Player Matchup

Apollo
Apollo
Bronze III
Drcoolb3ans
Apollo
Bronze III
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,414 MMR
Solo
Loki
Loki
Silver I
NoRealitty
Loki
Silver I
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,515 MMR
Party 2
Zeus
Zeus
Gold IV
Semoxi
Zeus
Gold IV
Level 160
God Stats
13W - 11L
1,529 SR
Queue Stats
40W - 45L
1,418 MMR
Solo
Artio
Artio
Silver I
SparEsmart
Artio
Silver I
Level 146
God Stats
7W - 7L
1,373 SR
Queue Stats
231W - 245L
1,252 MMR
Party 2
Cupid
Cupid
Silver I
TedListens
Cupid
Silver I
Level 159
God Stats
65W - 42L
1,688 SR
Queue Stats
189W - 173L
1,407 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 149
1,518 SR
1,401 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 104
1,589 SR
1,401 MMR
Charybdis
Charybdis
Silver II
Anthonym0850
Charybdis
Silver II
Level 107
God Stats
4W - 6L
1,500 SR
Queue Stats
60W - 57L
1,413 MMR
Solo
Bacchus
Bacchus
Bronze III
GrabMeDaddy
Bacchus
Bronze III
Level 109
God Stats
2W - 3L
1,739 SR
Queue Stats
130W - 133L
1,359 MMR
Party 1
Osiris
Osiris
Bronze III
MangySeaCow
Osiris
Bronze III
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 114L
1,407 MMR
Party 1
Camazotz
Camazotz
Silver II
PaperlessOrigami
Camazotz
Silver II
Level 65
God Stats
2W - 4L
1,705 SR
Queue Stats
59W - 63L
1,413 MMR
Solo
Janus
Janus
Bronze III
SebasGamer777
Janus
Bronze III
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,413 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
2 / 3 / 11
12,792
533
7,859
15,250
3,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 4 / 16
14,187
591
10,222
16,658
5,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
Semoxi
Zeus
20
13 / 2 / 9
14,839
618
32,082
15,348
4,832
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Artio
19
5 / 2 / 9
13,071
545
14,073
24,599
36,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cupid
18
1 / 3 / 7
12,044
502
5,438
22,004
8,244
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
PoseidonMorgan Le FayAtlasBastet

VS

Bans
YmirCliodhnaGilgameshGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Anthonym0850
Charybdis
20
7 / 4 / 2
13,032
543
20,540
18,730
6,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
GrabMeDaddy
Bacchus
15
1 / 6 / 6
10,396
433
6,912
20,397
25,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
18
1 / 3 / 1
11,324
472
9,196
19,354
15,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 4 / 0
11,019
459
9,324
19,787
5,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 10 / 4
9,906
413
3,159
14,967
3,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
26
27
Kills
13
14
Deaths
27
52
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Anthonym0850
Charybdis
7
4
2
2
W
Apollo
2
3
11
2.5
L
Bacchus
GrabMeDaddy
Bacchus
1
6
6
0.67
L
Osiris
1
3
1
0.5
W
6
4
16
3.5
L
3
4
0
0.75
L
1
10
4
0.3
W
Zeus
Semoxi
Zeus
13
2
9
8.75
W
Artio
5
2
9
4.75
W
Cupid
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,674
Damage
49,131
93,859
Taken
93,235
59,210
Mitigated
55,255
40,431
Healing
30,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Anthonym0850
Charybdis
20,540
9,050
0
6,627
18,730
6,267
1,219
7,716
10,869
0
129,467
W
Apollo
7,859
6,084
0
8,948
15,250
3,717
7,410
2,120
13,130
0
87,286
L
Bacchus
GrabMeDaddy
Bacchus
6,912
600
688
2,531
20,397
25,030
0
9,527
10,556
22,284
0
L
Osiris
9,196
2,705
547
8,353
19,354
15,169
0
10,455
7,946
0
77,229
W
10,222
2,491
0
6,284
16,658
5,455
1,652
2,377
14,281
0
102,838
L
9,324
2,154
0
10,600
19,787
5,321
0
9,328
10,317
0
77,384
L
3,159
477
0
875
14,967
3,468
233
7,476
7,392
54,406
0
W
Zeus
Semoxi
Zeus
32,082
4,679
276
6,853
15,348
4,832
2,311
2,686
12,620
120,561
207
W
Artio
14,073
859
1,654
11,553
24,599
36,962
517
3,610
20,907
64,631
0
W
Cupid
5,438
3,168
2,054
2,809
22,004
8,244
3,006
2,477
19,483
0
73,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,933
Gold Earned
55,677
654
Minions Killed
645
0
Camps Cleared
0
2,405,858
Distance Traveled
2,280,044
35
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
13,032
543
224
9
0
436,656
2
W
Apollo
12,792
533
148
6
0
469,999
0
L
Bacchus
10,396
433
27
1
0
478,874
12
L
Osiris
11,324
472
150
6
0
422,753
4
W
Loki
14,187
591
123
5
0
530,735
9
L
Camazotz
11,019
459
129
5
0
518,408
10
L
Janus
9,906
413
115
5
0
423,353
0
W
Zeus
14,839
618
155
6
0
459,999
10
W
Artio
13,071
545
104
4
0
496,933
2
W
Cupid
12,044
502
124
5
0
448,192
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role