Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Foreiign SZN
Ah Muzen Cab
Level 97
God Stats
35W - 34L
1,696 SR
Queue Stats
241W - 281L
1,392 Elo+
Party 2
King Arthur
King Arthur
Jayosocietyy
King Arthur
Level 16
God Stats
5W - 1L
1,500 SR
Queue Stats
518W - 612L
1,500 Elo+
Party 2
Merlin
Merlin
LSK Kam
Merlin
Level 82
God Stats
13W - 12L
1,729 SR
Queue Stats
46W - 55L
1,392 Elo+
Party 2
Kali
Kali
iEnVy X Hydra
Kali
Level 104
God Stats
1W - 1L
1,642 SR
Queue Stats
125W - 150L
1,392 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ssaiasii
Kumbhakarna
Level 56
God Stats
22W - 15L
1,639 SR
Queue Stats
148W - 179L
1,420 Elo+
Party 2
Team Averages
Level 71
1,641 SR
1,419 Elo+

VS

Team Averages
Level 18
1,460 SR
1,322 Elo+
Baron Samedi
Baron Samedi
Gnomedz
Baron Samedi
Level 25
God Stats
2W - 4L
1,583 SR
Queue Stats
5W - 12L
1,394 Elo+
Party 1
Gilgamesh
Gilgamesh
ImOrderBro
Gilgamesh
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,413 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MafiaBoy546
Morgan Le Fay
Level 29
God Stats
1W - 3L
1,371 SR
Queue Stats
32W - 53L
1,348 Elo+
Solo
Kukulkan
Kukulkan
Starxed
Kukulkan
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,224 Elo+
Party 1
Yemoja
Yemoja
tookiguess
Yemoja
Level 7
God Stats
0W - 2L
1,344 SR
Queue Stats
3W - 10L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Foreiign SZN
Ah Muzen Cab
20
9 / 0 / 17
13,352
835
26,159
11,273
8,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Jayosocietyy
King Arthur
15
0 / 4 / 11
10,019
626
2,137
11,325
9,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
LSK Kam
Merlin
20
11 / 1 / 14
13,675
855
27,517
9,321
4,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 3 / 13
12,883
805
15,345
18,137
11,817
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
ssaiasii
Kumbhakarna
19
2 / 2 / 19
12,326
770
3,568
16,837
17,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gnomedz
Baron Samedi
17
4 / 6 / 3
10,764
673
10,718
14,727
7,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ImOrderBro
Gilgamesh
18
1 / 8 / 2
10,812
676
11,743
22,956
23,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
MafiaBoy546
Morgan Le Fay
18
2 / 7 / 6
11,506
719
14,045
19,833
11,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
Starxed
Kukulkan
17
2 / 7 / 2
10,632
665
7,745
13,197
4,935
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
tookiguess
Yemoja
16
0 / 4 / 4
10,356
647
2,434
19,228
21,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
26
32
Kills
9
10
Deaths
32
74
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Foreiign SZN
Ah Muzen Cab
9
0
17
17.5
L
Baron Samedi
Gnomedz
Baron Samedi
4
6
3
0.92
L
Gilgamesh
ImOrderBro
Gilgamesh
1
8
2
0.25
W
King Arthur
Jayosocietyy
King Arthur
0
4
11
1.38
W
Merlin
LSK Kam
Merlin
11
1
14
18
L
Morgan Le Fay
MafiaBoy546
Morgan Le Fay
2
7
6
0.71
L
Kukulkan
Starxed
Kukulkan
2
7
2
0.43
W
10
3
13
5.5
W
Kumbhakarna
ssaiasii
Kumbhakarna
2
2
19
5.75
L
Yemoja
tookiguess
Yemoja
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,726
Damage
46,685
66,893
Taken
89,941
51,837
Mitigated
68,184
15,160
Healing
13,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Foreiign SZN
Ah Muzen Cab
26,159
7,439
0
3,823
11,273
8,319
2,687
6,704
4,331
0
77,545
L
Baron Samedi
Gnomedz
Baron Samedi
10,718
577
1,154
1,772
14,727
7,608
0
3,898
10,698
34,489
0
L
Gilgamesh
ImOrderBro
Gilgamesh
11,743
3,502
62
2,740
22,956
23,114
1,058
7,857
14,659
368
37,930
W
King Arthur
Jayosocietyy
King Arthur
2,137
382
0
276
11,325
9,577
113
6,548
4,563
0
5,585
W
Merlin
LSK Kam
Merlin
27,517
1,219
0
2,396
9,321
4,604
2,174
3,719
5,426
67,090
0
L
Morgan Le Fay
MafiaBoy546
Morgan Le Fay
14,045
683
1,085
2,778
19,833
11,119
0
4,518
14,932
54,239
0
L
Kukulkan
Starxed
Kukulkan
7,745
943
0
1,147
13,197
4,935
0
4,071
8,906
33,075
0
W
15,345
7,268
0
5,424
18,137
11,817
2,232
6,913
11,072
0
32,739
W
Kumbhakarna
ssaiasii
Kumbhakarna
3,568
65
887
2,354
16,837
17,520
530
10,296
6,319
21,287
0
L
Yemoja
tookiguess
Yemoja
2,434
843
2,066
1,008
19,228
21,408
0
9,219
9,301
11,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,255
Gold Earned
54,070
261
Minions Killed
288
0
Camps Cleared
0
1,624,312
Distance Traveled
1,395,433
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,352
835
102
6
0
341,196
0
L
Baron Samedi
10,764
673
73
5
0
284,691
1
L
Gilgamesh
10,812
676
60
4
0
287,158
1
W
King Arthur
10,019
626
6
0
0
255,769
4
W
Merlin
13,675
855
89
6
0
326,418
4
L
Morgan Le Fay
11,506
719
70
4
0
281,670
0
L
Kukulkan
10,632
665
57
4
0
258,371
1
W
Kali
12,883
805
34
2
0
342,759
0
W
Kumbhakarna
12,326
770
30
2
0
358,170
2
L
Yemoja
10,356
647
28
2
0
283,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role