'e
Chang'e
RisingPhoenix88_
Chang'e
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,261 Elo+
Solo
Izanami
Izanami
obamaiswhite420
Izanami
Level 156
God Stats
14W - 8L
1,511 SR
Queue Stats
62W - 84L
1,356 Elo+
Solo
Team Averages
Level 121
1,544 SR
1,479 Elo+

VS

Team Averages
Level 132
1,604 SR
1,398 Elo+
Chaac
Chaac
 
Chaac
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Akuaburu
Merlin
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 40L
1,460 Elo+
Party 1
Loki
Loki
AkuaburuKing
Loki
Level 125
God Stats
4W - 2L
1,575 SR
Queue Stats
53W - 36L
1,489 Elo+
Party 1
Danzaburou
Danzaburou
bommerxd
Danzaburou
Level 124
God Stats
2W - 0L
1,599 SR
Queue Stats
7W - 7L
1,003 Elo+
Solo
Ymir
Ymir
itsfrickintyler
Ymir
Level 109
God Stats
33W - 24L
1,845 SR
Queue Stats
249W - 250L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Eczua
Cliodhna
15
0 / 9 / 1
8,795
586
13,685
15,074
5,228
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
1 / 4 / 0
9,851
657
9,405
10,673
3,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Pope88
Sun Wukong
16
0 / 6 / 2
9,437
629
6,125
20,316
18,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
1 / 3 / 0
9,332
622
5,259
12,688
8,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
0 / 3 / 1
9,657
644
6,529
14,714
5,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
5 / 0 / 13
11,653
777
13,997
19,863
22,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Akuaburu
Merlin
20
6 / 0 / 10
11,989
799
17,691
8,962
4,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
6 / 2 / 7
11,638
776
10,175
12,192
5,613
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
bommerxd
Danzaburou
19
7 / 0 / 6
12,033
802
14,490
12,300
5,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
1 / 0 / 12
11,628
775
6,535
14,445
16,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
73
2
Kills
25
25
Deaths
2
4
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
0
13
11.5
W
Merlin
Akuaburu
Merlin
6
0
10
11
W
6
2
7
4.75
L
Cliodhna
Eczua
Cliodhna
0
9
1
0.06
L
1
4
0
0.25
L
Sun Wukong
Pope88
Sun Wukong
0
6
2
0.17
L
1
3
0
0.33
W
Danzaburou
bommerxd
Danzaburou
7
0
6
10
W
1
0
12
7
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,003
Damage
62,888
73,465
Taken
67,762
40,650
Mitigated
54,411
20,864
Healing
26,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,997
881
366
8,359
19,863
22,745
846
3,900
15,694
5,989
36,886
W
Merlin
Akuaburu
Merlin
17,691
229
370
3,030
8,962
4,193
2,481
1,439
7,245
58,869
0
W
10,175
2,217
0
384
12,192
5,613
0
2,047
9,972
0
39,289
L
Cliodhna
Eczua
Cliodhna
13,685
1,131
618
1,232
15,074
5,228
265
4,089
10,807
0
30,341
L
9,405
818
0
763
10,673
3,443
0
3,964
6,595
31,402
0
L
Sun Wukong
Pope88
Sun Wukong
6,125
521
810
6,408
20,316
18,441
198
10,069
9,771
0
30,177
L
5,259
617
4,306
5,038
12,688
8,176
0
4,922
7,498
27,097
0
W
Danzaburou
bommerxd
Danzaburou
14,490
5,405
0
6,558
12,300
5,299
7,664
2,795
9,028
0
46,677
W
6,535
445
3,434
4,217
14,445
16,561
198
3,620
10,298
21,452
0
L
6,529
3,562
0
1,689
14,714
5,362
725
2,778
11,555
0
38,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,072
Gold Earned
58,941
281
Minions Killed
310
0
Camps Cleared
0
1,397,791
Distance Traveled
1,560,034
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,653
777
54
4
0
323,221
1
W
Merlin
11,989
799
90
6
0
283,333
1
W
Loki
11,638
776
60
4
0
345,432
0
L
Cliodhna
8,795
586
35
2
0
279,355
1
L
Janus
9,851
657
60
4
0
274,165
5
L
Sun Wukong
9,437
629
54
4
0
299,188
1
L
Chang'e
9,332
622
39
3
0
274,001
4
W
Danzaburou
12,033
802
79
5
0
311,405
3
W
Ymir
11,628
775
27
2
0
296,643
3
L
Izanami
9,657
644
93
6
0
271,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role