Player Matchup

Bastet
Bastet
 
Bastet
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
KawMeQuick
Sol
Level 12
God Stats
2W - 4L
1,371 SR
Queue Stats
3W - 6L
1,367 Elo+
Party 1
Guan Yu
Guan Yu
rod04
Guan Yu
Level 127
God Stats
4W - 3L
1,754 SR
Queue Stats
26W - 21L
1,367 Elo+
Party 1
Team Averages
Level 97
1,541 SR
1,411 Elo+

VS

Team Averages
Level 77
1,748 SR
1,640 Elo+
Merlin
Merlin
JuliusCaesarRIP
Merlin
Level 122
God Stats
1W - 0L
1,710 SR
Queue Stats
6W - 13L
1,703 Elo+
Party 2
Neith
Neith
Lubed Up Ghandi
Neith
Level 94
God Stats
8W - 4L
1,744 SR
Queue Stats
68W - 86L
1,514 Elo+
Solo
Artio
Artio
S0ULST3AL3RRR
Artio
Level 15
God Stats
1W - 1L
1,790 SR
Queue Stats
6W - 12L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
3 / 5 / 3
11,414
601
15,767
18,151
7,644
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 5 / 5
10,550
555
7,508
14,582
2,907
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
rod04
Guan Yu
16
6 / 5 / 3
11,812
622
13,771
21,233
15,431
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 5
14,405
758
24,212
12,024
4,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 3 / 6
13,013
685
18,418
14,353
5,189
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

15
0 / 6 / 8
11,171
588
1,619
15,622
12,689
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
9
Kills
15
15
Deaths
9
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
5
3
0.9
W
9
0
5
11.5
L
0
5
5
0.5
W
6
3
6
3
W
0
6
8
0.67
L
Guan Yu
rod04
Guan Yu
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,046
Damage
44,249
53,966
Taken
41,999
25,982
Mitigated
22,675
14,740
Healing
8,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
15,767
1,707
0
2,213
18,151
7,644
126
8,123
10,028
0
44,893
W
24,212
2,620
129
2,804
12,024
4,797
1,378
1,921
10,103
86,124
0
L
7,508
992
0
2,889
14,582
2,907
943
7,620
6,962
37,276
0
W
18,418
6,438
0
3,352
14,353
5,189
1,381
1,880
12,473
0
60,723
W
1,619
227
1,562
1,081
15,622
12,689
0
4,129
11,493
2,874
0
L
Guan Yu
rod04
Guan Yu
13,771
1,250
3,396
6,242
21,233
15,431
26
10,339
10,894
0
38,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,776
Gold Earned
38,589
168
Minions Killed
223
8
Camps Cleared
8
1,003,611
Distance Traveled
865,385
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,414
601
60
3
2
355,387
4
W
Merlin
14,405
758
132
7
5
319,859
5
L
Sol
10,550
555
62
3
2
318,416
0
W
Neith
13,013
685
87
5
3
300,260
4
W
Artio
11,171
588
4
0
0
245,266
0
L
Guan Yu
11,812
622
46
2
4
329,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role