Player Matchup

Bacchus
Bacchus
Willba290
Bacchus
Level 76
God Stats
95W - 96L
1,394 SR
Queue Stats
131W - 151L
1,528 Elo+
Party 1
Serqet
Serqet
lIlSmooIl
Serqet
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 50L
1,292 Elo+
Solo
Eset
Eset
mrcookiefairy
Eset
Level 69
God Stats
22W - 16L
1,500 SR
Queue Stats
141W - 156L
1,573 Elo+
Party 1
Team Averages
Level 64
1,465 SR
1,464 Elo+

VS

Team Averages
Level 94
1,486 SR
1,488 Elo+
Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
ShugokiBear
Hades
Level 36
God Stats
1W - 2L
1,534 SR
Queue Stats
7W - 4L
1,476 Elo+
Party 2
Baron Samedi
Baron Samedi
spank-me-green
Baron Samedi
Level 87
God Stats
5W - 8L
1,425 SR
Queue Stats
30W - 47L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Willba290
Bacchus
19
5 / 0 / 15
14,163
787
16,839
19,479
33,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Serqet
lIlSmooIl
Serqet
17
10 / 4 / 7
13,329
741
13,705
14,640
6,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
9 / 0 / 11
13,632
757
26,760
14,258
5,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
2 / 10 / 0
10,064
559
10,838
30,204
19,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
1 / 6 / 3
11,015
612
10,631
21,810
8,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
spank-me-green
Baron Samedi
15
1 / 9 / 2
10,731
596
13,132
19,763
6,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
24
Kills
4
4
Deaths
25
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
10
0
0.2
L
1
6
3
0.42
W
Bacchus
Willba290
Bacchus
5
0
15
12.5
W
Serqet
lIlSmooIl
Serqet
10
4
7
3.38
W
9
0
11
14.5
L
Baron Samedi
spank-me-green
Baron Samedi
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,304
Damage
34,601
48,377
Taken
71,777
46,562
Mitigated
35,305
12,899
Healing
15,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
10,838
2,588
0
5,781
30,204
19,557
1,031
16,884
12,581
4,390
25,538
L
10,631
1,339
403
3,472
21,810
8,864
272
13,624
7,377
39,469
0
W
Bacchus
Willba290
Bacchus
16,839
1,427
530
4,160
19,479
33,751
464
9,309
10,170
32,649
0
W
Serqet
lIlSmooIl
Serqet
13,705
5,931
0
1,507
14,640
6,930
1,294
9,806
4,834
18
43,447
W
26,760
813
2,250
4,452
14,258
5,881
405
7,626
6,632
82,883
0
L
Baron Samedi
spank-me-green
Baron Samedi
13,132
659
1,897
4,174
19,763
6,884
160
13,351
5,478
33,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,124
Gold Earned
31,810
186
Minions Killed
148
11
Camps Cleared
5
1,014,211
Distance Traveled
812,387
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,064
559
32
2
1
277,594
3
L
Hades
11,015
612
68
4
4
262,762
4
W
Bacchus
14,163
787
25
1
1
329,993
0
W
Serqet
13,329
741
54
3
5
325,819
2
W
Eset
13,632
757
107
6
5
358,399
3
L
Baron Samedi
10,731
596
48
3
0
272,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role