Player Matchup

Neith
Neith
HeyBrooh
Neith
Level 81
God Stats
1W - 5L
1,500 SR
Queue Stats
117W - 92L
1,500 Elo+
Solo
Yemoja
Yemoja
TruNagibator88
Yemoja
Level 5
God Stats
0W - 2L
1,295 SR
Queue Stats
1W - 2L
1,485 Elo+
Solo
Nemesis
Nemesis
blainio099
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,502 Elo+
Solo
Atlas
Atlas
jehova224
Atlas
Level 21
God Stats
0W - 6L
1,120 SR
Queue Stats
3W - 8L
1,307 Elo+
Solo
Aphrodite
Aphrodite
virgoIX
Aphrodite
Level 89
God Stats
177W - 149L
1,728 SR
Queue Stats
495W - 534L
1,485 Elo+
Solo
Team Averages
Level 42
1,429 SR
1,456 Elo+

VS

Team Averages
Level 55
1,461 SR
1,468 Elo+
Sol
Sol
GreatEmil
Sol
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 76L
1,440 Elo+
Solo
Vulcan
Vulcan
KoboldTheGod
Vulcan
Level 15
God Stats
13W - 9L
1,526 SR
Queue Stats
25W - 20L
1,606 Elo+
Solo
Cernunnos
Cernunnos
RooFeeLV
Cernunnos
Level 61
God Stats
89W - 81L
1,497 SR
Queue Stats
145W - 131L
1,450 Elo+
Solo
Cthulhu
Cthulhu
adlinalin
Cthulhu
Level 18
God Stats
11W - 11L
1,501 SR
Queue Stats
24W - 27L
1,380 Elo+
Party 1
Hun Batz
Hun Batz
yam195omniscient
Hun Batz
Level 19
God Stats
2W - 5L
1,284 SR
Queue Stats
30W - 30L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HeyBrooh
Neith
16
5 / 6 / 2
8,612
783
15,625
14,690
5,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 4 / 2
7,114
647
2,081
9,917
6,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
blainio099
Nemesis
14
4 / 4 / 1
8,289
754
8,314
15,305
6,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
jehova224
Atlas
13
0 / 4 / 2
7,496
681
6,280
19,871
16,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Aphrodite
virgoIX
Aphrodite
14
0 / 3 / 2
7,404
673
7,905
11,710
5,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 7
9,278
843
14,984
14,429
4,928
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Vulcan
17
7 / 1 / 6
10,144
922
17,467
6,007
2,239
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cernunnos
RooFeeLV
Cernunnos
16
7 / 2 / 8
9,631
876
12,958
12,181
4,660
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
adlinalin
Cthulhu
15
3 / 0 / 6
8,587
781
8,472
10,019
6,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
2 / 3 / 10
9,007
819
6,698
10,568
3,838
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
9
Kills
21
21
Deaths
9
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
2
3
7
1.83
L
Neith
HeyBrooh
Neith
5
6
2
1
W
Vulcan
7
1
6
10
W
Cernunnos
RooFeeLV
Cernunnos
7
2
8
5.5
L
0
4
2
0.25
W
Cthulhu
adlinalin
Cthulhu
3
0
6
6
L
Nemesis
blainio099
Nemesis
4
4
1
1.13
L
Atlas
jehova224
Atlas
0
4
2
0.25
L
Aphrodite
virgoIX
Aphrodite
0
3
2
0.33
W
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,205
Damage
60,579
71,493
Taken
53,204
39,189
Mitigated
22,284
23,929
Healing
19,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,984
5,432
0
6,921
14,429
4,928
3,374
3,440
10,989
45,893
0
L
Neith
HeyBrooh
Neith
15,625
9,098
0
3,332
14,690
5,030
0
8,954
5,391
0
37,118
W
Vulcan
17,467
9,539
203
1,282
6,007
2,239
409
1,772
4,235
39,264
0
W
Cernunnos
RooFeeLV
Cernunnos
12,958
8,356
526
4,312
12,181
4,660
1,534
5,223
6,958
0
27,684
L
2,081
484
809
628
9,917
6,542
0
5,513
4,212
8,206
0
W
Cthulhu
adlinalin
Cthulhu
8,472
457
589
5,124
10,019
6,619
162
2,800
7,219
22,296
0
L
Nemesis
blainio099
Nemesis
8,314
3,332
0
2,777
15,305
6,047
0
7,402
7,486
0
31,113
L
Atlas
jehova224
Atlas
6,280
1,256
565
3,745
19,871
16,295
0
10,200
9,131
14,561
0
L
Aphrodite
virgoIX
Aphrodite
7,905
1,088
5,872
6,201
11,710
5,275
0
7,060
4,350
30,962
0
W
6,698
1,201
0
690
10,568
3,838
1,068
3,031
7,537
0
23,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,915
Gold Earned
46,647
179
Minions Killed
232
0
Camps Cleared
0
984,638
Distance Traveled
1,198,624
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,278
843
75
7
0
210,103
1
L
Neith
8,612
783
46
4
0
185,026
0
W
Vulcan
10,144
922
62
6
0
265,097
0
W
Cernunnos
9,631
876
32
3
0
238,239
0
L
Yemoja
7,114
647
13
1
0
140,669
0
W
Cthulhu
8,587
781
25
2
0
243,886
2
L
Nemesis
8,289
754
46
4
0
240,836
1
L
Atlas
7,496
681
6
1
0
216,158
1
L
Aphrodite
7,404
673
68
6
0
201,949
3
W
Hun Batz
9,007
819
38
3
0
241,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role