Player Matchup

Danzaburou
Danzaburou
GreatBrandini92
Danzaburou
Level 28
God Stats
1W - 1L
1,608 SR
Queue Stats
12W - 21L
1,275 Elo+
Party 2
Hercules
Hercules
Sinfulsoulus
Hercules
Level 107
God Stats
5W - 4L
1,860 SR
Queue Stats
9W - 10L
1,527 Elo+
Party 2
Merlin
Merlin
w01fo8l7
Merlin
Level 25
God Stats
11W - 15L
1,566 SR
Queue Stats
16W - 22L
1,471 Elo+
Party 2
Team Averages
Level 53
1,678 SR
1,425 Elo+

VS

Team Averages
Level 72
1,507 SR
1,522 Elo+
Loki
Loki
M0NTAGNE
Loki
Level 106
God Stats
0W - 2L
1,520 SR
Queue Stats
13W - 16L
1,566 Elo+
Solo
Jing Wei
Jing Wei
ProjectXenoZ
Jing Wei
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Hades
Hades
halolimit
Hades
Level 81
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GreatBrandini92
Danzaburou
14
5 / 1 / 4
9,528
733
7,124
10,226
4,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
Sinfulsoulus
Hercules
15
5 / 0 / 5
10,207
785
10,542
13,575
14,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
w01fo8l7
Merlin
14
3 / 3 / 6
9,002
692
6,188
7,241
3,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
3 / 3 / 1
8,963
689
8,019
6,914
3,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
ProjectXenoZ
Jing Wei
13
1 / 4 / 2
8,105
623
7,434
10,321
3,954
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Hades
halolimit
Hades
13
0 / 6 / 3
8,152
627
8,903
13,447
6,093
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
13
Kills
4
4
Deaths
13
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
GreatBrandini92
Danzaburou
5
1
4
7
L
Loki
3
3
1
1.17
L
Jing Wei
ProjectXenoZ
Jing Wei
1
4
2
0.5
W
Hercules
Sinfulsoulus
Hercules
5
0
5
7.5
L
Hades
halolimit
Hades
0
6
3
0.25
W
Merlin
w01fo8l7
Merlin
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,854
Damage
24,356
31,042
Taken
30,682
22,444
Mitigated
13,390
6,770
Healing
8,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
GreatBrandini92
Danzaburou
7,124
2,877
0
1,404
10,226
4,764
518
2,847
7,379
0
31,364
L
Loki
8,019
1,110
0
1,341
6,914
3,343
0
1,526
5,388
0
31,755
L
Jing Wei
ProjectXenoZ
Jing Wei
7,434
5,005
0
2,682
10,321
3,954
494
3,574
6,747
0
19,797
W
Hercules
Sinfulsoulus
Hercules
10,542
2,479
358
4,987
13,575
14,237
143
4,354
9,221
4,924
26,522
L
Hades
halolimit
Hades
8,903
1,619
444
4,329
13,447
6,093
0
2,799
10,648
30,084
0
W
Merlin
w01fo8l7
Merlin
6,188
270
0
21
7,241
3,443
79
2,331
4,910
17,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,737
Gold Earned
25,220
126
Minions Killed
135
5
Camps Cleared
7
689,454
Distance Traveled
641,546
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,528
733
45
3
4
249,365
2
L
Loki
8,963
689
41
3
6
221,672
3
L
Jing Wei
8,105
623
28
2
0
211,960
1
W
Hercules
10,207
785
48
4
1
256,107
0
L
Hades
8,152
627
66
5
1
207,914
0
W
Merlin
9,002
692
33
3
0
183,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role