Player Matchup

Aphrodite
Aphrodite
Beastlyyyx
Aphrodite
Level 116
God Stats
9W - 3L
1,500 SR
Queue Stats
169W - 156L
1,485 Elo+
Party 2
Artemis
Artemis
NivlekSti
Artemis
Level 122
God Stats
3W - 1L
1,267 SR
Queue Stats
104W - 87L
1,473 Elo+
Party 1
Awilix
Awilix
SenorChaos
Awilix
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,495 Elo+
Party 1
Hera
Hera
Sicilians
Hera
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,486 Elo+
Party 1
Nox
Nox
TaranZhu
Nox
Level 117
God Stats
1W - 1L
1,285 SR
Queue Stats
45W - 37L
1,518 Elo+
Party 2
Team Averages
Level 119
1,410 SR
1,492 Elo+

VS

Team Averages
Level 110
1,500 SR
1,640 Elo+
King Arthur
King Arthur
Dirty-AKA-Chez
King Arthur
Level 159
God Stats
2W - 13L
1,500 SR
Queue Stats
820W - 795L
1,592 Elo+
Solo
Discordia
Discordia
WolfHandOfDeath
Discordia
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 7L
1,768 Elo+
Party 3
Yemoja
Yemoja
cappybaldy
Yemoja
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,607 Elo+
Party 3
Kukulkan
Kukulkan
guidolin27
Kukulkan
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 19L
1,625 Elo+
Party 3
Cerberus
Cerberus
theamazingdonut
Cerberus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,607 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Beastlyyyx
Aphrodite
18
0 / 3 / 18
10,015
770
9,059
14,149
9,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
NivlekSti
Artemis
18
3 / 4 / 11
11,074
852
18,400
19,581
23,154
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Awilix
SenorChaos
Awilix
14
3 / 7 / 5
9,295
715
5,405
11,588
4,276
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Hera
17
1 / 6 / 13
9,851
758
13,625
10,584
3,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
14 / 3 / 7
11,927
917
24,584
12,676
5,387
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dirty-AKA-Chez
King Arthur
18
9 / 6 / 10
10,972
844
15,231
24,662
20,415
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
WolfHandOfDeath
Discordia
15
4 / 6 / 10
9,335
718
14,438
11,413
4,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
cappybaldy
Yemoja
16
0 / 2 / 18
9,938
764
4,041
14,765
15,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
guidolin27
Kukulkan
16
5 / 3 / 6
9,696
746
15,992
12,750
5,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
19
4 / 4 / 14
11,243
865
9,486
23,619
21,799
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
80
21
Kills
22
23
Deaths
21
54
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Beastlyyyx
Aphrodite
0
3
18
3
L
King Arthur
Dirty-AKA-Chez
King Arthur
9
6
10
2.33
W
Artemis
NivlekSti
Artemis
3
4
11
2.13
W
Awilix
SenorChaos
Awilix
3
7
5
0.79
W
Hera
1
6
13
1.25
W
14
3
7
5.83
L
Discordia
WolfHandOfDeath
Discordia
4
6
10
1.5
L
Yemoja
cappybaldy
Yemoja
0
2
18
4.5
L
Kukulkan
guidolin27
Kukulkan
5
3
6
2.67
L
Cerberus
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,073
Damage
59,188
68,578
Taken
87,209
45,642
Mitigated
67,993
29,298
Healing
39,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Beastlyyyx
Aphrodite
9,059
1,434
7,714
7,711
14,149
9,031
1,057
10,330
3,658
28,499
0
L
King Arthur
Dirty-AKA-Chez
King Arthur
15,231
1,509
1,899
6,973
24,662
20,415
140
10,953
13,709
0
29,668
W
Artemis
NivlekSti
Artemis
18,400
5,059
2,064
5,276
19,581
23,154
761
12,180
6,928
0
30,549
W
Awilix
SenorChaos
Awilix
5,405
2,123
298
418
11,588
4,276
705
6,734
4,641
0
9,051
W
Hera
13,625
5,256
0
874
10,584
3,794
1,254
6,879
3,674
29,558
0
W
24,584
2,823
2,577
2,366
12,676
5,387
1,533
7,834
4,751
42,763
0
L
Discordia
WolfHandOfDeath
Discordia
14,438
878
1,949
415
11,413
4,578
730
8,198
3,215
30,587
0
L
Yemoja
cappybaldy
Yemoja
4,041
1,319
10,829
3,171
14,765
15,345
397
6,935
7,830
7,915
0
L
Kukulkan
guidolin27
Kukulkan
15,992
1,277
2,284
1,279
12,750
5,856
775
9,318
3,432
31,115
0
L
Cerberus
9,486
218
2,457
7,892
23,619
21,799
484
11,864
11,755
27,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,162
Gold Earned
51,184
132
Minions Killed
152
0
Camps Cleared
0
1,239,770
Distance Traveled
1,050,672
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,015
770
45
3
0
247,272
0
L
King Arthur
10,972
844
33
3
0
201,645
0
W
Artemis
11,074
852
18
1
0
233,507
2
W
Awilix
9,295
715
6
0
0
262,488
1
W
Hera
9,851
758
25
2
0
225,592
6
W
Nox
11,927
917
38
3
0
270,911
1
L
Discordia
9,335
718
31
2
0
190,377
0
L
Yemoja
9,938
764
3
0
0
205,677
0
L
Kukulkan
9,696
746
42
3
0
216,872
0
L
Cerberus
11,243
865
43
3
0
236,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role