Player Matchup

Ne Zha
Ne Zha
Brugge13
Ne Zha
Level 143
God Stats
16W - 5L
1,702 SR
Queue Stats
225W - 177L
1,565 Elo+
Party 2
Sol
Sol
Juicemighter
Sol
Level 36
God Stats
2W - 3L
1,443 SR
Queue Stats
7W - 14L
1,077 Elo+
Solo
Baba Yaga
Baba Yaga
Leopleurodon
Baba Yaga
Level 109
God Stats
12W - 5L
1,874 SR
Queue Stats
212W - 203L
1,464 Elo+
Party 2
Hou Yi
Hou Yi
k4gan
Hou Yi
Level 36
God Stats
14W - 7L
1,554 SR
Queue Stats
195W - 171L
1,559 Elo+
Party 2
Atlas
Atlas
wally_62300
Atlas
Level 143
God Stats
4W - 5L
1,741 SR
Queue Stats
406W - 358L
1,513 Elo+
Party 2
Team Averages
Level 93
1,663 SR
1,436 Elo+

VS

Team Averages
Level 71
1,456 SR
1,489 Elo+
Kumbhakarna
Kumbhakarna
Boohya99
Kumbhakarna
Level 47
God Stats
1W - 3L
1,285 SR
Queue Stats
16W - 18L
1,595 Elo+
Solo
King Arthur
King Arthur
Lowkyo
King Arthur
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 17L
1,389 Elo+
Party 1
Gilgamesh
Gilgamesh
Tiamato
Gilgamesh
Level 67
God Stats
0W - 2L
1,495 SR
Queue Stats
81W - 81L
1,389 Elo+
Party 1
Olorun
Olorun
alkapon9999
Olorun
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 106L
1,503 Elo+
Party 1
Anhur
Anhur
bernaazko
Anhur
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Brugge13
Ne Zha
13
4 / 1 / 1
7,596
633
5,592
8,244
2,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 3 / 0
8,001
667
7,718
8,621
2,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
Leopleurodon
Baba Yaga
10
0 / 1 / 3
6,325
527
5,983
5,518
2,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
k4gan
Hou Yi
11
2 / 1 / 1
6,763
564
4,140
4,527
911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 4 / 2
5,987
499
5,681
14,259
5,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Boohya99
Kumbhakarna
10
2 / 0 / 3
6,197
516
3,169
7,000
2,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Lowkyo
King Arthur
11
2 / 4 / 1
6,066
506
5,154
11,094
4,789
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
Tiamato
Gilgamesh
9
1 / 2 / 4
5,476
456
5,217
9,726
4,520
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
12
4 / 1 / 1
7,176
598
7,234
7,555
3,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anhur
bernaazko
Anhur
9
1 / 3 / 3
5,496
458
4,231
7,054
1,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
10
Kills
10
10
Deaths
10
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Boohya99
Kumbhakarna
2
0
3
3.5
W
Ne Zha
Brugge13
Ne Zha
4
1
1
4.5
W
4
3
0
1.33
W
Baba Yaga
Leopleurodon
Baba Yaga
0
1
3
1.5
L
King Arthur
Lowkyo
King Arthur
2
4
1
0.63
L
Gilgamesh
Tiamato
Gilgamesh
1
2
4
1.5
L
Olorun
4
1
1
4.5
L
Anhur
bernaazko
Anhur
1
3
3
0.83
W
Hou Yi
k4gan
Hou Yi
2
1
1
2.5
W
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,114
Damage
25,005
41,169
Taken
42,429
14,082
Mitigated
17,238
18,444
Healing
12,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Boohya99
Kumbhakarna
3,169
534
0
1,806
7,000
2,923
0
2,160
4,800
26,020
7,027
W
Ne Zha
Brugge13
Ne Zha
5,592
1,394
0
5,520
8,244
2,389
0
608
7,636
0
48,247
W
7,718
3,524
0
4,402
8,621
2,647
3,752
1,167
7,454
50,513
0
W
Baba Yaga
Leopleurodon
Baba Yaga
5,983
195
116
1,628
5,518
2,163
280
3,390
2,128
33,888
0
L
King Arthur
Lowkyo
King Arthur
5,154
887
0
2,969
11,094
4,789
0
7,602
3,430
4,109
27,999
L
Gilgamesh
Tiamato
Gilgamesh
5,217
1,299
75
1,502
9,726
4,520
0
3,251
6,417
0
15,608
L
Olorun
7,234
4,162
182
3,249
7,555
3,307
84
3,583
3,764
40,309
0
L
Anhur
bernaazko
Anhur
4,231
2,766
0
2,434
7,054
1,699
0
1,776
5,220
0
23,296
W
Hou Yi
k4gan
Hou Yi
4,140
1,661
0
1,888
4,527
911
284
204
4,323
0
28,945
W
5,681
2,312
1,279
3,611
14,259
5,972
102
5,331
8,928
17,187
584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,672
Gold Earned
30,411
350
Minions Killed
271
0
Camps Cleared
0
1,203,521
Distance Traveled
1,196,500
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,197
516
63
5
0
266,369
1
W
Ne Zha
7,596
633
99
8
0
284,323
3
W
Sol
8,001
667
102
9
0
223,242
1
W
Baba Yaga
6,325
527
69
6
0
244,054
2
L
King Arthur
6,066
506
68
6
0
222,509
1
L
Gilgamesh
5,476
456
17
1
0
248,375
9
L
Olorun
7,176
598
77
6
0
240,957
2
L
Anhur
5,496
458
46
4
0
218,290
1
W
Hou Yi
6,763
564
59
5
0
241,489
1
W
Atlas
5,987
499
21
2
0
210,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role