Player Matchup

Nox
Nox
Mastermal
Nox
Level 84
God Stats
3W - 1L
1,500 SR
Queue Stats
118W - 78L
1,665 Elo+
Party 2
Hachiman
Hachiman
ShadowBorne
Hachiman
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 89L
1,665 Elo+
Party 2
Hera
Hera
Trickmeister96
Hera
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
71W - 41L
1,575 Elo+
Party 2
Tiamat
Tiamat
lalib
Tiamat
Level 65
God Stats
1W - 3L
1,274 SR
Queue Stats
143W - 89L
1,655 Elo+
Party 2
Ao Kuang
Ao Kuang
thebuttercrust
Ao Kuang
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 51L
1,275 Elo+
Party 2
Team Averages
Level 97
1,455 SR
1,567 Elo+

VS

Team Averages
Level 94
1,559 SR
1,471 Elo+
Bellona
Bellona
DEOS323
Bellona
Level 58
God Stats
1W - 0L
1,794 SR
Queue Stats
14W - 10L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
FitPolecat
Sun Wukong
Level 103
God Stats
13W - 10L
1,500 SR
Queue Stats
422W - 441L
1,431 Elo+
Party 1
Geb
Geb
Fitpolecat
Geb
Level 56
God Stats
6W - 5L
1,500 SR
Queue Stats
403W - 412L
1,383 Elo+
Party 1
Ao Kuang
Ao Kuang
Hystacker10
Ao Kuang
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,492 Elo+
Solo
Hachiman
Hachiman
TanklessYak4630
Hachiman
Level 149
God Stats
4W - 8L
1,500 SR
Queue Stats
482W - 490L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 8
10,029
669
9,572
10,569
4,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
ShadowBorne
Hachiman
18
4 / 5 / 14
10,356
690
20,635
14,652
6,422
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
4 / 5 / 13
10,770
718
12,353
13,037
5,433
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
lalib
Tiamat
15
2 / 6 / 12
9,176
612
12,721
13,689
10,256
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
16
7 / 6 / 6
10,317
688
12,105
17,914
7,845
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DEOS323
Bellona
18
2 / 4 / 16
10,581
705
11,236
14,320
9,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
FitPolecat
Sun Wukong
17
5 / 6 / 15
11,092
739
12,896
23,302
26,763
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
2 / 3 / 10
10,512
701
10,198
15,399
14,767
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
Hystacker10
Ao Kuang
20
11 / 5 / 10
12,315
821
11,072
15,875
15,478
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hachiman
20
7 / 3 / 8
12,179
812
16,640
14,670
7,436
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
86
20
Kills
27
27
Deaths
21
53
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Bellona
DEOS323
Bellona
2
4
16
2.5
W
Sun Wukong
FitPolecat
Sun Wukong
5
6
15
2.08
W
2
3
10
2.33
W
Ao Kuang
Hystacker10
Ao Kuang
11
5
10
3.2
L
3
5
8
1.4
L
Hachiman
ShadowBorne
Hachiman
4
5
14
2.2
W
Hachiman
7
3
8
3.67
L
4
5
13
2.1
L
Tiamat
lalib
Tiamat
2
6
12
1.33
L
Ao Kuang
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,386
Damage
62,042
69,861
Taken
83,566
34,684
Mitigated
73,507
22,873
Healing
35,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DEOS323
Bellona
11,236
3,729
2,250
4,880
14,320
9,063
785
9,265
4,851
0
21,767
W
Sun Wukong
FitPolecat
Sun Wukong
12,896
450
3,079
5,483
23,302
26,763
163
9,587
13,345
219
22,416
W
10,198
309
2,836
3,577
15,399
14,767
0
7,901
7,298
21,126
0
W
Ao Kuang
Hystacker10
Ao Kuang
11,072
3,813
1,958
5,275
15,875
15,478
1,758
8,612
7,126
20,661
0
L
9,572
758
1,349
1,398
10,569
4,728
0
4,336
6,233
23,767
0
L
Hachiman
ShadowBorne
Hachiman
20,635
11,853
2,655
3,839
14,652
6,422
631
3,434
11,218
0
41,822
W
Hachiman
16,640
10,100
1,636
4,979
14,670
7,436
2,200
10,079
4,195
0
49,866
L
12,353
4,289
332
910
13,037
5,433
178
7,040
5,997
19,962
0
L
Tiamat
lalib
Tiamat
12,721
1,548
866
2,690
13,689
10,256
34
2,848
10,841
18,955
0
L
Ao Kuang
12,105
2,797
1,412
7,422
17,914
7,845
0
3,808
14,106
20,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,648
Gold Earned
56,679
138
Minions Killed
148
0
Camps Cleared
0
1,300,719
Distance Traveled
1,397,149
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,581
705
19
1
0
303,625
0
W
Sun Wukong
11,092
739
9
1
0
249,432
0
W
Geb
10,512
701
22
1
0
296,272
1
W
Ao Kuang
12,315
821
27
2
0
287,136
1
L
Nox
10,029
669
46
3
0
258,167
0
L
Hachiman
10,356
690
53
4
0
262,554
1
W
Hachiman
12,179
812
71
5
0
260,684
0
L
Hera
10,770
718
12
1
0
273,626
0
L
Tiamat
9,176
612
17
1
0
248,106
0
L
Ao Kuang
10,317
688
10
1
0
258,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role