Player Matchup

Bellona
Bellona
AcidEazy
Bellona
Level 18
God Stats
2W - 3L
1,611 SR
Queue Stats
2W - 3L
1,464 Elo+
Party 3
Janus
Janus
CapnRed
Janus
Level 76
God Stats
23W - 29L
1,562 SR
Queue Stats
185W - 203L
1,492 Elo+
Party 1
Fenrir
Fenrir
Hidogi
Fenrir
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 29L
1,464 Elo+
Party 3
Mulan
Mulan
SbSenpai
Mulan
Level 122
God Stats
18W - 24L
1,266 SR
Queue Stats
339W - 327L
1,256 Elo+
Party 3
Charybdis
Charybdis
ToxiceWho19
Charybdis
Level 18
God Stats
3W - 5L
1,390 SR
Queue Stats
66W - 68L
1,473 Elo+
Party 1
Team Averages
Level 64
1,466 SR
1,430 Elo+

VS

Team Averages
Level 61
1,553 SR
1,448 Elo+
Set
Set
IsamuDUDE
Set
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
187W - 213L
1,507 Elo+
Party 2
Nu Wa
Nu Wa
KentaTheGod
Nu Wa
Level 85
God Stats
8W - 5L
1,726 SR
Queue Stats
228W - 249L
1,532 Elo+
Party 2
Ganesha
Ganesha
YankeeWithN0Br1m
Ganesha
Level 47
God Stats
1W - 1L
1,709 SR
Queue Stats
25W - 38L
1,373 Elo+
Solo
Apollo
Apollo
anonymousDoose
Apollo
Level 40
God Stats
2W - 5L
1,500 SR
Queue Stats
46W - 67L
1,444 Elo+
Party 2
King Arthur
King Arthur
justcallzer0
King Arthur
Level 28
God Stats
0W - 1L
1,331 SR
Queue Stats
16W - 24L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AcidEazy
Bellona
9
1 / 2 / 1
5,407
541
2,283
4,760
4,215
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
CapnRed
Janus
10
1 / 1 / 4
5,995
600
4,604
3,207
861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Hidogi
Fenrir
11
2 / 1 / 4
5,864
586
3,563
6,898
2,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
SbSenpai
Mulan
11
8 / 0 / 2
6,686
669
5,220
5,373
4,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charybdis
ToxiceWho19
Charybdis
11
3 / 0 / 4
6,300
630
4,531
2,612
677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,865
487
3,351
6,632
2,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 2 / 1
5,806
581
3,632
4,813
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 4 / 0
4,540
454
669
7,871
3,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 4 / 0
4,621
462
832
5,060
645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
justcallzer0
King Arthur
9
2 / 2 / 1
5,543
554
3,232
7,235
5,584
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
15
Kills
4
4
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
AcidEazy
Bellona
1
2
1
0.75
W
Janus
CapnRed
Janus
1
1
4
3
W
Fenrir
Hidogi
Fenrir
2
1
4
4
L
0
3
1
0.17
L
2
2
1
1.25
W
Mulan
SbSenpai
Mulan
8
0
2
9
W
Charybdis
ToxiceWho19
Charybdis
3
0
4
5
L
0
4
0
0
L
0
4
0
0
L
King Arthur
justcallzer0
King Arthur
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,201
Damage
11,716
22,850
Taken
31,611
12,591
Mitigated
13,154
10,390
Healing
5,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AcidEazy
Bellona
2,283
447
0
1,754
4,760
4,215
144
324
4,436
0
17,323
W
Janus
CapnRed
Janus
4,604
428
0
481
3,207
861
0
1,674
1,533
38,340
0
W
Fenrir
Hidogi
Fenrir
3,563
839
0
3,255
6,898
2,387
0
550
6,348
0
32,268
L
3,351
1,808
0
1,055
6,632
2,506
0
1,213
5,339
0
24,737
L
3,632
383
0
1,310
4,813
1,254
0
2,355
2,386
32,910
0
W
Mulan
SbSenpai
Mulan
5,220
1,073
0
2,860
5,373
4,451
0
1,307
4,066
0
24,016
W
Charybdis
ToxiceWho19
Charybdis
4,531
2,639
0
2,040
2,612
677
0
446
2,166
0
33,191
L
669
188
112
1,186
7,871
3,165
0
1,036
6,613
12,570
0
L
832
368
0
925
5,060
645
0
0
5,060
0
18,324
L
King Arthur
justcallzer0
King Arthur
3,232
243
0
939
7,235
5,584
0
0
7,235
0
19,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,252
Gold Earned
25,375
302
Minions Killed
225
0
Camps Cleared
0
1,000,362
Distance Traveled
927,743
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,407
541
33
3
0
180,855
2
W
Janus
5,995
600
74
7
0
188,383
0
W
Fenrir
5,864
586
70
7
0
224,710
3
L
Set
4,865
487
50
5
0
187,796
0
L
Nu Wa
5,806
581
73
7
0
180,744
1
W
Mulan
6,686
669
42
4
0
223,987
3
W
Charybdis
6,300
630
83
8
0
182,427
2
L
Ganesha
4,540
454
3
0
0
184,777
3
L
Apollo
4,621
462
57
6
0
196,802
3
L
King Arthur
5,543
554
42
4
0
177,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role