Player Matchup

Cernunnos
Cernunnos
Aidan8771
Cernunnos
Level 136
God Stats
9W - 3L
1,546 SR
Queue Stats
190W - 184L
1,603 Elo+
Party 2
Thor
Thor
Olympus99
Thor
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,448 Elo+
Party 3
Ra
Ra
OriginOfEsty
Ra
Level 125
God Stats
6W - 4L
1,722 SR
Queue Stats
107W - 114L
1,523 Elo+
Party 2
Sobek
Sobek
Ovechkin0819
Sobek
Level 79
God Stats
7W - 6L
1,595 SR
Queue Stats
148W - 155L
1,461 Elo+
Party 2
Mercury
Mercury
chadnesdoly
Mercury
Level 71
God Stats
0W - 1L
1,696 SR
Queue Stats
7W - 9L
1,472 Elo+
Party 3
Team Averages
Level 96
1,612 SR
1,501 Elo+

VS

Team Averages
Level 86
1,490 SR
1,449 Elo+
Set
Set
 
Set
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
HHenshin
Chaac
Level 89
God Stats
218W - 145L
1,705 SR
Queue Stats
702W - 752L
1,435 Elo+
Solo
Apollo
Apollo
MorgenTheGreat
Apollo
Level 56
God Stats
4W - 8L
1,289 SR
Queue Stats
257W - 256L
1,446 Elo+
Party 1
Merlin
Merlin
NotoriousIKE37
Merlin
Level 75
God Stats
2W - 4L
1,313 SR
Queue Stats
53W - 50L
1,407 Elo+
Solo
Serqet
Serqet
SketchyNoodles
Serqet
Level 101
God Stats
69W - 36L
1,643 SR
Queue Stats
1,547W - 1,417L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Aidan8771
Cernunnos
20
4 / 7 / 3
13,765
551
19,072
19,592
8,006
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
20
4 / 6 / 1
12,870
515
14,428
21,327
16,624
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 9 / 5
11,162
446
18,665
17,663
7,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 6 / 7
11,652
466
9,828
30,508
39,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
chadnesdoly
Mercury
16
0 / 6 / 2
10,541
422
4,640
19,856
6,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
20
9 / 1 / 8
15,347
614
15,312
17,414
12,172
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
HHenshin
Chaac
20
8 / 2 / 12
14,851
594
22,026
28,401
22,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

20
7 / 3 / 13
14,277
571
17,133
21,769
10,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 4 / 13
13,676
547
15,275
11,731
4,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 2 / 19
13,614
545
14,014
19,963
21,410
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
99
12
Kills
34
34
Deaths
12
18
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
9
1
8
13
L
Cernunnos
Aidan8771
Cernunnos
4
7
3
0.79
W
Chaac
HHenshin
Chaac
8
2
12
7
W
7
3
13
4.5
W
5
4
13
2.88
L
Thor
4
6
1
0.75
L
2
9
5
0.5
L
2
6
7
0.92
W
5
2
19
7.25
L
Mercury
chadnesdoly
Mercury
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,633
Damage
83,760
108,946
Taken
99,278
78,241
Mitigated
70,727
26,445
Healing
38,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
15,312
7,715
0
6,632
17,414
12,172
3,509
6,114
11,300
0
144,903
L
Cernunnos
Aidan8771
Cernunnos
19,072
10,077
0
5,429
19,592
8,006
728
1,388
17,832
0
126,409
W
Chaac
HHenshin
Chaac
22,026
1,741
838
15,707
28,401
22,128
843
6,658
21,743
0
98,999
W
17,133
8,898
0
8,906
21,769
10,617
192
2,885
18,884
0
120,051
W
15,275
738
0
715
11,731
4,400
1,515
5,553
6,178
96,016
0
L
Thor
14,428
1,624
0
4,087
21,327
16,624
741
3,271
17,818
0
81,612
L
18,665
1,354
1,487
3,466
17,663
7,773
654
4,689
12,392
91,521
0
L
9,828
1,147
355
5,202
30,508
39,252
81
6,945
22,755
29,104
0
W
14,014
1,541
960
5,080
19,963
21,410
381
8,254
10,594
6,295
37,068
L
Mercury
chadnesdoly
Mercury
4,640
941
0
6,419
19,856
6,586
0
1,317
18,212
0
72,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,990
Gold Earned
71,765
631
Minions Killed
719
0
Camps Cleared
0
2,206,379
Distance Traveled
2,516,172
10
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
15,347
614
201
8
0
502,572
5
L
Cernunnos
13,765
551
177
7
0
392,727
5
W
Chaac
14,851
594
167
7
0
472,992
0
W
Apollo
14,277
571
155
6
0
531,508
5
W
Merlin
13,676
547
147
6
0
468,764
12
L
Thor
12,870
515
154
6
0
420,463
1
L
Ra
11,162
446
146
6
0
406,933
1
L
Sobek
11,652
466
30
1
0
483,407
2
W
Serqet
13,614
545
49
2
0
540,336
4
L
Mercury
10,541
422
124
5
0
502,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role