Player Matchup

Atlas
Atlas
 
Atlas
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
Bigchungus44542
Sol
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,622 Elo+
Solo
Skadi
Skadi
HotMilky
Skadi
Level 109
God Stats
8W - 3L
1,715 SR
Queue Stats
365W - 334L
1,578 Elo+
Party 1
Zeus
Zeus
Huanger02
Zeus
Level 29
God Stats
17W - 11L
1,612 SR
Queue Stats
51W - 46L
1,641 Elo+
Party 3
Achilles
Achilles
Kyoeki
Achilles
Level 30
God Stats
9W - 5L
1,532 SR
Queue Stats
317W - 269L
1,596 Elo+
Party 1
Team Averages
Level 62
1,572 SR
1,587 Elo+

VS

Team Averages
Level 34
1,418 SR
1,526 Elo+
Tiamat
Tiamat
 
Tiamat
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Epikkpickles
Ra
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 132L
1,471 Elo+
Party 2
Geb
Geb
KaylieIsHere
Geb
Level 17
God Stats
0W - 2L
1,115 SR
Queue Stats
54W - 76L
1,620 Elo+
Party 4
Izanami
Izanami
OJ_SLlNKY
Izanami
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
221W - 211L
1,361 Elo+
Party 2
Guan Yu
Guan Yu
TheLostCrow
Guan Yu
Level 85
God Stats
0W - 1L
1,473 SR
Queue Stats
53W - 53L
1,677 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
2 / 0 / 9
8,096
810
6,842
12,058
8,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 2 / 4
6,350
635
3,683
4,057
1,053
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Skadi
HotMilky
Skadi
14
2 / 0 / 8
7,390
739
6,990
5,377
1,524
Zeus
16
8 / 0 / 6
8,607
861
22,175
2,657
884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Kyoeki
Achilles
15
3 / 0 / 9
7,929
793
5,364
6,241
4,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 1 / 0
7,023
702
4,552
5,387
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 5 / 1
6,751
675
7,573
9,406
2,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 4 / 1
6,454
645
1,133
13,290
5,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
OJ_SLlNKY
Izanami
12
2 / 3 / 0
6,511
651
5,277
10,712
3,256
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
TheLostCrow
Guan Yu
12
0 / 2 / 1
6,274
627
4,736
11,298
7,418
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
15
Kills
2
2
Deaths
15
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
0
9
6.5
L
Tiamat
 
Tiamat
0
1
0
0
W
0
2
4
1
L
0
5
1
0.1
W
Skadi
HotMilky
Skadi
2
0
8
6
W
Zeus
8
0
6
11
L
0
4
1
0.13
W
Achilles
Kyoeki
Achilles
3
0
9
7.5
L
Izanami
OJ_SLlNKY
Izanami
2
3
0
0.67
L
Guan Yu
TheLostCrow
Guan Yu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,054
Damage
23,271
30,390
Taken
50,093
16,766
Mitigated
21,785
8,174
Healing
18,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,842
1,735
2,024
2,542
12,058
8,696
185
4,548
7,060
13,150
0
L
Tiamat
 
Tiamat
4,552
811
0
1,451
5,387
2,730
0
2,513
2,790
19,960
0
W
3,683
1,456
70
562
4,057
1,053
1,113
500
3,469
10,737
0
L
7,573
544
2,758
1,896
9,406
2,813
0
6,598
2,731
26,695
0
W
Skadi
HotMilky
Skadi
6,990
2,184
0
575
5,377
1,524
688
2,338
2,849
0
23,479
W
Zeus
22,175
421
0
250
2,657
884
670
1,460
1,013
45,216
0
L
1,133
65
1,542
1,430
13,290
5,568
0
10,970
2,320
2,180
0
W
Achilles
Kyoeki
Achilles
5,364
673
0
2,151
6,241
4,609
518
3,260
2,741
0
19,943
L
Izanami
OJ_SLlNKY
Izanami
5,277
2,556
1,050
2,602
10,712
3,256
56
7,527
3,034
0
11,729
L
Guan Yu
TheLostCrow
Guan Yu
4,736
259
2,951
2,757
11,298
7,418
0
5,092
5,932
0
13,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,372
Gold Earned
33,013
170
Minions Killed
153
0
Camps Cleared
0
1,027,410
Distance Traveled
962,554
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,096
810
14
1
0
225,059
1
L
Tiamat
7,023
702
51
5
0
172,177
2
W
Sol
6,350
635
17
2
0
165,237
0
L
Ra
6,751
675
65
7
0
192,843
0
W
Skadi
7,390
739
41
4
0
200,776
2
W
Zeus
8,607
861
60
6
0
209,324
1
L
Geb
6,454
645
4
0
0
191,980
0
W
Achilles
7,929
793
38
4
0
227,014
1
L
Izanami
6,511
651
16
2
0
190,308
0
L
Guan Yu
6,274
627
17
2
0
215,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role