Player Matchup

Hachiman
Hachiman
BluekuMain
Hachiman
Level 99
God Stats
2W - 3L
1,756 SR
Queue Stats
91W - 46L
1,648 Elo+
Party 3
Zeus
Zeus
Boltstormwind
Zeus
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 31L
1,572 Elo+
Party 3
Ao Kuang
Ao Kuang
JPAVIER77
Ao Kuang
Level 88
God Stats
15W - 13L
1,583 SR
Queue Stats
47W - 32L
1,693 Elo+
Party 3
Geb
Geb
ShaGoreMagalla
Geb
Level 99
God Stats
6W - 4L
1,560 SR
Queue Stats
174W - 106L
1,613 Elo+
Party 3
King Arthur
King Arthur
SilentSylok
King Arthur
Level 16
God Stats
18W - 10L
1,500 SR
Queue Stats
58W - 32L
1,639 Elo+
Party 3
Team Averages
Level 63
1,580 SR
1,633 Elo+

VS

Team Averages
Level 56
1,574 SR
1,543 Elo+
Guan Yu
Guan Yu
Fobby Shinobi
Guan Yu
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,226 Elo+
Party 2
Khepri
Khepri
POTATO GUY CHIP
Khepri
Level 62
God Stats
3W - 2L
1,500 SR
Queue Stats
59W - 81L
1,486 Elo+
Party 2
Baron Samedi
Baron Samedi
XSlickBackX
Baron Samedi
Level 29
God Stats
106W - 83L
1,623 SR
Queue Stats
138W - 107L
1,597 Elo+
Party 1
Arachne
Arachne
faelonmirthal
Arachne
Level 128
God Stats
4W - 5L
1,560 SR
Queue Stats
64W - 57L
1,566 Elo+
Party 1
Ullr
Ullr
spam666
Ullr
Level 40
God Stats
9W - 7L
1,685 SR
Queue Stats
87W - 41L
1,839 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BluekuMain
Hachiman
19
2 / 2 / 0
11,106
694
24,004
19,226
6,279
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 8 / 2
9,578
599
12,581
12,327
3,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
JPAVIER77
Ao Kuang
15
0 / 8 / 1
9,103
569
3,403
17,088
5,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 3 / 2
10,310
644
10,708
25,524
25,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
SilentSylok
King Arthur
16
0 / 9 / 1
9,262
579
8,545
22,311
18,759
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
18
2 / 0 / 19
12,348
772
9,870
16,194
26,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
0 / 0 / 21
11,783
736
8,460
18,674
27,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
XSlickBackX
Baron Samedi
19
4 / 1 / 12
12,168
761
20,819
16,144
11,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
19
7 / 1 / 12
12,205
763
12,869
24,428
15,906
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
spam666
Ullr
20
17 / 0 / 7
13,928
871
34,155
11,499
7,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
101
2
Kills
30
30
Deaths
2
6
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BluekuMain
Hachiman
2
2
0
1
L
0
8
2
0.13
W
Guan Yu
2
0
19
11.5
L
Ao Kuang
JPAVIER77
Ao Kuang
0
8
1
0.06
W
0
0
21
10.5
L
0
3
2
0.33
L
King Arthur
SilentSylok
King Arthur
0
9
1
0.06
W
Baron Samedi
XSlickBackX
Baron Samedi
4
1
12
10
W
Arachne
7
1
12
13
W
Ullr
spam666
Ullr
17
0
7
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,241
Damage
86,173
96,476
Taken
86,939
59,825
Mitigated
88,624
13,353
Healing
47,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BluekuMain
Hachiman
24,004
14,606
0
4,580
19,226
6,279
0
8,054
11,076
0
70,030
L
12,581
1,383
0
30
12,327
3,787
0
3,849
8,422
45,024
0
W
Guan Yu
9,870
761
6,237
5,841
16,194
26,562
758
4,997
11,197
10,382
15,385
L
Ao Kuang
JPAVIER77
Ao Kuang
3,403
707
176
2,365
17,088
5,296
0
3,249
13,839
10,960
0
W
8,460
555
1,824
5,834
18,674
27,456
352
6,300
12,374
26,749
0
L
10,708
958
810
3,925
25,524
25,704
0
8,663
16,497
29,789
0
L
King Arthur
SilentSylok
King Arthur
8,545
838
305
1,162
22,311
18,759
116
8,049
14,075
3,102
26,094
W
Baron Samedi
XSlickBackX
Baron Samedi
20,819
1,529
3,632
5,642
16,144
11,483
1,304
5,478
10,666
48,556
0
W
Arachne
12,869
7,945
453
13,907
24,428
15,906
563
6,321
18,107
0
52,024
W
Ullr
spam666
Ullr
34,155
15,603
0
4,103
11,499
7,217
5,370
4,514
6,985
0
83,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,359
Gold Earned
62,432
293
Minions Killed
281
0
Camps Cleared
0
1,473,927
Distance Traveled
1,779,444
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,106
694
125
8
0
322,898
1
L
Zeus
9,578
599
59
4
0
263,177
0
W
Guan Yu
12,348
772
28
2
0
350,811
0
L
Ao Kuang
9,103
569
28
2
0
269,838
0
W
Khepri
11,783
736
36
2
0
349,267
0
L
Geb
10,310
644
30
2
0
325,092
6
L
King Arthur
9,262
579
51
3
0
292,922
0
W
Baron Samedi
12,168
761
62
4
0
343,484
2
W
Arachne
12,205
763
43
3
0
397,166
2
W
Ullr
13,928
871
112
7
0
338,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role