Player Matchup

Hercules
Hercules
Komotion98
Hercules
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,454 Elo+
Party 2
Atlas
Atlas
Possumhero
Atlas
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,454 Elo+
Party 2
Chronos
Chronos
tatterbug4
Chronos
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 14L
1,454 Elo+
Party 2
Team Averages
Level 85
1,500 SR
1,454 Elo+

VS

Team Averages
Level 33
1,657 SR
1,684 Elo+
Sylvanus
Sylvanus
Medo12345
Sylvanus
Level 28
God Stats
3W - 2L
1,702 SR
Queue Stats
7W - 8L
1,684 Elo+
Party 1
Anhur
Anhur
iAmKytan
Anhur
Level 43
God Stats
2W - 1L
1,702 SR
Queue Stats
6W - 5L
1,684 Elo+
Party 1
Thanatos
Thanatos
itsZaronix
Thanatos
Level 29
God Stats
3W - 3L
1,567 SR
Queue Stats
7W - 5L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Komotion98
Hercules
12
1 / 0 / 7
7,910
659
7,571
10,334
6,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Atlas
12
2 / 1 / 5
8,632
719
3,692
5,979
4,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chronos
tatterbug4
Chronos
14
5 / 1 / 3
9,045
754
11,769
7,053
2,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Medo12345
Sylvanus
10
0 / 3 / 1
7,092
591
4,721
12,597
12,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
iAmKytan
Anhur
11
2 / 1 / 0
7,397
616
5,953
5,390
1,932
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
itsZaronix
Thanatos
12
0 / 4 / 2
7,002
584
5,670
9,813
4,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
8
Kills
2
2
Deaths
8
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
Komotion98
Hercules
1
0
7
4.5
L
Sylvanus
Medo12345
Sylvanus
0
3
1
0.17
W
Atlas
2
1
5
4.5
L
Anhur
iAmKytan
Anhur
2
1
0
2
L
Thanatos
itsZaronix
Thanatos
0
4
2
0.25
W
Chronos
tatterbug4
Chronos
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,032
Damage
16,344
23,366
Taken
27,800
14,184
Mitigated
18,115
8,718
Healing
10,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Komotion98
Hercules
7,571
1,897
569
4,024
10,334
6,817
110
2,647
7,687
1,969
15,093
L
Sylvanus
Medo12345
Sylvanus
4,721
908
697
4,371
12,597
12,058
0
6,690
5,429
11,192
0
W
Atlas
3,692
1,040
0
1,940
5,979
4,677
99
2,139
3,840
14,738
0
L
Anhur
iAmKytan
Anhur
5,953
3,776
0
358
5,390
1,932
0
3,377
1,946
0
20,342
L
Thanatos
itsZaronix
Thanatos
5,670
952
0
4,834
9,813
4,125
0
4,750
4,780
0
25,785
W
Chronos
tatterbug4
Chronos
11,769
4,110
0
2,185
7,053
2,690
0
1,166
5,887
44,838
4,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,587
Gold Earned
21,491
128
Minions Killed
92
7
Camps Cleared
4
663,903
Distance Traveled
581,400
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,910
659
29
2
2
227,261
4
L
Sylvanus
7,092
591
16
1
0
179,607
0
W
Atlas
8,632
719
18
2
0
217,231
1
L
Anhur
7,397
616
31
3
0
178,540
4
L
Thanatos
7,002
584
45
4
4
223,253
2
W
Chronos
9,045
754
81
7
5
219,411
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role