Player Matchup

Chaac
Chaac
Hunterack
Chaac
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 31L
1,465 Elo+
Party 3
Hades
Hades
SHALNOY8
Hades
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
ScaryNoodles
Skadi
Level 6
God Stats
0W - 3L
1,152 SR
Queue Stats
54W - 76L
1,453 Elo+
Party 1
Cthulhu
Cthulhu
triubalunityxdd
Cthulhu
Level 108
God Stats
10W - 14L
1,314 SR
Queue Stats
480W - 491L
1,540 Elo+
Party 1
Chang'e
Chang'e
val96
Chang'e
Level 7
God Stats
16W - 27L
1,483 SR
Queue Stats
18W - 29L
1,499 Elo+
Party 3
Team Averages
Level 49
1,390 SR
1,491 Elo+

VS

Team Averages
Level 64
1,508 SR
1,431 Elo+
Atlas
Atlas
ApplauseNeeded
Atlas
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 19L
1,506 Elo+
Party 4
Ne Zha
Ne Zha
B3 Kung Lao
Ne Zha
Level 104
God Stats
4W - 6L
1,509 SR
Queue Stats
71W - 82L
1,471 Elo+
Party 2
Nike
Nike
E37238
Nike
Level 64
God Stats
5W - 11L
1,557 SR
Queue Stats
35W - 50L
1,404 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
G3 Godly BH
Morgan Le Fay
Level 6
God Stats
4W - 7L
1,307 SR
Queue Stats
6W - 10L
1,369 Elo+
Party 4
Persephone
Persephone
goku77martincito
Persephone
Level 85
God Stats
4W - 1L
1,665 SR
Queue Stats
93W - 100L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Hunterack
Chaac
18
0 / 2 / 11
10,681
668
9,017
16,596
18,968
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
SHALNOY8
Hades
19
3 / 6 / 7
11,554
722
15,650
19,747
13,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 7 / 4
10,751
672
14,762
15,541
4,678
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
12 / 2 / 4
12,777
799
19,351
27,375
27,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
val96
Chang'e
11
0 / 0 / 0
6,962
435
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 6
10,854
678
6,301
15,440
14,628
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
20
6 / 5 / 3
12,910
807
18,779
19,683
9,620
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nike
E37238
Nike
17
1 / 8 / 4
10,685
668
4,814
18,051
11,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
G3 Godly BH
Morgan Le Fay
18
4 / 3 / 5
11,683
730
9,700
11,193
4,580
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
goku77martincito
Persephone
20
5 / 2 / 6
13,832
865
22,342
12,213
4,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
41
19
Kills
17
17
Deaths
19
26
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
W
Ne Zha
6
5
3
1.5
W
Nike
E37238
Nike
1
8
4
0.38
W
Morgan Le Fay
G3 Godly BH
Morgan Le Fay
4
3
5
2.17
L
Chaac
Hunterack
Chaac
0
2
11
2.75
L
Hades
SHALNOY8
Hades
3
6
7
1.08
L
4
7
4
0.86
W
Persephone
goku77martincito
Persephone
5
2
6
4
L
12
2
4
7
L
Chang'e
val96
Chang'e
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,780
Damage
61,936
79,259
Taken
76,580
63,971
Mitigated
44,960
17,841
Healing
12,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,301
2,113
0
1,665
15,440
14,628
113
5,701
9,278
25,736
0
W
Ne Zha
18,779
8,621
240
3,137
19,683
9,620
1,704
7,370
11,660
0
75,951
W
Nike
E37238
Nike
4,814
1,057
43
2,480
18,051
11,413
5,523
8,337
9,196
0
19,802
W
Morgan Le Fay
G3 Godly BH
Morgan Le Fay
9,700
1,235
0
404
11,193
4,580
69
5,665
5,153
31,101
0
L
Chaac
Hunterack
Chaac
9,017
743
0
2,742
16,596
18,968
0
5,384
10,755
0
34,586
L
Hades
SHALNOY8
Hades
15,650
673
535
4,646
19,747
13,012
1,014
8,470
10,750
51,890
0
L
14,762
6,370
0
480
15,541
4,678
165
11,260
3,875
266
31,446
W
Persephone
goku77martincito
Persephone
22,342
784
198
4,015
12,213
4,719
2,230
5,741
6,070
69,371
0
L
19,351
1,971
1,343
8,095
27,375
27,313
0
11,751
14,816
46,891
0
L
Chang'e
val96
Chang'e
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,725
Gold Earned
59,964
204
Minions Killed
321
0
Camps Cleared
0
1,148,176
Distance Traveled
1,569,412
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,854
678
32
2
0
323,414
1
W
Ne Zha
12,910
807
93
6
0
326,909
1
W
Nike
10,685
668
43
3
0
284,805
0
W
Morgan Le Fay
11,683
730
37
2
0
298,364
0
L
Chaac
10,681
668
51
3
0
301,110
0
L
Hades
11,554
722
75
5
0
310,968
0
L
Skadi
10,751
672
30
2
0
224,982
7
W
Persephone
13,832
865
116
7
0
335,920
0
L
Cthulhu
12,777
799
48
3
0
311,116
0
L
Chang'e
6,962
435
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role