Player Matchup

Danzaburou
Danzaburou
EternalDarknes99
Danzaburou
Level 63
God Stats
4W - 4L
1,701 SR
Queue Stats
19W - 19L
1,668 Elo+
Party 1
Susano
Susano
N_A_Z_115
Susano
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,749 Elo+
Solo
Yemoja
Yemoja
SargentCC8390
Yemoja
Level 60
God Stats
14W - 11L
1,893 SR
Queue Stats
16W - 16L
1,728 Elo+
Party 1
Nike
Nike
TheUltimaAlbino
Nike
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,762 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Water4659
Morgan Le Fay
Level 66
God Stats
1W - 4L
1,130 SR
Queue Stats
26W - 49L
1,385 Elo+
Solo
Team Averages
Level 61
1,545 SR
1,658 Elo+

VS

Team Averages
Level 102
1,460 SR
1,457 Elo+
Bellona
Bellona
Earth Finger
Bellona
Level 157
God Stats
9W - 5L
1,499 SR
Queue Stats
492W - 503L
1,415 Elo+
Party 2
Set
Set
Kemuri_Sesshon
Set
Level 46
God Stats
2W - 3L
1,403 SR
Queue Stats
44W - 52L
1,505 Elo+
Solo
Sol
Sol
SlyrDragneel
Sol
Level 132
God Stats
2W - 3L
1,487 SR
Queue Stats
217W - 250L
1,424 Elo+
Party 2
Izanami
Izanami
jackdiere21
Izanami
Level 88
God Stats
70W - 72L
1,412 SR
Queue Stats
115W - 126L
1,403 Elo+
Solo
Ah Puch
Ah Puch
timb_shiyy66
Ah Puch
Level 85
God Stats
5W - 4L
1,500 SR
Queue Stats
194W - 191L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EternalDarknes99
Danzaburou
15
2 / 8 / 4
9,893
450
9,705
16,493
5,309
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
N_A_Z_115
Susano
20
7 / 5 / 7
12,632
574
16,554
17,651
6,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 7 / 7
8,835
402
3,767
21,825
20,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 5 / 7
10,635
483
14,463
16,804
16,023
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
Water4659
Morgan Le Fay
17
5 / 5 / 4
10,968
499
12,589
18,082
6,783
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Earth Finger
Bellona
18
6 / 3 / 14
11,913
542
13,188
20,412
12,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
12 / 4 / 7
14,027
638
16,781
17,098
7,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
3 / 3 / 14
11,979
545
12,718
16,884
6,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
jackdiere21
Izanami
18
2 / 3 / 10
11,979
545
8,612
14,887
4,984
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
timb_shiyy66
Ah Puch
19
7 / 3 / 9
12,550
570
14,300
17,566
6,931
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
84
16
Kills
30
30
Deaths
16
29
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Bellona
Earth Finger
Bellona
6
3
14
4.33
L
Danzaburou
EternalDarknes99
Danzaburou
2
8
4
0.5
W
12
4
7
3.88
L
Susano
N_A_Z_115
Susano
7
5
7
2.1
L
0
7
7
0.5
W
3
3
14
3.33
L
2
5
7
1.1
L
Morgan Le Fay
Water4659
Morgan Le Fay
5
5
4
1.4
W
Izanami
jackdiere21
Izanami
2
3
10
2.33
W
Ah Puch
timb_shiyy66
Ah Puch
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,078
Damage
65,599
90,855
Taken
86,847
55,279
Mitigated
37,568
19,099
Healing
34,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Earth Finger
Bellona
13,188
4,904
0
8,061
20,412
12,073
188
5,479
14,209
0
86,616
L
Danzaburou
EternalDarknes99
Danzaburou
9,705
3,215
867
2,604
16,493
5,309
1,067
5,716
10,777
0
54,976
W
16,781
6,332
0
4,757
17,098
7,127
150
3,582
13,516
0
98,898
L
Susano
N_A_Z_115
Susano
16,554
3,322
0
3,651
17,651
6,832
690
4,524
13,127
0
82,647
L
3,767
791
2,188
3,620
21,825
20,332
802
6,631
15,194
24,044
0
W
12,718
4,080
818
8,611
16,884
6,453
3,177
4,030
12,854
70,460
7,994
L
14,463
1,430
0
240
16,804
16,023
624
7,956
8,848
10,573
59,795
L
Morgan Le Fay
Water4659
Morgan Le Fay
12,589
1,475
46
5,883
18,082
6,783
1,748
4,277
13,805
59,872
0
W
Izanami
jackdiere21
Izanami
8,612
6,835
445
5,144
14,887
4,984
249
5,609
9,278
0
87,010
W
Ah Puch
timb_shiyy66
Ah Puch
14,300
804
0
6,493
17,566
6,931
0
2,099
15,467
69,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,963
Gold Earned
62,448
509
Minions Killed
666
0
Camps Cleared
0
1,982,355
Distance Traveled
2,043,038
32
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,913
542
99
5
0
442,132
5
L
Danzaburou
9,893
450
90
4
0
374,515
1
W
Set
14,027
638
156
7
0
451,532
6
L
Susano
12,632
574
130
6
0
442,600
10
L
Yemoja
8,835
402
45
2
0
359,370
3
W
Sol
11,979
545
126
6
0
369,475
4
L
Nike
10,635
483
155
7
0
433,455
6
L
Morgan Le Fay
10,968
499
89
4
0
372,415
12
W
Izanami
11,979
545
166
8
0
387,250
4
W
Ah Puch
12,550
570
119
5
0
392,649
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role