Player Matchup

Ullr
Ullr
Beastlyyyx
Ullr
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
169W - 156L
1,507 Elo+
Party 2
Vulcan
Vulcan
NivlekSti
Vulcan
Level 122
God Stats
3W - 3L
1,500 SR
Queue Stats
104W - 87L
1,508 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SenorChaos
Kumbhakarna
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,600 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sicilians
Cu Chulainn
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,561 Elo+
Party 1
Merlin
Merlin
TaranZhu
Merlin
Level 116
God Stats
1W - 3L
1,715 SR
Queue Stats
45W - 37L
1,547 Elo+
Party 2
Team Averages
Level 119
1,543 SR
1,545 Elo+

VS

Team Averages
Level 110
1,507 SR
1,332 Elo+
Kuzenbo
Kuzenbo
Dixonu
Kuzenbo
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 126L
1,506 Elo+
Solo
Rama
Rama
KBtheGOAT243012
Rama
Level 104
God Stats
4W - 1L
1,307 SR
Queue Stats
49W - 66L
1,392 Elo+
Solo
Chaac
Chaac
KillerYoshi13
Chaac
Level 140
God Stats
3W - 4L
1,727 SR
Queue Stats
132W - 126L
1,255 Elo+
Party 3
Ratatoskr
Ratatoskr
Yan91
Ratatoskr
Level 146
God Stats
5W - 3L
1,500 SR
Queue Stats
327W - 328L
1,255 Elo+
Party 3
Hercules
Hercules
drewsalem89
Hercules
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,255 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 9
9,899
707
8,385
9,023
3,962
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
NivlekSti
Vulcan
18
2 / 4 / 16
10,439
746
25,159
12,765
11,285
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
SenorChaos
Kumbhakarna
15
1 / 7 / 16
9,400
671
7,911
17,240
14,694
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
Sicilians
Cu Chulainn
15
3 / 7 / 13
9,635
688
10,571
15,914
20,252
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
TaranZhu
Merlin
20
13 / 2 / 9
12,740
910
33,965
12,014
5,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dixonu
Kuzenbo
17
4 / 4 / 14
11,333
810
10,431
23,209
33,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

20
6 / 4 / 7
12,247
875
14,386
15,393
7,098
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
5 / 6 / 13
11,377
813
16,007
25,627
30,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
Yan91
Ratatoskr
16
5 / 6 / 9
10,561
754
10,756
16,646
16,333
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
drewsalem89
Hercules
17
4 / 3 / 13
10,607
758
8,305
20,758
22,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
80
23
Kills
24
24
Deaths
23
63
Assists
56
Player
Kills
Deaths
Assists
KDA
L
4
4
9
2.13
W
Kuzenbo
Dixonu
Kuzenbo
4
4
14
2.75
W
6
4
7
2.38
W
5
6
13
1.92
L
Vulcan
NivlekSti
Vulcan
2
4
16
2.5
L
Kumbhakarna
SenorChaos
Kumbhakarna
1
7
16
1.29
L
Cu Chulainn
Sicilians
Cu Chulainn
3
7
13
1.36
L
Merlin
TaranZhu
Merlin
13
2
9
8.75
W
Ratatoskr
Yan91
Ratatoskr
5
6
9
1.58
W
Hercules
drewsalem89
Hercules
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,991
Damage
59,885
66,956
Taken
101,633
56,050
Mitigated
109,204
18,748
Healing
36,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,385
3,941
1,014
326
9,023
3,962
980
1,864
6,752
0
12,486
W
Kuzenbo
Dixonu
Kuzenbo
10,431
2,766
1,766
3,626
23,209
33,304
725
17,085
5,711
21,057
0
W
14,386
9,531
1,830
3,898
15,393
7,098
2,680
11,243
3,992
0
38,948
W
16,007
502
2,024
7,292
25,627
30,461
294
13,335
11,800
8,119
33,411
L
Vulcan
NivlekSti
Vulcan
25,159
12,976
1,257
3,324
12,765
11,285
190
3,319
8,648
53,807
0
L
Kumbhakarna
SenorChaos
Kumbhakarna
7,911
913
770
447
17,240
14,694
31
2,198
13,797
11,631
0
L
Cu Chulainn
Sicilians
Cu Chulainn
10,571
1,900
1,923
1,154
15,914
20,252
139
2,934
12,051
0
13,210
L
Merlin
TaranZhu
Merlin
33,965
2,237
4,021
4,512
12,014
5,857
722
2,923
8,603
57,299
0
W
Ratatoskr
Yan91
Ratatoskr
10,756
1,076
1,731
4,657
16,646
16,333
700
10,292
5,848
0
26,005
W
Hercules
drewsalem89
Hercules
8,305
673
2,354
7,148
20,758
22,008
329
13,001
7,247
823
15,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,113
Gold Earned
56,125
156
Minions Killed
163
0
Camps Cleared
0
1,306,664
Distance Traveled
1,340,326
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,899
707
14
1
0
213,944
0
W
Kuzenbo
11,333
810
13
1
0
269,003
1
W
Rama
12,247
875
54
4
0
240,446
0
W
Chaac
11,377
813
47
3
0
282,074
0
L
Vulcan
10,439
746
54
4
0
311,002
2
L
Kumbhakarna
9,400
671
13
1
0
252,921
1
L
Cu Chulainn
9,635
688
7
1
0
251,491
7
L
Merlin
12,740
910
68
5
0
277,306
0
W
Ratatoskr
10,561
754
32
2
0
283,099
0
W
Hercules
10,607
758
17
1
0
265,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role