Player Matchup

Gilgamesh
Gilgamesh
ArticFox090
Gilgamesh
Level 157
God Stats
6W - 14L
1,335 SR
Queue Stats
60W - 65L
1,384 Elo+
Solo
Apollo
Apollo
Kemuri_Sesshon
Apollo
Level 46
God Stats
5W - 5L
1,329 SR
Queue Stats
44W - 52L
1,520 Elo+
Solo
Atlas
Atlas
TossTheVibe
Atlas
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,207 Elo+
Party 2
Sol
Sol
its-jturner34
Sol
Level 105
God Stats
3W - 2L
1,308 SR
Queue Stats
37W - 57L
1,324 Elo+
Party 2
Ne Zha
Ne Zha
rasgamergd
Ne Zha
Level 109
God Stats
7W - 5L
1,777 SR
Queue Stats
25W - 30L
1,543 Elo+
Solo
Team Averages
Level 101
1,450 SR
1,396 Elo+

VS

Team Averages
Level 127
1,570 SR
1,500 Elo+
Guan Yu
Guan Yu
Ahkihlya
Guan Yu
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Thoth
Thoth
Bumbaclot2509
Thoth
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
DeezyVert
Ratatoskr
Level 153
God Stats
0W - 1L
1,838 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
DiamondStonk
Ares
Level 48
God Stats
0W - 1L
1,510 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
kyuzo samurai4
Jing Wei
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ArticFox090
Gilgamesh
10
2 / 2 / 0
6,133
613
2,906
8,400
3,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
1 / 0 / 1
6,150
615
1,361
6,024
1,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 1 / 7
6,125
613
3,687
6,628
3,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
8 / 2 / 2
7,164
716
5,188
3,481
774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ne Zha
rasgamergd
Ne Zha
10
3 / 0 / 4
6,250
625
4,390
5,690
1,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ahkihlya
Guan Yu
10
0 / 2 / 0
5,573
557
3,144
5,973
3,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 3 / 0
5,764
576
4,763
5,871
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
DeezyVert
Ratatoskr
10
2 / 2 / 2
5,859
586
4,583
7,208
2,162
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
0 / 7 / 0
4,377
438
301
6,920
2,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jing Wei
3
0 / 0 / 1
3,776
378
355
1,240
254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
14
Kills
4
5
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Ahkihlya
Guan Yu
0
2
0
0
W
Gilgamesh
ArticFox090
Gilgamesh
2
2
0
1
L
2
3
0
0.67
L
Ratatoskr
DeezyVert
Ratatoskr
2
2
2
1.5
L
0
7
0
0
W
1
0
1
1.5
W
0
1
7
3.5
W
8
2
2
4.5
L
Jing Wei
0
0
1
0.5
W
Ne Zha
rasgamergd
Ne Zha
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,532
Damage
13,146
30,223
Taken
27,212
10,965
Mitigated
10,581
8,938
Healing
5,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Ahkihlya
Guan Yu
3,144
347
0
2,268
5,973
3,852
0
322
5,651
3,682
25,279
W
Gilgamesh
ArticFox090
Gilgamesh
2,906
602
0
2,974
8,400
3,637
308
724
7,340
0
31,768
L
4,763
40
0
210
5,871
1,542
0
1,036
4,835
30,738
0
L
Ratatoskr
DeezyVert
Ratatoskr
4,583
1,179
0
2,499
7,208
2,162
0
2,097
5,111
0
24,493
L
301
83
0
150
6,920
2,771
170
4,527
2,393
8,603
0
W
1,361
809
0
720
6,024
1,632
585
1,881
4,070
0
36,265
W
3,687
1,911
672
1,987
6,628
3,590
0
1,501
5,090
17,822
0
W
5,188
3,359
0
1,370
3,481
774
639
128
3,248
36,607
1,850
L
Jing Wei
355
260
0
625
1,240
254
0
804
436
0
3,876
W
Ne Zha
rasgamergd
Ne Zha
4,390
1,503
0
1,215
5,690
1,332
0
1,233
4,421
0
32,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,822
Gold Earned
25,349
307
Minions Killed
187
0
Camps Cleared
0
1,020,363
Distance Traveled
885,548
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,573
557
64
6
0
219,435
1
W
Gilgamesh
6,133
613
66
7
0
175,228
1
L
Thoth
5,764
576
53
5
0
183,927
1
L
Ratatoskr
5,859
586
51
5
0
240,474
2
L
Ares
4,377
438
11
1
0
191,018
2
W
Apollo
6,150
615
89
9
0
198,177
4
W
Atlas
6,125
613
27
3
0
190,896
1
W
Sol
7,164
716
74
7
0
193,358
1
L
Jing Wei
3,776
378
8
1
0
50,694
0
W
Ne Zha
6,250
625
51
5
0
262,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role