Player Matchup

Horus
Horus
 
Horus
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
AfroSamurai6666
Ravana
Level 86
God Stats
1W - 2L
1,595 SR
Queue Stats
440W - 461L
1,489 Elo+
Solo
Thor
Thor
BLAZED_AKUMA
Thor
Level 126
God Stats
2W - 5L
1,415 SR
Queue Stats
506W - 546L
1,487 Elo+
Party 1
Hel
Hel
RedxSilhouette
Hel
Level 129
God Stats
14W - 28L
1,500 SR
Queue Stats
566W - 596L
1,387 Elo+
Solo
Hera
Hera
SiixLegasi
Hera
Level 127
God Stats
58W - 55L
1,354 SR
Queue Stats
625W - 669L
1,475 Elo+
Party 1
Team Averages
Level 112
1,473 SR
1,468 Elo+

VS

Team Averages
Level 109
1,557 SR
1,649 Elo+
Sun Wukong
Sun Wukong
Chairman Miaow
Sun Wukong
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
75W - 86L
1,416 Elo+
Solo
Zhong Kui
Zhong Kui
Hck zZeuz
Zhong Kui
Level 87
God Stats
13W - 14L
1,620 SR
Queue Stats
477W - 459L
1,604 Elo+
Solo
Poseidon
Poseidon
Hiii Penguin
Poseidon
Level 64
God Stats
14W - 4L
1,667 SR
Queue Stats
41W - 27L
1,525 Elo+
Solo
Khepri
Khepri
IMBLACKJEZUZ
Khepri
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 14L
1,824 Elo+
Party 2
Kali
Kali
Sipkis
Kali
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 14L
1,878 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
1 / 6 / 4
11,396
1,036
7,080
18,255
20,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 6 / 2
10,884
989
10,327
15,947
4,965
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 9 / 4
11,719
1,065
8,825
19,137
6,559
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
1 / 3 / 4
10,951
996
4,262
13,634
4,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 5 / 5
12,540
1,140
15,848
13,965
4,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

146

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chairman Miaow
Sun Wukong
18
5 / 1 / 15
12,718
1,156
11,521
10,178
10,184
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
Hck zZeuz
Zhong Kui
18
5 / 3 / 15
12,402
1,127
19,287
10,883
8,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Hiii Penguin
Poseidon
19
9 / 2 / 13
13,612
1,237
21,878
9,089
3,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
18
2 / 0 / 20
12,535
1,140
8,674
7,616
11,926
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kali
Sipkis
Kali
19
8 / 3 / 17
13,494
1,227
13,107
12,599
5,910
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
109
9
Kills
29
29
Deaths
9
19
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
6
4
0.5
L
1
6
2
0.33
L
2
9
4
0.44
W
Sun Wukong
Chairman Miaow
Sun Wukong
5
1
15
12.5
W
Zhong Kui
Hck zZeuz
Zhong Kui
5
3
15
4.17
W
Poseidon
Hiii Penguin
Poseidon
9
2
13
7.75
W
Khepri
2
0
20
12
L
1
3
4
1
L
4
5
5
1.3
W
Kali
Sipkis
Kali
8
3
17
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,342
Damage
74,467
80,938
Taken
50,365
41,463
Mitigated
40,162
17,822
Healing
8,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
7,080
2,781
1,056
2,497
18,255
20,653
0
10,546
7,310
2,487
18,504
L
10,327
3,301
0
1,206
15,947
4,965
0
10,231
5,334
0
27,677
L
8,825
1,417
168
1,077
19,137
6,559
0
11,675
6,745
0
25,111
W
Sun Wukong
Chairman Miaow
Sun Wukong
11,521
2,643
0
818
10,178
10,184
0
2,639
7,238
383
36,032
W
Zhong Kui
Hck zZeuz
Zhong Kui
19,287
1,019
74
3,975
10,883
8,544
0
4,818
5,740
36,226
0
W
Poseidon
Hiii Penguin
Poseidon
21,878
2,294
0
452
9,089
3,598
0
5,546
3,497
49,546
0
W
Khepri
8,674
115
0
729
7,616
11,926
0
2,915
4,569
16,828
0
L
4,262
344
5,432
5,014
13,634
4,425
0
9,168
4,196
18,814
0
L
15,848
3,918
33
1,339
13,965
4,861
0
6,403
7,247
50,790
0
W
Kali
Sipkis
Kali
13,107
5,747
0
2,138
12,599
5,910
0
5,310
6,811
0
24,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,490
Gold Earned
64,761
198
Minions Killed
195
8
Camps Cleared
10
1,005,082
Distance Traveled
980,417
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,396
1,036
30
3
0
183,151
0
L
Ravana
10,884
989
39
4
0
216,065
0
L
Thor
11,719
1,065
37
3
3
186,075
0
W
Sun Wukong
12,718
1,156
42
4
2
191,296
0
W
Zhong Kui
12,402
1,127
37
3
3
184,408
2
W
Poseidon
13,612
1,237
79
7
3
198,801
0
W
Khepri
12,535
1,140
16
1
0
190,589
0
L
Hel
10,951
996
20
2
4
213,702
0
L
Hera
12,540
1,140
72
7
1
206,089
0
W
Kali
13,494
1,227
21
2
2
215,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role