Player Matchup

Rama
Rama
Ima_Rep_Texas956
Rama
Level 69
God Stats
3W - 3L
1,617 SR
Queue Stats
44W - 55L
1,415 Elo+
Party 1
Neith
Neith
M0n5t3rslayr
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Melancholy_Me_13
Jormungandr
Level 95
God Stats
4W - 6L
1,285 SR
Queue Stats
48W - 52L
1,485 Elo+
Party 1
Artemis
Artemis
SAYHOW1234
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chiron
Chiron
devious deeds c
Chiron
Level 160
God Stats
0W - 3L
1,780 SR
Queue Stats
21W - 28L
1,287 Elo+
Solo
Team Averages
Level 72
1,536 SR
1,437 Elo+

VS

Team Averages
Level 69
1,501 SR
1,421 Elo+
Atlas
Atlas
 
Atlas
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Ghettoduck
Zeus
Level 12
God Stats
3W - 0L
1,778 SR
Queue Stats
7W - 5L
1,325 Elo+
Party 2
Cthulhu
Cthulhu
PeanutZ650
Cthulhu
Level 46
God Stats
5W - 6L
1,228 SR
Queue Stats
41W - 43L
1,248 Elo+
Party 2
Pele
Pele
quincy177
Pele
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 61L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
4,466
893
3,801
4,328
1,305
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 3 / 0
3,928
786
1,093
2,778
822
Jormungandr
Melancholy_Me_13
Jormungandr
9
1 / 4 / 0
4,469
894
4,263
6,014
2,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
SAYHOW1234
Artemis
6
0 / 1 / 0
3,747
749
914
1,196
355
Short Bow

Short Bow

+15%
Attack Speed

9
0 / 0 / 1
4,207
841
3,070
2,290
786
Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
2 / 0 / 4
4,995
999
2,192
3,775
1,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
 
Chang'e
10
3 / 0 / 1
4,692
938
1,618
3,307
1,078
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
1 / 1 / 3
5,029
1,006
3,299
3,356
858
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
PeanutZ650
Cthulhu
9
3 / 1 / 3
4,694
939
3,890
5,721
3,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Pele
9
2 / 0 / 6
4,749
950
2,572
3,757
1,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
11
11
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
0
4
4
W
Chang'e
 
Chang'e
3
0
1
3.5
W
1
1
3
2.5
L
1
3
0
0.33
L
0
3
0
0
L
Jormungandr
Melancholy_Me_13
Jormungandr
1
4
0
0.25
W
Cthulhu
PeanutZ650
Cthulhu
3
1
3
4.5
L
Artemis
SAYHOW1234
Artemis
0
1
0
0
L
0
0
1
0.5
W
Pele
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,141
Damage
13,571
16,606
Taken
19,916
5,971
Mitigated
8,476
2,262
Healing
7,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
2,192
932
257
1,426
3,775
1,769
87
1,245
2,530
6,441
0
W
Chang'e
 
Chang'e
1,618
269
1,425
1,181
3,307
1,078
522
668
2,639
9,639
0
W
3,299
1,436
40
779
3,356
858
595
1,354
2,002
12,524
0
L
3,801
2,733
110
585
4,328
1,305
0
1,816
2,201
0
9,971
L
1,093
652
0
129
2,778
822
0
1,585
1,004
0
3,153
L
Jormungandr
Melancholy_Me_13
Jormungandr
4,263
1,561
104
230
6,014
2,703
0
4,774
1,046
11,667
0
W
Cthulhu
PeanutZ650
Cthulhu
3,890
599
86
1,665
5,721
3,264
104
702
5,019
8,936
0
L
Artemis
SAYHOW1234
Artemis
914
384
0
407
1,196
355
0
894
215
0
914
L
3,070
708
0
697
2,290
786
0
1,443
847
0
9,091
W
Pele
2,572
890
0
899
3,757
1,507
145
294
3,463
0
10,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,817
Gold Earned
24,159
41
Minions Killed
62
0
Camps Cleared
0
381,561
Distance Traveled
558,612
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
4,995
999
11
2
0
119,694
0
W
Chang'e
4,692
938
12
2
0
111,329
2
W
Zeus
5,029
1,006
19
4
0
100,709
2
L
Rama
4,466
893
15
3
0
97,817
0
L
Neith
3,928
786
4
1
0
68,298
0
L
Jormungandr
4,469
894
9
2
0
105,541
0
W
Cthulhu
4,694
939
5
1
0
107,901
0
L
Artemis
3,747
749
0
0
0
20,110
1
L
Chiron
4,207
841
13
3
0
89,795
0
W
Pele
4,749
950
15
3
0
118,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role