Player Matchup

Geb
Geb
Fandanglo
Geb
Level 31
God Stats
2W - 4L
1,285 SR
Queue Stats
277W - 237L
1,360 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Snuffleupagus67
Ah Muzen Cab
Level 154
God Stats
45W - 38L
1,746 SR
Queue Stats
431W - 602L
1,469 Elo+
Solo
Janus
Janus
That Spiderman
Janus
Level 69
God Stats
7W - 6L
1,402 SR
Queue Stats
260W - 228L
1,343 Elo+
Party 1
Team Averages
Level 85
1,477 SR
1,391 Elo+

VS

Team Averages
Level 86
1,582 SR
1,659 Elo+
Artio
Artio
Dynamiteone35
Artio
Level 50
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 30L
1,567 Elo+
Solo
Heimdallr
Heimdallr
IRulyy
Heimdallr
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,604 Elo+
Party 2
Sol
Sol
SoulBeanz
Sol
Level 68
God Stats
4W - 0L
1,746 SR
Queue Stats
10W - 8L
1,807 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 7
11,120
654
7,193
22,973
27,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
Snuffleupagus67
Ah Muzen Cab
17
6 / 4 / 5
11,955
703
21,205
17,518
7,889
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 3 / 7
11,349
668
18,326
11,867
5,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 6
10,977
646
8,845
27,030
28,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
IRulyy
Heimdallr
18
4 / 3 / 5
12,140
714
23,740
16,079
7,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 6 / 4
11,602
682
12,204
14,823
7,295
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
24
12
Kills
9
9
Deaths
12
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
3
6
1.67
L
1
2
7
2.25
W
Heimdallr
IRulyy
Heimdallr
4
3
5
2.17
L
Ah Muzen Cab
Snuffleupagus67
Ah Muzen Cab
6
4
5
2.13
W
3
6
4
0.83
L
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,724
Damage
44,789
52,358
Taken
57,932
41,294
Mitigated
43,797
17,534
Healing
15,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,845
1,042
1,998
6,831
27,030
28,647
72
12,992
14,038
20,874
0
L
7,193
1,059
1,147
5,792
22,973
27,915
78
9,562
12,461
21,729
0
W
Heimdallr
IRulyy
Heimdallr
23,740
7,503
0
3,279
16,079
7,855
831
7,446
8,633
0
69,264
L
Ah Muzen Cab
Snuffleupagus67
Ah Muzen Cab
21,205
6,516
1,701
4,506
17,518
7,889
800
5,334
11,808
0
63,591
W
12,204
2,777
0
3,382
14,823
7,295
1,550
6,161
8,662
41,945
0
L
18,326
1,304
631
3,757
11,867
5,490
54
5,065
6,567
52,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,424
Gold Earned
34,719
187
Minions Killed
212
8
Camps Cleared
6
1,012,865
Distance Traveled
914,899
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,977
646
29
2
3
330,817
2
L
Geb
11,120
654
30
2
1
346,455
1
W
Heimdallr
12,140
714
117
7
0
301,674
3
L
Ah Muzen Cab
11,955
703
91
5
6
334,281
3
W
Sol
11,602
682
66
4
3
282,408
3
L
Janus
11,349
668
66
4
1
332,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role