Player Matchup

Sol
Sol
MikeAndNike
Sol
Level 47
God Stats
1W - 0L
1,704 SR
Queue Stats
2W - 1L
1,285 Elo+
Party 2
Guan Yu
Guan Yu
StrikingEagle
Guan Yu
Level 59
God Stats
2W - 1L
1,676 SR
Queue Stats
19W - 16L
1,285 Elo+
Party 2
Bastet
Bastet
ThanasToes
Bastet
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,285 Elo+
Party 2
Athena
Athena
oatzs
Athena
Level 40
God Stats
152W - 121L
1,484 SR
Queue Stats
220W - 211L
1,473 Elo+
Party 3
Neith
Neith
peanutbuttaballz
Neith
Level 68
God Stats
13W - 15L
1,400 SR
Queue Stats
235W - 186L
1,504 Elo+
Party 3
Team Averages
Level 56
1,553 SR
1,366 Elo+

VS

Team Averages
Level 38
1,456 SR
1,512 Elo+
Hun Batz
Hun Batz
Larrypaa
Hun Batz
Level 49
God Stats
13W - 7L
1,552 SR
Queue Stats
129W - 115L
1,495 Elo+
Party 4
Merlin
Merlin
Noah7979
Merlin
Level 39
God Stats
1W - 2L
1,469 SR
Queue Stats
21W - 25L
1,517 Elo+
Party 1
Kukulkan
Kukulkan
R4M1R0R1V
Kukulkan
Level 26
God Stats
3W - 2L
1,221 SR
Queue Stats
8W - 7L
1,552 Elo+
Party 4
Gilgamesh
Gilgamesh
SaltDashers
Gilgamesh
Level 40
God Stats
30W - 28L
1,425 SR
Queue Stats
70W - 60L
1,526 Elo+
Solo
Bastet
Bastet
TTVOberrated
Bastet
Level 36
God Stats
5W - 5L
1,612 SR
Queue Stats
14W - 19L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 6
13,763
655
13,092
15,316
7,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
19
5 / 1 / 6
12,291
585
10,065
16,152
15,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
ThanasToes
Bastet
20
10 / 0 / 11
13,989
666
20,836
23,589
11,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
oatzs
Athena
16
1 / 1 / 13
11,309
539
7,075
17,440
25,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
5 / 2 / 3
12,485
595
8,426
12,616
5,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Larrypaa
Hun Batz
14
3 / 4 / 0
9,586
456
7,540
12,514
4,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
Noah7979
Merlin
16
0 / 5 / 0
9,716
463
6,190
9,728
2,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
R4M1R0R1V
Kukulkan
15
1 / 7 / 2
9,909
472
9,462
11,139
3,479
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
SaltDashers
Gilgamesh
15
0 / 5 / 4
9,385
447
10,646
20,291
14,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
14
2 / 8 / 2
9,371
446
9,402
23,453
22,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
14
29
Kills
6
6
Deaths
29
39
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Larrypaa
Hun Batz
3
4
0
0.75
W
8
2
6
5.5
L
Merlin
Noah7979
Merlin
0
5
0
0
L
Kukulkan
R4M1R0R1V
Kukulkan
1
7
2
0.29
L
Gilgamesh
SaltDashers
Gilgamesh
0
5
4
0.4
W
Guan Yu
5
1
6
8
L
Bastet
2
8
2
0.38
W
Bastet
ThanasToes
Bastet
10
0
11
15.5
W
Athena
oatzs
Athena
1
1
13
7.5
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,494
Damage
43,240
85,113
Taken
77,125
65,095
Mitigated
46,969
44,876
Healing
8,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Larrypaa
Hun Batz
7,540
2,131
0
2,616
12,514
4,229
0
4,216
8,258
0
54,783
W
13,092
6,260
0
7,702
15,316
7,264
7,893
5,091
10,133
128,732
0
L
Merlin
Noah7979
Merlin
6,190
188
0
721
9,728
2,822
340
4,030
5,645
71,211
0
L
Kukulkan
R4M1R0R1V
Kukulkan
9,462
176
0
0
11,139
3,479
48
3,647
7,443
53,876
0
L
Gilgamesh
SaltDashers
Gilgamesh
10,646
1,735
0
1,898
20,291
14,053
707
2,131
17,596
5,452
51,662
W
Guan Yu
10,065
1,283
1,867
6,496
16,152
15,302
694
2,122
13,393
8,346
71,078
L
Bastet
9,402
1,606
0
3,406
23,453
22,386
0
8,171
14,923
0
31,399
W
Bastet
ThanasToes
Bastet
20,836
6,467
0
15,201
23,589
11,573
0
6,161
17,125
0
139,063
W
Athena
oatzs
Athena
7,075
2,322
1,091
4,760
17,440
25,436
648
3,916
13,219
23,149
0
W
8,426
3,639
124
7,635
12,616
5,520
759
1,815
10,409
0
99,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,837
Gold Earned
47,967
703
Minions Killed
527
0
Camps Cleared
0
2,238,961
Distance Traveled
1,865,913
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,586
456
101
5
0
382,105
5
W
Sol
13,763
655
185
9
0
408,321
3
L
Merlin
9,716
463
174
8
0
372,817
7
L
Kukulkan
9,909
472
114
5
0
305,323
2
L
Gilgamesh
9,385
447
103
5
0
384,107
1
W
Guan Yu
12,291
585
141
7
0
446,514
3
L
Bastet
9,371
446
35
2
0
421,561
6
W
Bastet
13,989
666
165
8
0
543,364
4
W
Athena
11,309
539
36
2
0
418,233
3
W
Neith
12,485
595
176
8
0
422,529
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role