Player Matchup

Nox
Nox
ArchonNyx
Nox
Level 10
God Stats
1W - 4L
1,434 SR
Queue Stats
8W - 17L
1,346 Elo+
Party 3
Hercules
Hercules
Lord_GrishaVII
Hercules
Level 63
God Stats
0W - 1L
1,279 SR
Queue Stats
14W - 27L
1,373 Elo+
Party 2
Chang'e
Chang'e
SlipKnot202
Chang'e
Level 28
God Stats
5W - 5L
1,471 SR
Queue Stats
18W - 32L
1,364 Elo+
Party 2
Artio
Artio
WolfRoyal
Artio
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 7L
1,459 Elo+
Party 3
Cernunnos
Cernunnos
asonintrigue
Cernunnos
Level 119
God Stats
8W - 6L
1,604 SR
Queue Stats
93W - 117L
1,451 Elo+
Solo
Team Averages
Level 45
1,457 SR
1,399 Elo+

VS

Team Averages
Level 41
1,558 SR
1,497 Elo+
Merlin
Merlin
Daddamer
Merlin
Level 16
God Stats
26W - 31L
1,376 SR
Queue Stats
133W - 161L
1,344 Elo+
Party 1
Osiris
Osiris
Ledoo-_-
Osiris
Level 89
God Stats
7W - 5L
1,710 SR
Queue Stats
65W - 46L
1,502 Elo+
Solo
Neith
Neith
MinJunsei
Neith
Level 89
God Stats
6W - 6L
1,702 SR
Queue Stats
80W - 80L
1,704 Elo+
Party 1
Amaterasu
Amaterasu
Proctyl
Amaterasu
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 81L
1,434 Elo+
Party 1
Cerberus
Cerberus
RuneAshinzo
Cerberus
Level 2
God Stats
5W - 13L
1,500 SR
Queue Stats
8W - 16L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 8 / 3
11,255
625
11,527
20,555
11,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
17
0 / 10 / 2
10,968
609
10,160
25,850
15,112
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
SlipKnot202
Chang'e
19
2 / 8 / 2
12,586
699
17,088
20,685
16,618
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
WolfRoyal
Artio
17
1 / 7 / 3
11,127
618
10,808
28,669
32,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
asonintrigue
Cernunnos
19
2 / 4 / 2
12,046
669
19,660
18,864
8,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Daddamer
Merlin
20
6 / 2 / 19
13,901
772
28,668
9,591
4,681
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Ledoo-_-
Osiris
20
9 / 2 / 15
14,864
826
20,796
26,208
31,404
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
MinJunsei
Neith
20
16 / 0 / 12
16,235
902
28,869
18,184
8,818
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Proctyl
Amaterasu
19
2 / 0 / 18
13,691
761
9,443
24,599
26,567
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
RuneAshinzo
Cerberus
19
4 / 2 / 18
13,501
750
14,927
26,321
38,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
119
5
Kills
37
37
Deaths
6
12
Assists
82
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
W
Merlin
Daddamer
Merlin
6
2
19
7.75
W
Osiris
Ledoo-_-
Osiris
9
2
15
8.25
L
Hercules
0
10
2
0.1
W
Neith
MinJunsei
Neith
16
0
12
22
W
Amaterasu
Proctyl
Amaterasu
2
0
18
11
W
Cerberus
RuneAshinzo
Cerberus
4
2
18
6.5
L
Chang'e
SlipKnot202
Chang'e
2
8
2
0.38
L
Artio
WolfRoyal
Artio
1
7
3
0.36
L
Cernunnos
asonintrigue
Cernunnos
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,243
Damage
102,703
114,623
Taken
104,903
84,446
Mitigated
109,788
26,451
Healing
35,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,527
2,050
811
626
20,555
11,931
910
7,212
13,194
31,343
0
W
Merlin
Daddamer
Merlin
28,668
1,715
0
1,026
9,591
4,681
1,021
2,844
6,574
65,950
0
W
Osiris
Ledoo-_-
Osiris
20,796
9,200
0
5,090
26,208
31,404
3,608
8,272
17,411
5,658
64,194
L
Hercules
10,160
1,918
1,136
3,082
25,850
15,112
443
13,246
12,460
0
30,295
W
Neith
MinJunsei
Neith
28,869
13,026
609
8,807
18,184
8,818
4,364
7,116
10,622
0
102,765
W
Amaterasu
Proctyl
Amaterasu
9,443
2,981
3,025
9,762
24,599
26,567
612
10,387
13,563
2,150
25,763
W
Cerberus
RuneAshinzo
Cerberus
14,927
1,362
581
6,574
26,321
38,318
251
8,186
17,310
29,015
0
L
Chang'e
SlipKnot202
Chang'e
17,088
1,764
4,786
4,776
20,685
16,618
706
7,020
13,542
52,459
0
L
Artio
WolfRoyal
Artio
10,808
766
2,254
4,644
28,669
32,714
190
11,869
16,530
18,436
0
L
Cernunnos
asonintrigue
Cernunnos
19,660
10,972
0
4,336
18,864
8,071
0
6,093
12,601
0
64,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,982
Gold Earned
72,192
268
Minions Killed
389
0
Camps Cleared
0
1,569,637
Distance Traveled
1,742,865
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,255
625
51
3
0
290,859
0
W
Merlin
13,901
772
82
5
0
357,785
2
W
Osiris
14,864
826
111
6
0
328,112
2
L
Hercules
10,968
609
52
3
0
292,870
0
W
Neith
16,235
902
134
7
0
370,475
0
W
Amaterasu
13,691
761
27
2
0
349,170
0
W
Cerberus
13,501
750
35
2
0
337,323
0
L
Chang'e
12,586
699
83
5
0
322,831
1
L
Artio
11,127
618
14
1
0
340,214
0
L
Cernunnos
12,046
669
68
4
0
322,863
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role