Player Matchup

Da Ji
Da Ji
Silver II
EuIaLawrence
Da Ji
Silver II
Level 125
God Stats
10W - 6L
1,910 SR
Queue Stats
39W - 43L
1,465 MMR
Party 2
Hercules
Hercules
Bronze III
JAVORTOTS
Hercules
Bronze III
Level 153
God Stats
2W - 3L
1,303 SR
Queue Stats
10W - 10L
1,455 MMR
Solo
Poseidon
Poseidon
Silver II
KarnaOkami
Poseidon
Silver II
Level 157
God Stats
1W - 2L
1,268 SR
Queue Stats
40W - 40L
1,465 MMR
Party 2
Danzaburou
Danzaburou
Silver I
LazerLaBelle
Danzaburou
Silver I
Level 84
God Stats
1W - 2L
1,673 SR
Queue Stats
8W - 16L
1,454 MMR
Solo
Chang'e
Chang'e
Bronze III
Shadowfire28
Chang'e
Bronze III
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 83L
1,454 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,531 SR
1,459 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,474 SR
1,458 MMR
Nemesis
Nemesis
Gold V
CavemanTurtle78
Nemesis
Gold V
Level 84
God Stats
3W - 3L
1,500 SR
Queue Stats
82W - 77L
1,444 MMR
Party 1
Thanatos
Thanatos
Gold IV
GlavenusPrime
Thanatos
Gold IV
Level 154
God Stats
4W - 2L
1,500 SR
Queue Stats
250W - 260L
1,465 MMR
Solo
Agni
Agni
Silver I
Mack19955
Agni
Silver I
Level 148
God Stats
27W - 21L
1,400 SR
Queue Stats
284W - 272L
1,455 MMR
Party 1
Sol
Sol
Silver II
MorriganDM
Sol
Silver II
Level 155
God Stats
1W - 3L
1,470 SR
Queue Stats
84W - 78L
1,451 MMR
Solo
Fenrir
Fenrir
Silver II
The_Wendigo_1001
Fenrir
Silver II
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 27L
1,476 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 8 / 8
12,182
469
10,900
18,111
6,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
JAVORTOTS
Hercules
18
1 / 8 / 1
11,111
427
8,371
25,509
33,448
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
KarnaOkami
Poseidon
18
7 / 7 / 6
12,466
479
16,785
14,124
4,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
LazerLaBelle
Danzaburou
20
3 / 6 / 11
12,710
489
16,795
21,099
7,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Shadowfire28
Chang'e
18
3 / 9 / 11
11,206
431
7,733
20,409
16,525
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
Ah Muzen CabAtlasMulanKali

VS

Bans
ZeusArtioAthenaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 17
15,042
579
15,015
17,569
6,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
GlavenusPrime
Thanatos
20
6 / 5 / 8
15,358
591
15,176
25,421
16,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Agni
20
14 / 4 / 11
16,137
621
24,869
14,251
5,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 5 / 13
15,137
582
10,775
19,947
6,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 6 / 21
14,017
539
10,785
29,307
32,015
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
108
22
Kills
38
38
Deaths
22
37
Assists
70
Player
Kills
Deaths
Assists
KDA
W
9
2
17
8.75
L
8
8
8
1.5
W
Thanatos
GlavenusPrime
Thanatos
6
5
8
2
L
Hercules
JAVORTOTS
Hercules
1
8
1
0.19
L
Poseidon
KarnaOkami
Poseidon
7
7
6
1.43
L
Danzaburou
LazerLaBelle
Danzaburou
3
6
11
1.42
W
Agni
14
4
11
4.88
W
5
5
13
2.3
L
Chang'e
Shadowfire28
Chang'e
3
9
11
0.94
W
4
6
21
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,584
Damage
76,620
99,252
Taken
106,495
68,003
Mitigated
67,477
27,311
Healing
49,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,015
7,575
0
4,004
17,569
6,636
2,156
6,029
11,425
0
72,021
L
10,900
2,522
0
3,912
18,111
6,639
0
6,534
11,248
0
58,209
W
Thanatos
GlavenusPrime
Thanatos
15,176
5,826
0
21,126
25,421
16,893
2,820
3,395
22,026
0
93,041
L
Hercules
JAVORTOTS
Hercules
8,371
3,025
0
7,908
25,509
33,448
208
5,392
19,785
0
68,451
L
Poseidon
KarnaOkami
Poseidon
16,785
846
0
1,807
14,124
4,111
0
5,994
7,826
82,922
0
L
Danzaburou
LazerLaBelle
Danzaburou
16,795
7,109
274
7,013
21,099
7,280
0
8,436
12,477
0
110,638
W
Agni
24,869
921
389
4,145
14,251
5,128
2,225
4,492
9,759
112,299
0
W
10,775
3,976
0
8,627
19,947
6,805
10,206
5,274
14,673
119,485
0
L
Chang'e
Shadowfire28
Chang'e
7,733
208
1,678
4,719
20,409
16,525
0
9,892
10,209
46,666
0
W
10,785
1,889
2,192
8,596
29,307
32,015
503
9,091
19,788
7,276
36,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,675
Gold Earned
75,691
556
Minions Killed
591
0
Camps Cleared
0
2,243,077
Distance Traveled
2,613,745
28
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,042
579
92
4
0
596,670
9
L
Da Ji
12,182
469
82
3
0
411,832
5
W
Thanatos
15,358
591
146
6
0
531,879
0
L
Hercules
11,111
427
119
5
0
437,378
0
L
Poseidon
12,466
479
131
5
0
426,565
6
L
Danzaburou
12,710
489
164
6
0
473,735
6
W
Agni
16,137
621
166
6
0
497,640
6
W
Sol
15,137
582
153
6
0
465,333
8
L
Chang'e
11,206
431
60
2
0
493,567
11
W
Fenrir
14,017
539
34
1
0
522,223
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role