Player Matchup

Bastet
Bastet
Charms3113
Bastet
Level 104
God Stats
7W - 6L
1,364 SR
Queue Stats
33W - 26L
1,459 Elo+
Party 3
Cernunnos
Cernunnos
EGOLDMAN23
Cernunnos
Level 109
God Stats
6W - 1L
1,500 SR
Queue Stats
142W - 129L
1,526 Elo+
Party 3
Baron Samedi
Baron Samedi
MajesticStyles
Baron Samedi
Level 109
God Stats
27W - 21L
1,391 SR
Queue Stats
197W - 133L
1,697 Elo+
Party 2
Amaterasu
Amaterasu
Princevahn
Amaterasu
Level 148
God Stats
10W - 5L
1,847 SR
Queue Stats
223W - 187L
1,682 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TT_DESTROYER
Morgan Le Fay
Level 124
God Stats
5W - 5L
1,303 SR
Queue Stats
115W - 97L
1,323 Elo+
Party 3
Team Averages
Level 119
1,481 SR
1,537 Elo+

VS

Team Averages
Level 82
1,378 SR
1,511 Elo+
Osiris
Osiris
Boneskulls9
Osiris
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,534 Elo+
Party 1
Artio
Artio
EcologicSleet55
Artio
Level 137
God Stats
3W - 6L
1,288 SR
Queue Stats
165W - 157L
1,538 Elo+
Party 1
Fenrir
Fenrir
IIAstroII
Fenrir
Level 109
God Stats
0W - 2L
1,306 SR
Queue Stats
57W - 74L
1,512 Elo+
Party 1
Ullr
Ullr
Phantasm645
Ullr
Level 84
God Stats
0W - 2L
1,298 SR
Queue Stats
26W - 22L
1,467 Elo+
Party 1
Agni
Agni
smitebannedme1
Agni
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Charms3113
Bastet
19
10 / 2 / 9
12,024
668
18,450
16,765
6,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cernunnos
EGOLDMAN23
Cernunnos
18
8 / 4 / 9
11,916
662
18,971
18,813
7,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
MajesticStyles
Baron Samedi
14
2 / 2 / 15
9,626
535
8,023
12,401
8,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amaterasu
Princevahn
Amaterasu
18
5 / 1 / 10
11,291
627
12,718
17,359
19,404
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
TT_DESTROYER
Morgan Le Fay
16
11 / 6 / 7
11,012
612
17,434
12,492
5,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
2 / 6 / 1
8,301
461
9,233
16,094
14,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 7 / 5
8,191
455
7,110
26,201
19,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
IIAstroII
Fenrir
14
6 / 7 / 5
9,496
528
11,828
19,763
6,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
2 / 5 / 4
9,185
510
8,970
16,969
5,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 11 / 6
8,827
490
13,262
14,523
3,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
36
36
Kills
15
15
Deaths
36
50
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Osiris
2
6
1
0.42
W
Bastet
Charms3113
Bastet
10
2
9
7.25
W
Cernunnos
EGOLDMAN23
Cernunnos
8
4
9
3.13
L
2
7
5
0.64
L
Fenrir
IIAstroII
Fenrir
6
7
5
1.21
W
Baron Samedi
MajesticStyles
Baron Samedi
2
2
15
4.75
L
2
5
4
0.8
W
Amaterasu
Princevahn
Amaterasu
5
1
10
10
W
Morgan Le Fay
TT_DESTROYER
Morgan Le Fay
11
6
7
2.42
L
3
11
6
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,596
Damage
50,403
77,830
Taken
93,550
47,168
Mitigated
50,175
34,516
Healing
18,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
9,233
2,738
0
4,599
16,094
14,160
0
3,438
12,656
0
43,522
W
Bastet
Charms3113
Bastet
18,450
4,872
0
8,315
16,765
6,465
230
3,144
13,394
0
98,546
W
Cernunnos
EGOLDMAN23
Cernunnos
18,971
11,244
0
8,452
18,813
7,235
3,099
5,487
12,889
0
96,955
L
7,110
936
798
7,321
26,201
19,963
276
9,432
15,757
22,012
0
L
Fenrir
IIAstroII
Fenrir
11,828
1,908
0
1,367
19,763
6,987
0
3,860
15,903
0
41,136
W
Baron Samedi
MajesticStyles
Baron Samedi
8,023
1,010
3,264
5,454
12,401
8,944
649
5,064
7,150
30,161
0
L
8,970
3,365
0
3,420
16,969
5,240
908
5,397
11,572
0
50,224
W
Amaterasu
Princevahn
Amaterasu
12,718
4,141
235
5,974
17,359
19,404
807
2,055
14,398
0
74,066
W
Morgan Le Fay
TT_DESTROYER
Morgan Le Fay
17,434
1,792
0
2,822
12,492
5,120
1,461
3,889
8,315
61,132
0
L
13,262
546
0
644
14,523
3,825
620
3,330
11,193
49,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,869
Gold Earned
44,000
526
Minions Killed
349
0
Camps Cleared
0
1,830,567
Distance Traveled
1,699,767
20
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,301
461
91
5
0
324,094
2
W
Bastet
12,024
668
121
7
0
415,632
0
W
Cernunnos
11,916
662
151
8
0
314,754
6
L
Artio
8,191
455
23
1
0
384,202
0
L
Fenrir
9,496
528
61
3
0
365,615
0
W
Baron Samedi
9,626
535
31
2
0
355,481
8
L
Ullr
9,185
510
97
5
0
321,796
1
W
Amaterasu
11,291
627
144
8
0
408,356
3
W
Morgan Le Fay
11,012
612
79
4
0
336,344
3
L
Agni
8,827
490
77
4
0
304,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role