Player Matchup

Bacchus
Bacchus
Gamerp25
Bacchus
Level 84
God Stats
8W - 6L
1,376 SR
Queue Stats
70W - 59L
1,494 Elo+
Party 2
Heimdallr
Heimdallr
LKirk96
Heimdallr
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 26L
1,228 Elo+
Party 2
Achilles
Achilles
LilShield
Achilles
Level 65
God Stats
2W - 0L
1,726 SR
Queue Stats
49W - 52L
1,489 Elo+
Party 2
Serqet
Serqet
Phouzz
Serqet
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,742 Elo+
Party 3
Agni
Agni
SaucinSZN
Agni
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 11L
1,531 Elo+
Party 3
Team Averages
Level 56
1,521 SR
1,497 Elo+

VS

Team Averages
Level 48
1,556 SR
1,453 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
KitchenWhippin
Chang'e
Level 38
God Stats
1W - 1L
1,720 SR
Queue Stats
4W - 6L
1,470 Elo+
Party 1
Cliodhna
Cliodhna
MikeKroegerNB
Cliodhna
Level 62
God Stats
1W - 1L
1,692 SR
Queue Stats
7W - 5L
1,470 Elo+
Party 1
Ymir
Ymir
N1vedd
Ymir
Level 46
God Stats
2W - 3L
1,619 SR
Queue Stats
3W - 4L
1,470 Elo+
Party 1
Danzaburou
Danzaburou
Purenano
Danzaburou
Level 43
God Stats
0W - 2L
1,248 SR
Queue Stats
1W - 2L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gamerp25
Bacchus
8
1 / 0 / 4
5,071
507
5,417
8,294
5,572
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
LKirk96
Heimdallr
8
0 / 3 / 5
5,086
509
4,296
5,429
1,493
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
LilShield
Achilles
12
4 / 0 / 2
6,851
685
3,953
5,329
2,700
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
Phouzz
Serqet
10
5 / 0 / 2
6,154
615
4,867
4,963
1,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
11
2 / 0 / 1
6,229
623
1,983
2,354
609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
1 / 4 / 0
4,758
476
3,844
7,879
3,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 2 / 0
5,110
511
1,933
5,965
1,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
MikeKroegerNB
Cliodhna
9
0 / 2 / 0
5,183
518
2,809
6,827
1,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ymir
N1vedd
Ymir
8
0 / 3 / 2
5,183
518
3,301
9,664
4,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Purenano
Danzaburou
9
2 / 1 / 0
5,588
559
4,008
5,211
1,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
12
Kills
3
3
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
4
0
0.25
W
Bacchus
Gamerp25
Bacchus
1
0
4
3
L
0
2
0
0
W
Heimdallr
LKirk96
Heimdallr
0
3
5
0.83
W
Achilles
LilShield
Achilles
4
0
2
5
L
Cliodhna
MikeKroegerNB
Cliodhna
0
2
0
0
L
Ymir
N1vedd
Ymir
0
3
2
0.33
W
Serqet
Phouzz
Serqet
5
0
2
6
L
Danzaburou
Purenano
Danzaburou
2
1
0
2
W
Agni
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,516
Damage
15,895
26,369
Taken
35,546
11,830
Mitigated
13,412
10,460
Healing
8,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,844
514
0
1,185
7,879
3,404
0
459
7,380
0
15,329
W
Bacchus
Gamerp25
Bacchus
5,417
961
376
1,863
8,294
5,572
0
1,910
6,305
13,455
0
L
1,933
96
251
1,946
5,965
1,621
0
1,455
4,290
25,666
0
W
Heimdallr
LKirk96
Heimdallr
4,296
1,898
0
694
5,429
1,493
186
1,709
3,613
0
25,348
W
Achilles
LilShield
Achilles
3,953
361
0
3,401
5,329
2,700
0
0
4,955
0
31,070
L
Cliodhna
MikeKroegerNB
Cliodhna
2,809
322
0
250
6,827
1,933
0
753
5,965
0
30,281
L
Ymir
N1vedd
Ymir
3,301
504
0
2,379
9,664
4,981
0
2,236
7,422
14,693
0
W
Serqet
Phouzz
Serqet
4,867
653
0
3,136
4,963
1,456
0
911
3,945
0
26,152
L
Danzaburou
Purenano
Danzaburou
4,008
1,858
0
1,990
5,211
1,473
0
2,321
2,848
0
26,096
W
Agni
1,983
451
0
990
2,354
609
632
456
1,804
28,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,391
Gold Earned
25,822
247
Minions Killed
220
0
Camps Cleared
0
1,066,683
Distance Traveled
1,023,481
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,758
476
31
3
0
248,991
0
W
Bacchus
5,071
507
15
2
0
201,479
2
L
Chang'e
5,110
511
52
5
0
194,244
1
W
Heimdallr
5,086
509
45
5
0
199,029
0
W
Achilles
6,851
685
68
7
0
211,603
3
L
Cliodhna
5,183
518
54
5
0
221,741
1
L
Ymir
5,183
518
22
2
0
184,271
2
W
Serqet
6,154
615
54
5
0
246,287
1
L
Danzaburou
5,588
559
61
6
0
174,234
2
W
Agni
6,229
623
65
7
0
208,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role