Player Matchup

Zhong Kui
Zhong Kui
AConvictedMelon
Zhong Kui
Level 153
God Stats
68W - 30L
1,784 SR
Queue Stats
379W - 271L
1,636 Elo+
Party 2
Hou Yi
Hou Yi
CounterPatience
Hou Yi
Level 155
God Stats
8W - 4L
1,500 SR
Queue Stats
207W - 116L
1,986 Elo+
Party 2
Artio
Artio
Cursedx3
Artio
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 14L
1,650 Elo+
Party 2
Team Averages
Level 152
1,595 SR
1,757 Elo+

VS

Team Averages
Level 123
1,650 SR
1,666 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Fantasy5K
Cernunnos
Level 139
God Stats
1W - 1L
1,762 SR
Queue Stats
141W - 97L
1,785 Elo+
Party 1
Fafnir
Fafnir
OneShotBert
Fafnir
Level 102
God Stats
5W - 3L
1,688 SR
Queue Stats
18W - 9L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AConvictedMelon
Zhong Kui
13
8 / 1 / 6
9,330
933
13,366
10,897
6,034
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 4 / 6
8,145
815
9,079
8,269
2,172
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
Cursedx3
Artio
12
3 / 4 / 11
9,116
912
6,379
14,056
12,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
4 / 5 / 3
8,260
826
8,033
9,770
3,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Fantasy5K
Cernunnos
13
5 / 3 / 4
8,709
871
10,447
11,513
4,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fafnir
10
0 / 6 / 7
7,719
772
3,886
13,530
12,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
14
Kills
9
9
Deaths
14
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
4
5
3
1.1
W
Zhong Kui
AConvictedMelon
Zhong Kui
8
1
6
11
W
3
4
6
1.5
W
Artio
Cursedx3
Artio
3
4
11
2.13
L
Cernunnos
Fantasy5K
Cernunnos
5
3
4
2.33
L
Fafnir
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,824
Damage
22,366
33,222
Taken
34,813
20,389
Mitigated
19,614
10,335
Healing
7,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
8,033
392
1,112
1,527
9,770
3,434
255
6,385
3,385
27,401
0
W
Zhong Kui
AConvictedMelon
Zhong Kui
13,366
2,909
0
5,339
10,897
6,034
1,252
3,228
7,407
29,994
0
W
9,079
4,321
0
945
8,269
2,172
1,189
4,488
3,555
0
35,958
W
Artio
Cursedx3
Artio
6,379
957
830
3,221
14,056
12,183
409
3,489
10,287
12,098
0
L
Cernunnos
Fantasy5K
Cernunnos
10,447
5,053
0
1,638
11,513
4,063
494
5,627
5,886
0
40,891
L
Fafnir
3,886
1,106
728
2,916
13,530
12,117
40
8,284
5,246
5,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,591
Gold Earned
24,688
101
Minions Killed
103
3
Camps Cleared
6
613,634
Distance Traveled
543,254
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,260
826
48
5
0
172,627
1
W
Zhong Kui
9,330
933
44
4
1
205,864
2
W
Hou Yi
8,145
815
47
5
2
189,125
0
W
Artio
9,116
912
10
1
0
218,645
2
L
Cernunnos
8,709
871
53
5
5
188,172
7
L
Fafnir
7,719
772
2
0
1
182,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role