Player Matchup

Tyr
Tyr
 
Tyr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AGNlll
Merlin
Level 141
God Stats
7W - 10L
1,500 SR
Queue Stats
585W - 482L
1,638 Elo+
Solo
Izanami
Izanami
Bloodhawk1998
Izanami
Level 93
God Stats
8W - 4L
1,832 SR
Queue Stats
13W - 7L
1,805 Elo+
Party 1
Bacchus
Bacchus
Dascoobs
Bacchus
Level 108
God Stats
2W - 1L
1,865 SR
Queue Stats
13W - 7L
1,805 Elo+
Party 1
Pele
Pele
LightEch0
Pele
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,814 Elo+
Party 1
Team Averages
Level 128
1,639 SR
1,712 Elo+

VS

Team Averages
Level 142
1,564 SR
1,699 Elo+
Ne Zha
Ne Zha
Gxneralxx
Ne Zha
Level 118
God Stats
3W - 0L
1,500 SR
Queue Stats
61W - 19L
1,713 Elo+
Party 2
Artio
Artio
Hundos4Lyfee
Artio
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 61L
1,699 Elo+
Party 2
Skadi
Skadi
Isolanium
Skadi
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,884 Elo+
Solo
Eset
Eset
Tall Jello
Eset
Level 145
God Stats
6W - 5L
1,819 SR
Queue Stats
78W - 82L
1,573 Elo+
Solo
Achilles
Achilles
Yaboiadrian
Achilles
Level 143
God Stats
3W - 0L
1,500 SR
Queue Stats
164W - 47L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
0 / 4 / 0
5,360
536
2,089
9,523
3,914
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
AGNlll
Merlin
10
1 / 5 / 1
5,809
581
1,906
5,513
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
9
2 / 4 / 0
5,983
598
3,515
6,634
1,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
Dascoobs
Bacchus
8
0 / 3 / 2
5,166
517
2,250
7,731
4,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
8
0 / 2 / 1
5,040
504
2,075
7,140
1,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Gxneralxx
Ne Zha
10
1 / 0 / 5
5,843
584
2,636
4,724
1,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 0 / 3
7,053
705
7,235
8,130
5,835
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
Isolanium
Skadi
11
4 / 0 / 1
6,491
649
5,620
5,078
1,303
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
5 / 2 / 3
7,176
718
4,901
4,826
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Achilles
Yaboiadrian
Achilles
12
6 / 1 / 3
6,891
689
6,597
5,165
1,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
18
18
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
4
0
0
L
Merlin
AGNlll
Merlin
1
5
1
0.3
L
Izanami
2
4
0
0.5
L
Bacchus
Dascoobs
Bacchus
0
3
2
0.33
W
Ne Zha
Gxneralxx
Ne Zha
1
0
5
3.5
W
2
0
3
3.5
W
Skadi
Isolanium
Skadi
4
0
1
4.5
L
Pele
0
2
1
0.25
W
5
2
3
3.25
W
Achilles
Yaboiadrian
Achilles
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,835
Damage
26,989
36,541
Taken
27,923
12,293
Mitigated
11,825
9,898
Healing
13,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,089
263
0
3,062
9,523
3,914
0
6,018
3,504
0
30,686
L
Merlin
AGNlll
Merlin
1,906
160
0
110
5,513
1,157
0
1,747
3,574
39,132
0
L
Izanami
3,515
2,389
0
1,857
6,634
1,059
0
0
6,634
0
31,516
L
Bacchus
Dascoobs
Bacchus
2,250
501
81
2,144
7,731
4,492
0
2,214
5,463
10,098
0
W
Ne Zha
Gxneralxx
Ne Zha
2,636
761
0
1,493
4,724
1,562
0
1,273
3,451
0
19,334
W
7,235
1,114
52
6,025
8,130
5,835
0
92
8,038
46,810
0
W
Skadi
Isolanium
Skadi
5,620
3,032
0
1,554
5,078
1,303
0
368
4,710
0
38,393
L
Pele
2,075
518
0
2,644
7,140
1,671
0
1,858
5,230
0
22,416
W
4,901
562
160
1,584
4,826
1,429
0
1,578
3,248
39,614
0
W
Achilles
Yaboiadrian
Achilles
6,597
2,758
0
2,795
5,165
1,696
0
845
4,320
0
38,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,358
Gold Earned
33,454
305
Minions Killed
383
0
Camps Cleared
0
1,051,395
Distance Traveled
1,105,496
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,360
536
73
7
0
195,196
0
L
Merlin
5,809
581
83
8
0
213,842
3
L
Izanami
5,983
598
78
8
0
183,177
3
L
Bacchus
5,166
517
15
2
0
209,622
5
W
Ne Zha
5,843
584
34
3
0
231,373
4
W
Artio
7,053
705
112
11
0
208,543
1
W
Skadi
6,491
649
75
8
0
206,960
2
L
Pele
5,040
504
56
6
0
249,558
2
W
Eset
7,176
718
94
9
0
211,541
3
W
Achilles
6,891
689
68
7
0
247,079
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role