Player Matchup

Sol
Sol
BlooKazoo98
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,307 Elo+
Party 3
Cabrakan
Cabrakan
BuraiPower
Cabrakan
Level 135
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 150L
1,672 Elo+
Party 3
Achilles
Achilles
SoggyxMayonnaise
Achilles
Level 61
God Stats
5W - 2L
1,500 SR
Queue Stats
138W - 131L
1,345 Elo+
Party 3
Bakasura
Bakasura
hoyaaddict
Bakasura
Level 15
God Stats
1W - 1L
1,714 SR
Queue Stats
91W - 108L
1,298 Elo+
Party 3
Kukulkan
Kukulkan
wowbayou
Kukulkan
Level 119
God Stats
8W - 8L
1,500 SR
Queue Stats
186W - 192L
1,474 Elo+
Party 3
Team Averages
Level 69
1,543 SR
1,419 Elo+

VS

Team Averages
Level 48
1,555 SR
1,488 Elo+
Arachne
Arachne
 
Arachne
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Cheekbonius
Scylla
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 2
Odin
Odin
Creamholius
Odin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,500 Elo+
Party 2
Ra
Ra
Goremaul
Ra
Level 86
God Stats
3W - 5L
1,775 SR
Queue Stats
5W - 9L
1,408 Elo+
Party 1
Artemis
Artemis
Warforgedsouls
Artemis
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 95L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 6
8,199
631
2,439
8,849
3,139
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
BuraiPower
Cabrakan
16
4 / 3 / 3
9,728
748
10,455
15,631
19,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 3 / 4
8,957
689
6,452
13,494
16,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bakasura
hoyaaddict
Bakasura
13
1 / 7 / 2
8,730
672
1,193
13,150
5,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
wowbayou
Kukulkan
18
10 / 4 / 5
10,574
813
19,238
10,270
4,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
7 / 4 / 5
10,751
827
11,675
14,082
5,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
18
7 / 1 / 5
10,809
831
14,010
5,050
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 1 / 10
9,906
762
4,545
9,025
8,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

16
0 / 5 / 10
9,120
702
8,727
10,102
6,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
3 / 6 / 8
9,364
720
8,787
10,334
4,557
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
58
17
Kills
20
20
Deaths
17
20
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
4
5
2.38
L
0
3
6
1
L
Cabrakan
BuraiPower
Cabrakan
4
3
3
1.83
W
Scylla
7
1
5
9.5
W
3
1
10
8
W
0
5
10
1
L
2
3
4
1.33
W
3
6
8
1.17
L
Bakasura
hoyaaddict
Bakasura
1
7
2
0.29
L
Kukulkan
wowbayou
Kukulkan
10
4
5
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,777
Damage
47,744
61,394
Taken
48,593
48,472
Mitigated
27,663
7,828
Healing
15,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,675
6,966
53
5,537
14,082
5,634
755
8,953
4,673
0
42,860
L
2,439
275
0
934
8,849
3,139
0
3,433
5,343
13,740
0
L
Cabrakan
BuraiPower
Cabrakan
10,455
866
0
2,082
15,631
19,743
0
6,098
8,866
33,486
0
W
Scylla
14,010
2,511
0
528
5,050
2,095
913
4,092
774
34,570
0
W
4,545
751
681
2,691
9,025
8,645
215
5,253
3,184
0
15,657
W
8,727
957
1,984
3,342
10,102
6,732
485
6,071
3,649
41,015
0
L
6,452
1,617
0
2,074
13,494
16,016
44
2,923
10,046
0
25,480
W
8,787
5,590
109
382
10,334
4,557
1,330
7,029
3,097
0
24,336
L
Bakasura
hoyaaddict
Bakasura
1,193
542
882
1,724
13,150
5,010
61
4,508
7,523
0
6,257
L
Kukulkan
wowbayou
Kukulkan
19,238
1,317
0
132
10,270
4,564
219
4,987
5,094
46,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,188
Gold Earned
49,950
221
Minions Killed
232
0
Camps Cleared
0
1,239,674
Distance Traveled
1,288,780
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,751
827
59
5
0
318,684
0
L
Sol
8,199
631
26
2
0
230,114
0
L
Cabrakan
9,728
748
54
4
0
261,889
1
W
Scylla
10,809
831
46
4
0
266,730
2
W
Odin
9,906
762
37
3
0
259,930
2
W
Ra
9,120
702
59
5
0
256,361
1
L
Achilles
8,957
689
37
3
0
252,350
2
W
Artemis
9,364
720
31
2
0
187,075
0
L
Bakasura
8,730
672
28
2
0
244,507
1
L
Kukulkan
10,574
813
76
6
0
250,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role