Player Matchup

Susano
Susano
C0rruptSaint
Susano
Level 157
God Stats
10W - 5L
1,592 SR
Queue Stats
129W - 86L
1,495 Elo+
Party 1
Apollo
Apollo
Haunter Regalia
Apollo
Level 160
God Stats
8W - 6L
1,500 SR
Queue Stats
192W - 148L
1,642 Elo+
Party 1
Cthulhu
Cthulhu
Lumifrus
Cthulhu
Level 128
God Stats
5W - 2L
1,803 SR
Queue Stats
98W - 75L
1,556 Elo+
Party 1
Heimdallr
Heimdallr
MommyMïlkers
Heimdallr
Level 159
God Stats
3W - 1L
1,878 SR
Queue Stats
18W - 10L
1,688 Elo+
Party 1
Zhong Kui
Zhong Kui
soottt
Zhong Kui
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 29L
1,645 Elo+
Party 1
Team Averages
Level 147
1,655 SR
1,605 Elo+

VS

Team Averages
Level 141
1,500 SR
1,578 Elo+
Cliodhna
Cliodhna
FoxySaucy
Cliodhna
Level 153
God Stats
17W - 9L
1,500 SR
Queue Stats
271W - 250L
1,797 Elo+
Party 3
Bacchus
Bacchus
Nuclear
Bacchus
Level 146
God Stats
0W - 3L
1,500 SR
Queue Stats
52W - 68L
1,410 Elo+
Solo
Zhong Kui
Zhong Kui
Otto
Zhong Kui
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
97W - 97L
1,760 Elo+
Party 3
Neith
Neith
TragicGomeX
Neith
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 32L
1,461 Elo+
Party 2
Odin
Odin
spikeurameshi
Odin
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 35L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
6 / 2 / 10
12,223
582
12,370
15,826
6,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
5 / 0 / 13
13,891
661
13,037
19,929
10,863
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cthulhu
Lumifrus
Cthulhu
17
6 / 4 / 9
11,897
567
12,420
20,250
22,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
MommyMïlkers
Heimdallr
19
3 / 5 / 11
12,292
585
16,346
17,427
6,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
soottt
Zhong Kui
18
5 / 3 / 10
11,822
563
13,763
16,043
11,893
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
FoxySaucy
Cliodhna
17
4 / 4 / 2
10,771
513
11,266
16,736
10,445
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
Nuclear
Bacchus
15
1 / 2 / 7
9,730
463
6,126
18,211
22,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zhong Kui
Otto
Zhong Kui
17
2 / 6 / 4
10,435
497
18,061
15,450
11,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
5 / 7 / 5
11,362
541
13,010
19,032
5,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
2 / 7 / 6
10,033
478
6,953
20,123
12,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
38
25
Kills
14
14
Deaths
26
53
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Susano
6
2
10
5.5
L
Cliodhna
FoxySaucy
Cliodhna
4
4
2
1.25
W
5
0
13
11.5
W
Cthulhu
Lumifrus
Cthulhu
6
4
9
2.63
W
Heimdallr
MommyMïlkers
Heimdallr
3
5
11
1.7
L
Bacchus
Nuclear
Bacchus
1
2
7
2.25
L
Zhong Kui
Otto
Zhong Kui
2
6
4
0.67
L
5
7
5
1.07
W
Zhong Kui
soottt
Zhong Kui
5
3
10
3.33
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,936
Damage
55,416
89,475
Taken
89,552
57,806
Mitigated
62,866
31,758
Healing
22,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
12,370
3,302
0
6,488
15,826
6,329
203
5,354
10,472
0
92,503
L
Cliodhna
FoxySaucy
Cliodhna
11,266
1,487
0
1,938
16,736
10,445
414
5,844
10,892
0
71,977
W
13,037
7,863
0
6,511
19,929
10,863
5,528
4,008
15,921
0
112,357
W
Cthulhu
Lumifrus
Cthulhu
12,420
517
1,125
3,877
20,250
22,616
34
6,628
13,622
34,458
0
W
Heimdallr
MommyMïlkers
Heimdallr
16,346
8,945
0
7,441
17,427
6,105
3,514
2,514
14,913
0
92,602
L
Bacchus
Nuclear
Bacchus
6,126
451
2,628
4,048
18,211
22,688
0
6,778
11,433
25,663
0
L
Zhong Kui
Otto
Zhong Kui
18,061
1,736
0
3,990
15,450
11,874
0
5,929
9,521
96,707
0
L
13,010
8,283
0
6,223
19,032
5,594
1,248
1,850
17,182
0
85,098
W
Zhong Kui
soottt
Zhong Kui
13,763
617
0
6,316
16,043
11,893
389
6,385
9,658
80,852
0
L
6,953
1,442
0
3,594
20,123
12,265
0
5,782
14,341
4,221
60,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,125
Gold Earned
52,331
678
Minions Killed
610
0
Camps Cleared
0
2,063,230
Distance Traveled
2,074,395
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
12,223
582
146
7
0
460,943
6
L
Cliodhna
10,771
513
145
7
0
431,650
2
W
Apollo
13,891
661
210
10
0
416,934
4
W
Cthulhu
11,897
567
48
2
0
418,089
3
W
Heimdallr
12,292
585
131
6
0
376,204
4
L
Bacchus
9,730
463
28
1
0
445,098
8
L
Zhong Kui
10,435
497
169
8
0
376,852
3
L
Neith
11,362
541
151
7
0
397,403
1
W
Zhong Kui
11,822
563
143
7
0
391,060
9
L
Odin
10,033
478
117
6
0
423,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role