Player Matchup

Pele
Pele
IcyTagz
Pele
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 32L
1,752 Elo+
Party 2
Jormungandr
Jormungandr
SJPN82
Jormungandr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 35L
1,611 Elo+
Party 2
Raijin
Raijin
cboss-savage
Raijin
Level 128
God Stats
2W - 1L
1,737 SR
Queue Stats
86W - 29L
1,611 Elo+
Party 2
Team Averages
Level 98
1,579 SR
1,658 Elo+

VS

Team Averages
Level 49
1,572 SR
1,538 Elo+
Zeus
Zeus
BBGUNLUNA2318
Zeus
Level 75
God Stats
3W - 3L
1,710 SR
Queue Stats
54W - 62L
1,423 Elo+
Party 1
Anhur
Anhur
HarryBalsack494
Anhur
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 37L
1,734 Elo+
Party 1
Chaac
Chaac
xBEASTx6AMERx69
Chaac
Level 68
God Stats
6W - 9L
1,506 SR
Queue Stats
25W - 22L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
IcyTagz
Pele
17
11 / 1 / 8
12,176
870
14,298
12,322
7,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
SJPN82
Jormungandr
15
2 / 1 / 17
11,151
797
12,616
13,004
14,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Raijin
16
7 / 2 / 10
11,005
786
10,352
8,776
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 1
8,774
627
12,536
12,524
3,510
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 7 / 2
8,230
588
3,032
11,576
4,346
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 4 / 0
9,714
694
8,747
17,325
11,086
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
7
20
Kills
4
4
Deaths
20
35
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
L
0
7
2
0.14
W
Pele
IcyTagz
Pele
11
1
8
15
W
Jormungandr
SJPN82
Jormungandr
2
1
17
10.5
W
Raijin
7
2
10
6
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,266
Damage
24,315
34,102
Taken
41,425
24,914
Mitigated
18,942
7,064
Healing
5,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,536
1,420
128
1,153
12,524
3,510
0
5,197
6,992
24,170
0
L
3,032
1,273
0
561
11,576
4,346
0
5,665
5,727
0
15,461
W
Pele
IcyTagz
Pele
14,298
2,351
0
3,033
12,322
7,737
995
3,833
8,489
0
61,177
W
Jormungandr
SJPN82
Jormungandr
12,616
2,362
420
2,612
13,004
14,661
296
5,136
7,868
31,670
0
W
Raijin
10,352
889
0
999
8,776
2,516
696
4,158
4,618
40,857
0
L
8,747
1,167
448
3,676
17,325
11,086
0
12,359
4,674
0
40,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,332
Gold Earned
26,718
189
Minions Killed
130
9
Camps Cleared
3
743,810
Distance Traveled
660,049
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,774
627
31
2
1
186,028
3
L
Anhur
8,230
588
37
3
1
210,311
0
W
Pele
12,176
870
76
5
5
282,378
3
W
Jormungandr
11,151
797
46
3
2
223,689
0
W
Raijin
11,005
786
67
5
2
237,743
1
L
Chaac
9,714
694
62
4
1
263,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role