Player Matchup

Mulan
Mulan
DarthSlaw
Mulan
Level 125
God Stats
10W - 4L
1,889 SR
Queue Stats
121W - 82L
1,793 Elo+
Party 2
Merlin
Merlin
LordOsif
Merlin
Level 39
God Stats
13W - 9L
1,762 SR
Queue Stats
114W - 49L
1,859 Elo+
Party 2
Freya
Freya
SkanKHunT42BP
Freya
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 18L
1,368 Elo+
Solo
Pele
Pele
TBail
Pele
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 44L
1,842 Elo+
Party 2
Jormungandr
Jormungandr
YoSistaSnapsMe
Jormungandr
Level 140
God Stats
3W - 5L
1,500 SR
Queue Stats
125W - 63L
1,851 Elo+
Party 2
Team Averages
Level 95
1,630 SR
1,743 Elo+

VS

Team Averages
Level 83
1,717 SR
1,617 Elo+
Fafnir
Fafnir
Rafasah420
Fafnir
Level 145
God Stats
0W - 4L
1,759 SR
Queue Stats
158W - 143L
1,620 Elo+
Party 1
Susano
Susano
Teramorphious
Susano
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
91W - 78L
1,587 Elo+
Party 3
Danzaburou
Danzaburou
Vermivorious
Danzaburou
Level 46
God Stats
3W - 1L
1,939 SR
Queue Stats
14W - 8L
1,600 Elo+
Party 3
Nox
Nox
kingable
Nox
Level 68
God Stats
1W - 4L
1,500 SR
Queue Stats
218W - 212L
1,494 Elo+
Party 3
Tyr
Tyr
xSpliffs
Tyr
Level 29
God Stats
3W - 1L
1,888 SR
Queue Stats
49W - 44L
1,782 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DarthSlaw
Mulan
19
12 / 2 / 5
13,660
650
21,081
14,901
20,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
LordOsif
Merlin
18
2 / 5 / 6
11,587
552
5,407
10,456
4,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
5 / 3 / 6
13,169
627
9,954
14,461
6,126
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
TBail
Pele
20
10 / 1 / 10
13,638
649
12,003
15,228
6,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
YoSistaSnapsMe
Jormungandr
18
3 / 1 / 17
13,079
623
8,484
15,792
18,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Rafasah420
Fafnir
7
0 / 5 / 4
7,300
348
2,801
13,116
7,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
4 / 5 / 5
9,945
474
10,638
14,182
4,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Vermivorious
Danzaburou
15
1 / 8 / 2
9,108
434
2,914
13,358
4,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
4 / 8 / 2
9,705
462
7,280
14,426
5,493
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 6 / 0
10,300
490
4,770
20,328
11,865
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
25
32
Kills
12
12
Deaths
32
44
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mulan
DarthSlaw
Mulan
12
2
5
7.25
W
Merlin
LordOsif
Merlin
2
5
6
1
L
Fafnir
Rafasah420
Fafnir
0
5
4
0.4
W
5
3
6
2.67
W
Pele
TBail
Pele
10
1
10
15
L
4
5
5
1.3
L
Danzaburou
Vermivorious
Danzaburou
1
8
2
0.25
W
Jormungandr
YoSistaSnapsMe
Jormungandr
3
1
17
11.5
L
4
8
2
0.63
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,929
Damage
28,403
70,838
Taken
75,410
55,678
Mitigated
33,667
28,480
Healing
14,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
DarthSlaw
Mulan
21,081
1,605
823
7,349
14,901
20,045
0
2,277
11,964
14,902
59,177
W
Merlin
LordOsif
Merlin
5,407
450
0
2,115
10,456
4,292
1,645
1,189
9,267
79,489
0
L
Fafnir
Rafasah420
Fafnir
2,801
873
1,034
2,106
13,116
7,700
0
7,325
5,630
9,729
0
W
9,954
3,260
0
8,987
14,461
6,126
5,579
3,280
11,181
88,558
6,481
W
Pele
TBail
Pele
12,003
2,702
0
3,582
15,228
6,814
38
2,723
11,855
0
110,613
L
10,638
1,054
0
3,086
14,182
4,504
0
4,319
9,454
0
51,354
L
Danzaburou
Vermivorious
Danzaburou
2,914
1,363
0
1,829
13,358
4,105
36
5,638
7,678
0
50,849
W
Jormungandr
YoSistaSnapsMe
Jormungandr
8,484
2,729
1,565
4,059
15,792
18,401
268
2,203
13,589
66,859
0
L
7,280
1,472
0
1,410
14,426
5,493
0
5,143
8,934
57,971
0
L
4,770
753
0
5,005
20,328
11,865
0
4,233
14,920
0
43,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,133
Gold Earned
46,358
603
Minions Killed
420
0
Camps Cleared
0
2,202,116
Distance Traveled
1,625,399
34
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,660
650
124
6
0
442,825
7
W
Merlin
11,587
552
117
6
0
407,886
2
L
Fafnir
7,300
348
13
1
0
216,237
4
W
Freya
13,169
627
133
6
0
398,250
8
W
Pele
13,638
649
135
6
0
503,752
7
L
Susano
9,945
474
85
4
0
387,117
1
L
Danzaburou
9,108
434
105
5
0
344,958
0
W
Jormungandr
13,079
623
94
4
0
449,403
10
L
Nox
9,705
462
129
6
0
314,890
3
L
Tyr
10,300
490
88
4
0
362,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role