Player Matchup

Ao Kuang
Ao Kuang
MoonMan822
Ao Kuang
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 47L
1,467 Elo+
Party 1
Kuzenbo
Kuzenbo
Soccerfan97
Kuzenbo
Level 90
God Stats
5W - 9L
1,686 SR
Queue Stats
198W - 137L
1,624 Elo+
Party 1
Anhur
Anhur
alan3111
Anhur
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 28L
1,632 Elo+
Party 1
Team Averages
Level 123
1,562 SR
1,574 Elo+

VS

Team Averages
Level 120
1,555 SR
1,633 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Sonic De Chief
Gilgamesh
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 26L
1,612 Elo+
Solo
Awilix
Awilix
sniper1 mc
Awilix
Level 105
God Stats
1W - 0L
1,664 SR
Queue Stats
2W - 0L
1,787 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MoonMan822
Ao Kuang
9
2 / 4 / 1
6,260
696
5,032
8,819
3,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
Soccerfan97
Kuzenbo
9
1 / 4 / 2
6,601
733
3,986
9,004
9,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anhur
alan3111
Anhur
9
0 / 3 / 3
5,971
663
4,113
6,693
2,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
5 / 1 / 3
7,855
873
8,999
5,504
1,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Sonic De Chief
Gilgamesh
12
1 / 1 / 9
7,388
821
4,651
9,758
5,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Awilix
sniper1 mc
Awilix
12
5 / 1 / 4
7,650
850
6,371
6,526
2,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
3
Kills
11
11
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
1
3
6.5
L
Ao Kuang
MoonMan822
Ao Kuang
2
4
1
0.63
L
Kuzenbo
Soccerfan97
Kuzenbo
1
4
2
0.5
W
Gilgamesh
Sonic De Chief
Gilgamesh
1
1
9
5.5
L
Anhur
alan3111
Anhur
0
3
3
0.5
W
Awilix
sniper1 mc
Awilix
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,131
Damage
20,021
24,516
Taken
21,788
14,510
Mitigated
9,143
3,184
Healing
8,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
8,999
437
161
2,296
5,504
1,673
649
1,900
3,604
35,767
0
L
Ao Kuang
MoonMan822
Ao Kuang
5,032
1,213
0
1,804
8,819
3,101
0
2,772
5,857
16,612
2,498
L
Kuzenbo
Soccerfan97
Kuzenbo
3,986
1,105
0
545
9,004
9,072
0
4,004
4,642
7,790
0
W
Gilgamesh
Sonic De Chief
Gilgamesh
4,651
1,188
175
3,236
9,758
5,402
221
4,127
5,631
0
21,133
L
Anhur
alan3111
Anhur
4,113
1,815
0
835
6,693
2,337
0
1,864
4,761
0
20,839
W
Awilix
sniper1 mc
Awilix
6,371
3,278
874
1,700
6,526
2,068
1,357
2,887
3,639
0
23,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,832
Gold Earned
22,893
77
Minions Killed
122
3
Camps Cleared
6
511,264
Distance Traveled
543,337
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,855
873
61
7
3
178,582
4
L
Ao Kuang
6,260
696
27
3
2
174,309
4
L
Kuzenbo
6,601
733
5
1
0
177,394
0
W
Gilgamesh
7,388
821
38
4
3
176,960
2
L
Anhur
5,971
663
45
5
1
159,561
3
W
Awilix
7,650
850
23
3
0
187,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role