Player Matchup

Danzaburou
Danzaburou
CJDCody
Danzaburou
Level 104
God Stats
3W - 6L
1,364 SR
Queue Stats
21W - 20L
1,289 Elo+
Solo
Sol
Sol
DRAMSUS
Sol
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 48L
1,703 Elo+
Party 2
Poseidon
Poseidon
FlareFlux
Poseidon
Level 123
God Stats
2W - 4L
1,500 SR
Queue Stats
41W - 20L
1,789 Elo+
Party 2
Loki
Loki
ImMarvelouz
Loki
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,819 Elo+
Party 2
Gilgamesh
Gilgamesh
ShawnXYZ
Gilgamesh
Level 118
God Stats
5W - 3L
1,651 SR
Queue Stats
38W - 21L
1,709 Elo+
Party 2
Team Averages
Level 104
1,503 SR
1,662 Elo+

VS

Team Averages
Level 104
1,648 SR
1,827 Elo+
Danzaburou
Danzaburou
ACE4682
Danzaburou
Level 145
God Stats
3W - 4L
1,536 SR
Queue Stats
122W - 134L
1,521 Elo+
Solo
Ganesha
Ganesha
Beastie_H
Ganesha
Level 159
God Stats
8W - 2L
1,850 SR
Queue Stats
260W - 90L
2,041 Elo+
Party 1
Raijin
Raijin
Matthew905
Raijin
Level 40
God Stats
6W - 2L
1,627 SR
Queue Stats
142W - 24L
1,882 Elo+
Party 1
Rama
Rama
lNello
Rama
Level 28
God Stats
3W - 0L
1,714 SR
Queue Stats
70W - 29L
1,763 Elo+
Party 1
Cerberus
Cerberus
xGoner-
Cerberus
Level 149
God Stats
6W - 4L
1,516 SR
Queue Stats
224W - 56L
1,928 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CJDCody
Danzaburou
16
1 / 5 / 7
9,310
776
10,063
12,018
3,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
20
7 / 1 / 6
12,128
1,011
17,554
11,247
3,694
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Poseidon
FlareFlux
Poseidon
15
2 / 7 / 4
8,793
733
8,803
12,240
3,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 8 / 3
9,356
780
4,914
10,231
6,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
ShawnXYZ
Gilgamesh
16
2 / 3 / 7
10,056
838
9,967
15,436
13,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ACE4682
Danzaburou
16
1 / 3 / 9
9,693
808
4,178
8,622
3,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ganesha
Beastie_H
Ganesha
15
0 / 3 / 19
9,684
807
6,449
16,652
17,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
Matthew905
Raijin
18
12 / 4 / 9
10,961
913
13,427
10,942
5,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
lNello
Rama
16
4 / 3 / 12
9,604
800
13,405
12,365
4,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
xGoner-
Cerberus
17
7 / 3 / 12
10,222
852
11,960
17,915
20,562
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
85
16
Kills
24
24
Deaths
16
27
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ACE4682
Danzaburou
1
3
9
1.83
W
Ganesha
Beastie_H
Ganesha
0
3
19
3.17
L
Danzaburou
CJDCody
Danzaburou
1
5
7
0.9
L
Sol
7
1
6
10
L
Poseidon
FlareFlux
Poseidon
2
7
4
0.57
L
4
8
3
0.69
W
Raijin
Matthew905
Raijin
12
4
9
4.13
L
Gilgamesh
ShawnXYZ
Gilgamesh
2
3
7
1.83
W
Rama
lNello
Rama
4
3
12
3.33
W
Cerberus
xGoner-
Cerberus
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,301
Damage
49,419
61,172
Taken
66,496
30,863
Mitigated
52,156
13,269
Healing
15,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ACE4682
Danzaburou
4,178
975
0
2,796
8,622
3,762
2,038
4,764
3,661
0
36,142
W
Ganesha
Beastie_H
Ganesha
6,449
585
991
2,952
16,652
17,953
0
3,445
13,017
20,573
0
L
Danzaburou
CJDCody
Danzaburou
10,063
4,976
0
1,667
12,018
3,851
166
7,173
4,733
0
33,439
L
Sol
17,554
8,641
0
5,719
11,247
3,694
3,941
2,481
8,682
62,981
0
L
Poseidon
FlareFlux
Poseidon
8,803
1,277
0
1,760
12,240
3,201
0
8,252
3,836
33,766
0
L
4,914
1,412
48
825
10,231
6,590
0
4,995
5,015
0
10,339
W
Raijin
Matthew905
Raijin
13,427
1,652
0
360
10,942
5,168
312
5,113
5,829
33,881
0
L
Gilgamesh
ShawnXYZ
Gilgamesh
9,967
2,342
1,527
1,723
15,436
13,527
0
8,183
7,070
0
23,212
W
Rama
lNello
Rama
13,405
10,211
0
3,439
12,365
4,711
4,766
7,530
4,793
0
33,754
W
Cerberus
xGoner-
Cerberus
11,960
736
600
4,750
17,915
20,562
243
5,505
12,381
31,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,643
Gold Earned
50,164
246
Minions Killed
254
0
Camps Cleared
0
1,168,468
Distance Traveled
1,211,942
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,693
808
69
6
0
216,830
3
W
Ganesha
9,684
807
4
0
0
262,882
4
L
Danzaburou
9,310
776
62
5
0
224,709
1
L
Sol
12,128
1,011
112
9
0
267,718
3
L
Poseidon
8,793
733
41
3
0
215,597
3
L
Loki
9,356
780
3
0
0
196,176
0
W
Raijin
10,961
913
50
4
0
225,203
0
L
Gilgamesh
10,056
838
28
2
0
264,268
3
W
Rama
9,604
800
53
4
0
232,079
1
W
Cerberus
10,222
852
78
7
0
274,948
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role