Player Matchup

Thor
Thor
AfricanPolice
Thor
Level 149
God Stats
1W - 3L
1,188 SR
Queue Stats
22W - 20L
1,425 Elo+
Party 1
Achilles
Achilles
Badhaxe
Achilles
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,425 Elo+
Party 1
Merlin
Merlin
H0th
Merlin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 60L
1,574 Elo+
Solo
Mulan
Mulan
Primio
Mulan
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,425 Elo+
Party 1
Sol
Sol
Zubaidi
Sol
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,425 Elo+
Party 1
Team Averages
Level 139
1,438 SR
1,454 Elo+

VS

Team Averages
Level 128
1,585 SR
1,603 Elo+
Janus
Janus
DoctorCheese
Janus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,627 Elo+
Solo
Hachiman
Hachiman
RobberyGoat
Hachiman
Level 126
God Stats
5W - 3L
1,500 SR
Queue Stats
66W - 69L
1,428 Elo+
Party 2
Khepri
Khepri
Whiddac
Khepri
Level 143
God Stats
3W - 2L
1,500 SR
Queue Stats
172W - 180L
1,641 Elo+
Party 2
Bellona
Bellona
gvmbinø
Bellona
Level 147
God Stats
18W - 11L
1,792 SR
Queue Stats
43W - 36L
1,684 Elo+
Solo
Thor
Thor
shmozhow
Thor
Level 65
God Stats
11W - 9L
1,632 SR
Queue Stats
141W - 118L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 1
10,664
533
9,294
20,868
20,485
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Achilles
Badhaxe
Achilles
15
3 / 5 / 6
9,673
484
8,530
21,241
11,962
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
H0th
Merlin
17
1 / 4 / 4
10,097
505
8,284
9,353
3,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
Primio
Mulan
14
5 / 9 / 2
9,319
466
8,690
20,728
20,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sol
15
1 / 13 / 5
10,130
507
16,519
17,776
4,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 12
12,974
649
13,816
7,405
2,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
RobberyGoat
Hachiman
19
10 / 2 / 15
14,046
702
21,450
17,326
7,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
Whiddac
Khepri
16
6 / 8 / 12
11,361
568
6,609
26,198
29,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bellona
gvmbinø
Bellona
19
5 / 3 / 4
13,071
654
14,225
16,887
19,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
20
8 / 2 / 10
12,945
647
12,901
15,705
7,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
87
15
Kills
34
34
Deaths
15
18
Assists
53
Player
Kills
Deaths
Assists
KDA
L
5
3
1
1.83
L
Achilles
Badhaxe
Achilles
3
5
6
1.2
W
5
0
12
11
L
Merlin
H0th
Merlin
1
4
4
0.75
L
Mulan
Primio
Mulan
5
9
2
0.67
W
Hachiman
RobberyGoat
Hachiman
10
2
15
8.75
W
Khepri
Whiddac
Khepri
6
8
12
1.5
L
Sol
1
13
5
0.27
W
Bellona
gvmbinø
Bellona
5
3
4
2.33
W
Thor
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,317
Damage
69,001
89,966
Taken
83,521
60,650
Mitigated
65,983
14,492
Healing
30,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,294
2,695
0
4,365
20,868
20,485
0
1,748
19,070
0
67,962
L
Achilles
Badhaxe
Achilles
8,530
2,632
0
2,022
21,241
11,962
0
4,172
16,685
0
50,952
W
13,816
705
0
1,879
7,405
2,150
1,746
3,949
3,147
98,612
0
L
Merlin
H0th
Merlin
8,284
89
0
2,153
9,353
3,122
1,264
3,429
5,825
85,963
0
L
Mulan
Primio
Mulan
8,690
1,038
487
3,033
20,728
20,279
6
5,956
14,330
0
35,953
W
Hachiman
RobberyGoat
Hachiman
21,450
12,073
0
10,490
17,326
7,670
6,731
7,436
9,598
0
123,640
W
Khepri
Whiddac
Khepri
6,609
909
889
6,242
26,198
29,494
69
10,283
15,274
20,130
4,747
L
Sol
16,519
7,669
0
2,432
17,776
4,802
0
3,365
14,315
70,334
589
W
Bellona
gvmbinø
Bellona
14,225
4,860
0
7,024
16,887
19,640
0
2,516
14,188
0
77,223
W
Thor
12,901
3,734
0
3,572
15,705
7,029
648
2,361
13,253
0
100,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,883
Gold Earned
64,397
533
Minions Killed
643
0
Camps Cleared
0
1,823,310
Distance Traveled
2,078,456
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,664
533
148
7
0
370,183
5
L
Achilles
9,673
484
73
4
0
416,492
7
W
Janus
12,974
649
187
9
0
458,829
6
L
Merlin
10,097
505
152
8
0
349,970
6
L
Mulan
9,319
466
45
2
0
360,313
1
W
Hachiman
14,046
702
152
8
0
383,850
2
W
Khepri
11,361
568
17
1
0
371,718
1
L
Sol
10,130
507
115
6
0
326,352
0
W
Bellona
13,071
654
153
8
0
432,453
4
W
Thor
12,945
647
134
7
0
431,606
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role