Player Matchup

Chang'e
Chang'e
JesusHips
Chang'e
Level 149
God Stats
21W - 13L
1,500 SR
Queue Stats
244W - 150L
1,832 Elo+
Party 1
Hou Yi
Hou Yi
JesusNips
Hou Yi
Level 153
God Stats
20W - 16L
1,719 SR
Queue Stats
272W - 174L
1,712 Elo+
Party 1
Artio
Artio
xxRAPIDASHxx
Artio
Level 155
God Stats
7W - 4L
1,827 SR
Queue Stats
205W - 127L
1,729 Elo+
Party 1
Team Averages
Level 152
1,682 SR
1,758 Elo+

VS

Team Averages
Level 100
1,425 SR
1,566 Elo+
Nox
Nox
AtomicCheeto88
Nox
Level 108
God Stats
1W - 5L
1,500 SR
Queue Stats
236W - 178L
1,596 Elo+
Party 2
Odin
Odin
Ugly Wags
Odin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
biddyBOObear
Medusa
Level 123
God Stats
4W - 2L
1,276 SR
Queue Stats
349W - 251L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JesusHips
Chang'e
15
5 / 2 / 10
10,315
793
8,183
6,353
2,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
JesusNips
Hou Yi
15
8 / 2 / 8
10,720
825
13,145
8,936
3,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 2 / 13
9,818
755
5,862
13,936
14,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 5
7,973
613
4,125
7,341
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
11
1 / 6 / 4
7,969
613
4,217
11,475
9,313
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
13
5 / 5 / 1
9,376
721
12,462
10,410
2,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
16
Kills
6
6
Deaths
16
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
W
Chang'e
JesusHips
Chang'e
5
2
10
5
W
Hou Yi
JesusNips
Hou Yi
8
2
8
6
L
Odin
1
6
4
0.5
L
Medusa
5
5
1
1.1
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,190
Damage
20,804
29,225
Taken
29,226
21,201
Mitigated
13,895
11,313
Healing
3,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,125
217
0
250
7,341
1,829
0
2,487
4,690
17,908
0
W
Chang'e
JesusHips
Chang'e
8,183
800
2,567
3,155
6,353
2,709
522
646
5,707
40,009
0
W
Hou Yi
JesusNips
Hou Yi
13,145
6,292
0
2,299
8,936
3,501
1,906
1,827
7,109
0
49,970
L
Odin
4,217
877
155
650
11,475
9,313
99
5,295
5,747
0
10,724
L
Medusa
12,462
6,323
0
2,080
10,410
2,753
0
5,618
4,554
0
44,407
W
5,862
630
406
2,886
13,936
14,991
581
2,375
11,561
17,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,853
Gold Earned
25,318
144
Minions Killed
138
8
Camps Cleared
4
747,114
Distance Traveled
652,160
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,973
613
42
3
3
224,587
1
W
Chang'e
10,315
793
74
6
2
272,807
2
W
Hou Yi
10,720
825
61
5
4
220,434
6
L
Odin
7,969
613
19
1
1
218,206
0
L
Medusa
9,376
721
77
6
0
209,367
0
W
Artio
9,818
755
9
1
2
253,873
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role