Player Matchup

Susano
Susano
 
Susano
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Kiramurai
Jormungandr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,403 Elo+
Solo
Ra
Ra
Somii003
Ra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,786 Elo+
Party 1
Danzaburou
Danzaburou
КексСТравой
Danzaburou
Level 109
God Stats
3W - 7L
1,500 SR
Queue Stats
90W - 94L
1,320 Elo+
Solo
Team Averages
Level 99
1,500 SR
1,502 Elo+

VS

Team Averages
Level 87
1,635 SR
1,596 Elo+
Gilgamesh
Gilgamesh
Freeze86
Gilgamesh
Level 42
God Stats
9W - 2L
1,662 SR
Queue Stats
135W - 159L
1,492 Elo+
Solo
Mulan
Mulan
SILVER-boy654
Mulan
Level 122
God Stats
2W - 2L
1,467 SR
Queue Stats
57W - 56L
1,655 Elo+
Solo
Scylla
Scylla
Torojkee
Scylla
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 39L
1,548 Elo+
Solo
Atlas
Atlas
WelchTheGreat
Atlas
Level 47
God Stats
4W - 1L
1,905 SR
Queue Stats
4W - 1L
1,864 Elo+
Solo
Zeus
Zeus
hemie
Zeus
Level 139
God Stats
28W - 32L
1,640 SR
Queue Stats
170W - 198L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
3 / 0 / 2
5,075
1,015
5,783
3,898
1,313
Mace

Mace

+10
Physical Power

Horus
 
Horus
9
2 / 5 / 1
4,864
973
5,301
6,960
6,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
Kiramurai
Jormungandr
9
0 / 1 / 0
4,311
862
1,972
3,832
1,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

5
0 / 0 / 0
3,964
793
0
0
0
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 2
4,527
905
1,577
6,167
2,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Freeze86
Gilgamesh
10
1 / 1 / 6
4,812
962
3,352
5,232
1,831
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
2 / 0 / 8
5,099
1,020
4,164
5,239
3,106
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Scylla
Torojkee
Scylla
9
1 / 1 / 2
4,582
916
2,853
2,526
599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
3 / 0 / 4
5,388
1,078
1,454
2,987
2,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Zeus
hemie
Zeus
10
3 / 3 / 3
5,071
1,014
6,131
3,178
695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
5
Kills
10
10
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
3
0
2
4
L
Horus
 
Horus
2
5
1
0.5
W
Gilgamesh
Freeze86
Gilgamesh
1
1
6
4
L
Jormungandr
Kiramurai
Jormungandr
0
1
0
0
W
2
0
8
6
L
0
0
0
0
W
Scylla
Torojkee
Scylla
1
1
2
2
W
3
0
4
5
W
Zeus
hemie
Zeus
3
3
3
1.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,633
Damage
17,954
20,857
Taken
19,162
11,366
Mitigated
8,702
2,882
Healing
6,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
5,783
1,034
0
838
3,898
1,313
0
2,268
1,512
0
13,518
L
Horus
 
Horus
5,301
2,569
436
1,392
6,960
6,066
0
3,216
3,632
0
7,758
W
Gilgamesh
Freeze86
Gilgamesh
3,352
502
0
2,212
5,232
1,831
68
523
4,602
0
7,750
L
Jormungandr
Kiramurai
Jormungandr
1,972
609
0
0
3,832
1,828
0
1,972
1,860
8,183
0
W
4,164
1,515
0
2,738
5,239
3,106
0
949
4,123
0
11,826
L
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
Torojkee
Scylla
2,853
281
0
0
2,526
599
0
130
2,396
7,753
0
W
1,454
705
313
680
2,987
2,471
0
99
2,745
6,911
0
W
Zeus
hemie
Zeus
6,131
1,015
0
201
3,178
695
166
271
2,842
18,457
0
L
1,577
663
0
216
6,167
2,159
0
2,668
3,415
0
10,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,741
Gold Earned
24,952
64
Minions Killed
91
0
Camps Cleared
0
460,997
Distance Traveled
631,288
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,075
1,015
21
4
0
131,667
3
L
Horus
4,864
973
8
2
0
113,839
1
W
Gilgamesh
4,812
962
13
3
0
135,877
1
L
Jormungandr
4,311
862
12
2
0
104,268
1
W
Mulan
5,099
1,020
20
4
0
127,866
3
L
Ra
3,964
793
0
0
0
0
0
W
Scylla
4,582
916
15
3
0
123,568
0
W
Atlas
5,388
1,078
9
2
0
119,654
0
W
Zeus
5,071
1,014
34
7
0
124,323
2
L
Danzaburou
4,527
905
23
5
0
111,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role