Player Matchup

The Morrigan
The Morrigan
Gold III
 
The Morrigan
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Gilgamesh
Gilgamesh
Silver II
 
Gilgamesh
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver I
ROCxViLLeMaTiCx
Ne Zha
Silver I
Level 154
God Stats
1W - 3L
1,321 SR
Queue Stats
145W - 136L
1,490 MMR
Solo
Zeus
Zeus
Silver I
TriggerVeil
Zeus
Silver I
Level 148
God Stats
1W - 4L
1,626 SR
Queue Stats
34W - 46L
1,492 MMR
Solo
Mulan
Mulan
Gold III
mishmish7
Mulan
Gold III
Level 151
God Stats
0W - 3L
1,293 SR
Queue Stats
113W - 106L
1,491 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 154
1,448 SR
1,495 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 114
1,599 SR
1,490 MMR
Vulcan
Vulcan
Bronze III
AD DOMINATION
Vulcan
Bronze III
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 32L
1,500 MMR
Party 3
Horus
Horus
Bronze III
DsyR Beaudreaux
Horus
Bronze III
Level 106
God Stats
1W - 3L
1,677 SR
Queue Stats
10W - 10L
1,478 MMR
Party 1
Sun Wukong
Sun Wukong
Silver II
SPILL3DxMILK
Sun Wukong
Silver II
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 89L
1,497 MMR
Solo
Fenrir
Fenrir
Bronze III
VyVoh
Fenrir
Bronze III
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Party 3
Izanami
Izanami
Silver II
xHeistx
Izanami
Silver II
Level 109
God Stats
7W - 4L
1,820 SR
Queue Stats
110W - 102L
1,477 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
16
3 / 6 / 0
9,297
547
8,955
9,677
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
 
Gilgamesh
12
1 / 2 / 2
7,651
450
3,040
11,118
8,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

15
2 / 4 / 3
9,211
542
6,552
14,736
4,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 4 / 1
8,144
479
4,767
5,372
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
mishmish7
Mulan
15
1 / 4 / 1
8,781
517
8,489
13,454
9,868
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
LokiCliodhnaArtioAchilles

VS

Bans
AtlasScyllaGebBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 0
8,205
483
2,818
7,383
3,060
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 0 / 4
9,006
530
2,129
7,788
7,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
SPILL3DxMILK
Sun Wukong
17
4 / 1 / 3
10,280
605
13,696
15,585
18,966
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
VyVoh
Fenrir
17
12 / 2 / 0
10,276
604
12,967
11,542
4,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
xHeistx
Izanami
17
3 / 3 / 3
10,376
610
7,974
13,030
3,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
8
Kills
20
20
Deaths
8
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
3
6
0
0.5
L
Gilgamesh
 
Gilgamesh
1
2
2
1
W
0
2
0
0
W
1
0
4
3
L
2
4
3
0.88
W
Sun Wukong
SPILL3DxMILK
Sun Wukong
4
1
3
5.5
L
1
4
1
0.38
W
Fenrir
VyVoh
Fenrir
12
2
0
6
L
Mulan
mishmish7
Mulan
1
4
1
0.38
W
Izanami
xHeistx
Izanami
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,803
Damage
39,584
54,357
Taken
55,328
26,121
Mitigated
37,350
10,644
Healing
20,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
8,955
978
0
750
9,677
1,733
0
0
9,677
61,785
2,786
L
Gilgamesh
 
Gilgamesh
3,040
474
0
1,782
11,118
8,650
0
2,692
8,426
0
27,144
W
2,818
1,684
0
2,570
7,383
3,060
0
1,210
6,173
61,365
0
W
2,129
677
671
2,825
7,788
7,135
1,019
1,169
6,313
0
27,323
L
6,552
1,393
0
4,121
14,736
4,745
0
225
14,511
0
58,843
W
Sun Wukong
SPILL3DxMILK
Sun Wukong
13,696
2,772
0
7,186
15,585
18,966
0
1,865
13,720
2,660
77,310
L
4,767
416
0
735
5,372
1,125
0
57
5,315
47,252
0
W
Fenrir
VyVoh
Fenrir
12,967
2,785
0
3,488
11,542
4,725
225
2,991
8,551
0
50,976
L
Mulan
mishmish7
Mulan
8,489
640
0
3,256
13,454
9,868
0
312
13,142
8,814
46,890
W
Izanami
xHeistx
Izanami
7,974
4,958
0
3,984
13,030
3,464
4,008
7,208
5,822
0
96,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,084
Gold Earned
48,143
492
Minions Killed
582
0
Camps Cleared
0
1,569,375
Distance Traveled
1,794,631
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,297
547
113
7
0
295,645
3
L
Gilgamesh
7,651
450
45
3
0
342,527
2
W
Vulcan
8,205
483
104
6
0
345,233
2
W
Horus
9,006
530
51
3
0
394,928
2
L
Ne Zha
9,211
542
107
6
0
362,606
5
W
Sun Wukong
10,280
605
153
9
0
353,945
1
L
Zeus
8,144
479
104
6
0
260,569
4
W
Fenrir
10,276
604
83
5
0
377,759
2
L
Mulan
8,781
517
123
7
0
308,028
3
W
Izanami
10,376
610
191
11
0
322,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role