Player Matchup

Geb
Geb
BIGFURRYMAN
Geb
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 12L
1,731 Elo+
Party 1
Agni
Agni
BabbzTheB
Agni
Level 41
God Stats
7W - 4L
1,747 SR
Queue Stats
256W - 235L
1,792 Elo+
Party 1
Gilgamesh
Gilgamesh
Channydix23
Gilgamesh
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 20L
1,803 Elo+
Party 1
Vamana
Vamana
Itz Bearr
Vamana
Level 99
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 8L
1,925 Elo+
Party 1
Rama
Rama
Pinheadlarry816
Rama
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 33L
1,877 Elo+
Party 1
Team Averages
Level 83
1,549 SR
1,826 Elo+

VS

Team Averages
Level 22
1,489 SR
1,444 Elo+
Jing Wei
Jing Wei
Demonlord24
Jing Wei
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,609 Elo+
Solo
Cthulhu
Cthulhu
IDCLOLXD
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,315 Elo+
Party 2
Hachiman
Hachiman
Peembo
Hachiman
Level 22
God Stats
1W - 2L
1,446 SR
Queue Stats
2W - 3L
1,396 Elo+
Party 2
He Bo
He Bo
SquantoJohnson
He Bo
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,583 Elo+
Party 2
Scylla
Scylla
roymatt
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 17
9,025
820
5,155
10,870
9,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
17
4 / 3 / 19
9,622
875
11,645
8,574
3,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Channydix23
Gilgamesh
16
8 / 4 / 18
9,647
877
11,768
13,457
12,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
Itz Bearr
Vamana
16
9 / 0 / 16
10,325
939
9,443
13,578
16,615
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
14 / 1 / 14
11,111
1,010
17,147
11,133
4,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Demonlord24
Jing Wei
13
1 / 9 / 6
7,417
674
6,235
12,338
4,537
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
IDCLOLXD
Cthulhu
13
1 / 8 / 3
7,183
653
6,991
15,511
8,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Peembo
Hachiman
15
6 / 6 / 2
8,715
792
8,395
9,658
3,614
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
5 / 9 / 2
8,086
735
7,399
12,493
3,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
roymatt
Scylla
13
0 / 6 / 5
7,035
640
5,465
10,188
3,393
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
31
38
Kills
13
13
Deaths
38
84
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
5
17
2.3
W
Agni
4
3
19
4.5
W
Gilgamesh
Channydix23
Gilgamesh
8
4
18
4.25
L
Jing Wei
Demonlord24
Jing Wei
1
9
6
0.44
L
Cthulhu
IDCLOLXD
Cthulhu
1
8
3
0.31
W
Vamana
Itz Bearr
Vamana
9
0
16
17
L
Hachiman
Peembo
Hachiman
6
6
2
1.17
W
14
1
14
21
L
5
9
2
0.67
L
Scylla
roymatt
Scylla
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,158
Damage
34,485
57,612
Taken
60,188
45,917
Mitigated
24,389
12,497
Healing
6,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,155
915
0
331
10,870
9,054
342
5,355
5,353
11,482
0
W
Agni
11,645
86
171
1,493
8,574
3,226
1,407
2,478
6,034
37,781
0
W
Gilgamesh
Channydix23
Gilgamesh
11,768
2,010
0
1,108
13,457
12,231
391
4,727
8,648
1,921
14,623
L
Jing Wei
Demonlord24
Jing Wei
6,235
3,819
301
1,520
12,338
4,537
0
2,345
9,842
0
19,662
L
Cthulhu
IDCLOLXD
Cthulhu
6,991
513
125
589
15,511
8,894
0
4,011
11,077
12,884
0
W
Vamana
Itz Bearr
Vamana
9,443
4,622
509
4,595
13,578
16,615
430
2,931
10,574
729
24,069
L
Hachiman
Peembo
Hachiman
8,395
4,365
0
1,464
9,658
3,614
0
3,741
5,884
0
22,302
W
17,147
14,567
0
4,290
11,133
4,791
4,559
3,763
7,148
0
50,519
L
7,399
461
0
634
12,493
3,951
0
4,868
7,402
18,688
0
L
Scylla
roymatt
Scylla
5,465
1,442
0
1,563
10,188
3,393
0
2,634
7,385
13,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,730
Gold Earned
38,436
203
Minions Killed
121
0
Camps Cleared
0
1,200,167
Distance Traveled
928,824
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,025
820
16
1
0
221,974
0
W
Agni
9,622
875
67
6
0
248,817
3
W
Gilgamesh
9,647
877
9
1
0
236,207
1
L
Jing Wei
7,417
674
29
3
0
203,027
1
L
Cthulhu
7,183
653
15
1
0
165,375
0
W
Vamana
10,325
939
33
3
0
248,761
1
L
Hachiman
8,715
792
34
3
0
195,001
1
W
Rama
11,111
1,010
78
7
0
244,408
0
L
He Bo
8,086
735
16
1
0
175,800
2
L
Scylla
7,035
640
27
2
0
189,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role