Player Matchup

Agni
Agni
Dangerous_Dunks
Agni
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 46L
1,480 Elo+
Party 2
Ullr
Ullr
Imyourkat12
Ullr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,480 Elo+
Party 2
Arachne
Arachne
JizzusWalks
Arachne
Level 80
God Stats
11W - 10L
1,504 SR
Queue Stats
98W - 100L
1,500 Elo+
Party 3
Chang'e
Chang'e
jcawnis19
Chang'e
Level 85
God Stats
6W - 1L
1,717 SR
Queue Stats
122W - 131L
1,564 Elo+
Party 3
Atlas
Atlas
savario856
Atlas
Level 108
God Stats
5W - 6L
1,542 SR
Queue Stats
148W - 166L
1,480 Elo+
Party 2
Team Averages
Level 92
1,553 SR
1,501 Elo+

VS

Team Averages
Level 104
1,496 SR
1,506 Elo+
Skadi
Skadi
AkisDevil
Skadi
Level 97
God Stats
37W - 37L
1,671 SR
Queue Stats
294W - 291L
1,453 Elo+
Solo
Fenrir
Fenrir
Buhtt
Fenrir
Level 104
God Stats
1W - 2L
1,310 SR
Queue Stats
57W - 43L
1,658 Elo+
Solo
Erlang Shen
Erlang Shen
CaptainCalories
Erlang Shen
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 267L
1,450 Elo+
Party 1
Tiamat
Tiamat
FR3SHFLAMINGO
Tiamat
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 171L
1,407 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JaiirCrazy
Kumbhakarna
Level 124
God Stats
4W - 8L
1,499 SR
Queue Stats
161W - 173L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 14
12,253
583
20,114
12,701
4,639
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
7 / 1 / 11
12,972
618
18,692
10,814
4,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
JizzusWalks
Arachne
20
8 / 4 / 5
12,812
610
13,232
18,979
9,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
jcawnis19
Chang'e
19
6 / 1 / 3
12,879
613
11,131
14,189
10,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
16
3 / 2 / 16
11,404
543
11,998
19,565
26,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AkisDevil
Skadi
17
4 / 5 / 6
10,293
490
14,288
15,252
4,366
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
Buhtt
Fenrir
15
4 / 7 / 2
9,786
466
6,754
16,451
6,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
CaptainCalories
Erlang Shen
13
1 / 10 / 3
8,168
389
5,393
24,011
18,925
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 4 / 6
9,294
443
11,383
14,880
7,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kumbhakarna
JaiirCrazy
Kumbhakarna
13
1 / 5 / 5
8,788
418
4,547
26,705
17,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
34
31
Kills
12
12
Deaths
31
49
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Skadi
AkisDevil
Skadi
4
5
6
1.4
L
Fenrir
Buhtt
Fenrir
4
7
2
0.71
L
Erlang Shen
CaptainCalories
Erlang Shen
1
10
3
0.25
W
7
4
14
3.5
L
2
4
6
1.25
W
7
1
11
12.5
L
Kumbhakarna
JaiirCrazy
Kumbhakarna
1
5
5
0.7
W
Arachne
JizzusWalks
Arachne
8
4
5
2.63
W
Chang'e
jcawnis19
Chang'e
6
1
3
7.5
W
Atlas
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,167
Damage
42,365
76,248
Taken
97,299
55,249
Mitigated
55,129
27,787
Healing
24,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
AkisDevil
Skadi
14,288
7,820
0
4,339
15,252
4,366
117
6,387
8,719
0
76,324
L
Fenrir
Buhtt
Fenrir
6,754
1,436
0
3,651
16,451
6,884
0
4,706
11,660
0
53,006
L
Erlang Shen
CaptainCalories
Erlang Shen
5,393
1,645
0
3,243
24,011
18,925
0
9,437
14,001
0
39,906
W
20,114
1,713
433
4,366
12,701
4,639
1,133
3,709
8,736
90,030
0
L
11,383
427
31
4,751
14,880
7,231
105
7,531
7,300
62,974
0
W
18,692
9,829
0
2,697
10,814
4,418
4,544
2,744
7,974
0
95,820
L
Kumbhakarna
JaiirCrazy
Kumbhakarna
4,547
220
0
8,107
26,705
17,723
0
14,132
12,376
28,676
0
W
Arachne
JizzusWalks
Arachne
13,232
9,822
0
8,057
18,979
9,925
324
2,423
16,328
0
111,852
W
Chang'e
jcawnis19
Chang'e
11,131
647
878
7,024
14,189
10,205
2,147
1,069
13,022
77,613
0
W
Atlas
11,998
4,427
716
3,616
19,565
26,062
297
4,997
14,258
34,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,320
Gold Earned
46,329
602
Minions Killed
422
0
Camps Cleared
0
2,002,635
Distance Traveled
1,863,684
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,293
490
126
6
0
403,247
3
L
Fenrir
9,786
466
90
4
0
364,988
5
L
Erlang Shen
8,168
389
68
3
0
349,316
2
W
Agni
12,253
583
121
6
0
384,052
6
L
Tiamat
9,294
443
102
5
0
345,418
3
W
Ullr
12,972
618
166
8
0
424,862
0
L
Kumbhakarna
8,788
418
36
2
0
400,715
9
W
Arachne
12,812
610
124
6
0
454,804
2
W
Chang'e
12,879
613
159
8
0
364,490
5
W
Atlas
11,404
543
32
2
0
374,427
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role