Player Matchup

Izanami
Izanami
CarryTheBackPack
Izanami
Level 75
God Stats
12W - 10L
1,661 SR
Queue Stats
112W - 88L
1,688 Elo+
Party 2
Thoth
Thoth
GROCK420
Thoth
Level 69
God Stats
10W - 5L
1,622 SR
Queue Stats
157W - 163L
1,575 Elo+
Party 2
Vamana
Vamana
HOSTALFOX
Vamana
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 113L
1,672 Elo+
Party 1
Horus
Horus
SiQuemaCuh
Horus
Level 67
God Stats
15W - 13L
1,668 SR
Queue Stats
112W - 112L
1,595 Elo+
Party 2
Ravana
Ravana
faDEStone
Ravana
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,848 Elo+
Party 1
Team Averages
Level 97
1,590 SR
1,676 Elo+

VS

Team Averages
Level 115
1,543 SR
1,731 Elo+
Hun Batz
Hun Batz
Grumpz69
Hun Batz
Level 149
God Stats
4W - 8L
1,660 SR
Queue Stats
544W - 522L
1,729 Elo+
Party 4
Fafnir
Fafnir
StokedToaster
Fafnir
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,817 Elo+
Party 3
Eset
Eset
dutchman1781
Eset
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
426W - 401L
1,694 Elo+
Party 4
Ullr
Ullr
iimPollito
Ullr
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 57L
1,690 Elo+
Party 3
Ao Kuang
Ao Kuang
magicbuns
Ao Kuang
Level 106
God Stats
0W - 2L
1,554 SR
Queue Stats
32W - 21L
1,725 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 7
8,050
537
6,902
8,551
2,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
GROCK420
Thoth
15
10 / 3 / 4
9,642
643
10,300
6,857
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
HOSTALFOX
Vamana
15
0 / 2 / 3
8,931
595
4,663
10,391
5,620
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
12
2 / 1 / 8
7,612
507
7,626
8,479
4,552
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
faDEStone
Ravana
14
4 / 4 / 7
8,532
569
8,704
7,679
3,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Grumpz69
Hun Batz
13
3 / 4 / 5
7,852
523
6,217
11,981
3,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 5 / 5
7,630
509
4,537
12,178
11,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 6 / 2
7,201
480
4,663
9,982
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 2 / 2
8,206
547
4,589
9,618
2,500
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
magicbuns
Ao Kuang
14
4 / 1 / 0
8,583
572
5,490
9,663
3,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
18
Kills
13
13
Deaths
18
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
3
7
1.83
W
Thoth
GROCK420
Thoth
10
3
4
4
L
Hun Batz
Grumpz69
Hun Batz
3
4
5
1.38
W
Vamana
HOSTALFOX
Vamana
0
2
3
0.75
W
Horus
2
1
8
6
L
1
5
5
0.7
L
1
6
2
0.33
W
Ravana
faDEStone
Ravana
4
4
7
1.88
L
4
2
2
2.5
L
Ao Kuang
magicbuns
Ao Kuang
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,195
Damage
25,496
41,957
Taken
53,422
17,455
Mitigated
23,588
13,278
Healing
16,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,902
4,067
259
2,820
8,551
2,516
0
2,911
5,250
0
57,943
W
Thoth
GROCK420
Thoth
10,300
381
0
1,453
6,857
1,606
590
2,558
4,299
48,788
0
L
Hun Batz
Grumpz69
Hun Batz
6,217
1,832
0
4,123
11,981
3,342
0
2,604
9,377
0
46,504
W
Vamana
HOSTALFOX
Vamana
4,663
1,114
0
3,510
10,391
5,620
230
4,105
6,286
0
61,307
W
Horus
7,626
2,274
1,169
2,445
8,479
4,552
306
2,750
5,319
3,035
16,999
L
4,537
481
1,906
3,228
12,178
11,310
0
2,728
9,450
13,198
0
L
4,663
540
0
2,328
9,982
2,693
0
4,034
5,948
43,985
0
W
Ravana
faDEStone
Ravana
8,704
1,502
0
1,622
7,679
3,161
0
1,836
5,843
0
52,729
L
4,589
1,995
0
349
9,618
2,500
0
1,286
8,332
0
55,295
L
Ao Kuang
magicbuns
Ao Kuang
5,490
1,485
0
4,640
9,663
3,743
0
973
8,690
43,930
6,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,767
Gold Earned
39,472
408
Minions Killed
396
0
Camps Cleared
0
1,458,201
Distance Traveled
1,408,751
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,050
537
95
6
0
267,364
2
W
Thoth
9,642
643
79
5
0
303,816
1
L
Hun Batz
7,852
523
98
7
0
302,317
3
W
Vamana
8,931
595
134
9
0
279,546
5
W
Horus
7,612
507
29
2
0
296,193
1
L
Fafnir
7,630
509
18
1
0
282,656
3
L
Eset
7,201
480
81
5
0
245,248
4
W
Ravana
8,532
569
71
5
0
311,282
1
L
Ullr
8,206
547
105
7
0
279,959
6
L
Ao Kuang
8,583
572
94
6
0
298,571
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role