Player Matchup

Mulan
Mulan
FLACCO28753
Mulan
Level 158
God Stats
8W - 5L
1,815 SR
Queue Stats
16W - 16L
1,644 Elo+
Solo
Ne Zha
Ne Zha
OnlyFams-
Ne Zha
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
146W - 134L
1,593 Elo+
Party 2
Ra
Ra
Tory2803
Ra
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 8L
1,453 Elo+
Party 2
Team Averages
Level 116
1,605 SR
1,563 Elo+

VS

Team Averages
Level 105
1,472 SR
1,300 Elo+
Tyr
Tyr
 
Tyr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Dg FasterGraph
Baron Samedi
Level 117
God Stats
20W - 21L
1,388 SR
Queue Stats
107W - 124L
1,488 Elo+
Party 1
Neith
Neith
Emery SkyeX
Neith
Level 73
God Stats
9W - 12L
1,528 SR
Queue Stats
10W - 16L
912 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 11
10,930
683
10,765
13,510
15,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ne Zha
OnlyFams-
Ne Zha
18
9 / 2 / 6
12,277
767
15,273
7,679
3,094
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 2 / 11
11,076
692
9,913
9,451
3,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
3 / 2 / 2
10,096
631
5,419
16,081
13,183
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Baron Samedi
Dg FasterGraph
Baron Samedi
15
2 / 7 / 5
10,129
633
9,262
15,296
5,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 6 / 3
9,607
600
7,068
9,902
2,248
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
15
Kills
7
7
Deaths
15
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
2
2
2
L
Baron Samedi
Dg FasterGraph
Baron Samedi
2
7
5
0.64
L
2
6
3
0.58
W
3
3
11
2.83
W
Ne Zha
OnlyFams-
Ne Zha
9
2
6
6
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,951
Damage
21,749
30,640
Taken
41,279
22,039
Mitigated
20,847
12,852
Healing
6,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,419
653
194
2,350
16,081
13,183
0
4,679
10,966
0
21,305
L
Baron Samedi
Dg FasterGraph
Baron Samedi
9,262
448
424
2,409
15,296
5,416
0
3,155
11,966
35,090
0
L
7,068
1,956
0
939
9,902
2,248
378
1,348
8,430
0
25,518
W
10,765
1,392
509
4,279
13,510
15,032
276
6,174
7,336
0
38,152
W
Ne Zha
OnlyFams-
Ne Zha
15,273
1,768
730
1,759
7,679
3,094
144
1,950
5,729
0
48,657
W
9,913
199
2,411
3,164
9,451
3,913
118
2,328
7,123
44,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,283
Gold Earned
29,832
199
Minions Killed
143
13
Camps Cleared
1
862,818
Distance Traveled
800,931
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,096
631
40
3
1
321,616
4
L
Baron Samedi
10,129
633
60
4
0
242,063
1
L
Neith
9,607
600
43
3
0
237,252
4
W
Mulan
10,930
683
53
3
4
270,639
5
W
Ne Zha
12,277
767
60
4
8
292,377
0
W
Ra
11,076
692
86
5
1
299,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role