Player Matchup

Olorun
Olorun
ALPHASHOT-21
Olorun
Level 126
God Stats
3W - 4L
1,500 SR
Queue Stats
250W - 216L
1,900 Elo+
Party 4
Amaterasu
Amaterasu
JSezn
Amaterasu
Level 88
God Stats
12W - 12L
1,635 SR
Queue Stats
183W - 169L
1,724 Elo+
Party 2
Atlas
Atlas
Mafurrie
Atlas
Level 108
God Stats
51W - 35L
1,601 SR
Queue Stats
204W - 178L
1,539 Elo+
Party 2
Erlang Shen
Erlang Shen
Vinty Von Camp
Erlang Shen
Level 106
God Stats
2W - 1L
1,384 SR
Queue Stats
30W - 22L
1,585 Elo+
Party 4
Cliodhna
Cliodhna
tcsch92
Cliodhna
Level 159
God Stats
55W - 71L
1,104 SR
Queue Stats
449W - 460L
1,472 Elo+
Solo
Team Averages
Level 117
1,445 SR
1,644 Elo+

VS

Team Averages
Level 109
1,360 SR
1,502 Elo+
Da Ji
Da Ji
AZFALTAKUMY
Da Ji
Level 108
God Stats
4W - 5L
1,202 SR
Queue Stats
233W - 249L
1,354 Elo+
Party 3
Fafnir
Fafnir
Astrayed-
Fafnir
Level 98
God Stats
2W - 5L
1,500 SR
Queue Stats
95W - 83L
1,763 Elo+
Party 1
Hachiman
Hachiman
NOVAK9965
Hachiman
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 32L
1,289 Elo+
Solo
Baron Samedi
Baron Samedi
cougar pride 98
Baron Samedi
Level 105
God Stats
24W - 23L
1,322 SR
Queue Stats
126W - 115L
1,665 Elo+
Party 1
Sylvanus
Sylvanus
dios_shiryu
Sylvanus
Level 109
God Stats
0W - 2L
1,275 SR
Queue Stats
264W - 265L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
11 / 2 / 8
12,560
598
18,863
17,708
8,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
JSezn
Amaterasu
18
4 / 2 / 6
12,006
572
12,970
18,284
16,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Atlas
Mafurrie
Atlas
17
9 / 3 / 6
11,665
555
17,596
17,022
8,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Vinty Von Camp
Erlang Shen
15
2 / 2 / 16
11,014
524
6,677
20,898
22,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
tcsch92
Cliodhna
16
1 / 5 / 12
10,427
497
5,909
12,186
4,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 4
11,082
528
13,393
18,486
8,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Astrayed-
Fafnir
17
1 / 4 / 7
10,966
522
10,178
16,497
18,746
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
NOVAK9965
Hachiman
14
0 / 3 / 1
8,585
409
3,332
10,807
3,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
cougar pride 98
Baron Samedi
17
4 / 8 / 2
10,804
514
12,973
16,230
6,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
dios_shiryu
Sylvanus
14
1 / 9 / 0
9,067
432
6,903
24,168
19,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
25
27
Kills
11
14
Deaths
27
48
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Olorun
11
2
8
7.5
L
5
3
4
2.33
L
Fafnir
Astrayed-
Fafnir
1
4
7
1.13
W
Amaterasu
JSezn
Amaterasu
4
2
6
3.5
W
Atlas
Mafurrie
Atlas
9
3
6
4
L
Hachiman
NOVAK9965
Hachiman
0
3
1
0.17
W
Erlang Shen
Vinty Von Camp
Erlang Shen
2
2
16
5
L
Baron Samedi
cougar pride 98
Baron Samedi
4
8
2
0.63
L
Sylvanus
dios_shiryu
Sylvanus
1
9
0
0.11
W
Cliodhna
tcsch92
Cliodhna
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,015
Damage
46,779
86,098
Taken
86,188
59,634
Mitigated
56,282
37,124
Healing
20,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
18,863
9,810
2,107
10,216
17,708
8,230
4,554
8,572
9,136
86,754
10,359
L
13,393
3,491
316
7,535
18,486
8,902
340
3,821
14,665
0
76,065
L
Fafnir
Astrayed-
Fafnir
10,178
2,512
0
1,595
16,497
18,746
406
5,857
10,640
68,775
0
W
Amaterasu
JSezn
Amaterasu
12,970
7,387
0
9,133
18,284
16,754
2,737
6,932
11,352
0
57,826
W
Atlas
Mafurrie
Atlas
17,596
5,099
0
3,095
17,022
8,507
1,906
6,505
10,517
57,937
0
L
Hachiman
NOVAK9965
Hachiman
3,332
1,771
0
1,302
10,807
3,025
2,530
4,243
5,892
0
51,540
W
Erlang Shen
Vinty Von Camp
Erlang Shen
6,677
2,575
672
8,138
20,898
22,015
868
4,075
16,388
0
29,990
L
Baron Samedi
cougar pride 98
Baron Samedi
12,973
433
687
3,317
16,230
6,272
507
7,543
8,687
77,100
0
L
Sylvanus
dios_shiryu
Sylvanus
6,903
1,818
206
5,694
24,168
19,337
536
12,935
11,233
37,335
10,285
W
Cliodhna
tcsch92
Cliodhna
5,909
300
0
3,763
12,186
4,128
252
4,683
7,503
0
54,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,672
Gold Earned
50,504
418
Minions Killed
535
0
Camps Cleared
0
1,974,357
Distance Traveled
1,688,508
22
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,560
598
127
6
0
356,898
10
L
Da Ji
11,082
528
135
6
0
399,048
2
L
Fafnir
10,966
522
119
6
0
368,374
0
W
Amaterasu
12,006
572
109
5
0
389,152
1
W
Atlas
11,665
555
80
4
0
389,739
7
L
Hachiman
8,585
409
80
4
0
293,061
0
W
Erlang Shen
11,014
524
32
2
0
413,039
3
L
Baron Samedi
10,804
514
111
5
0
321,019
0
L
Sylvanus
9,067
432
90
4
0
307,006
0
W
Cliodhna
10,427
497
70
3
0
425,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role