Player Matchup

Cthulhu
Cthulhu
FH Knowledge
Cthulhu
Level 35
God Stats
10W - 19L
1,507 SR
Queue Stats
169W - 254L
1,415 Elo+
Solo
Set
Set
Iseebadman
Set
Level 42
God Stats
0W - 5L
1,323 SR
Queue Stats
8W - 16L
1,419 Elo+
Party 2
Persephone
Persephone
Zrock24
Persephone
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 60L
1,450 Elo+
Party 2
Team Averages
Level 61
1,443 SR
1,428 Elo+

VS

Team Averages
Level 100
1,614 SR
1,476 Elo+
Chaac
Chaac
BIGBLACK_22s
Chaac
Level 144
God Stats
29W - 23L
1,639 SR
Queue Stats
569W - 536L
1,527 Elo+
Party 1
Horus
Horus
GrizzGrim
Horus
Level 88
God Stats
24W - 19L
1,655 SR
Queue Stats
160W - 158L
1,428 Elo+
Party 1
Merlin
Merlin
TheOnlyDexidous
Merlin
Level 69
God Stats
34W - 31L
1,547 SR
Queue Stats
45W - 52L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FH Knowledge
Cthulhu
18
1 / 2 / 7
12,784
639
19,037
28,021
33,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 6 / 2
12,857
643
15,878
22,723
11,795
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Zrock24
Persephone
16
3 / 8 / 3
12,932
647
17,601
17,604
6,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 11
13,707
685
18,717
32,290
21,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Horus
GrizzGrim
Horus
17
4 / 4 / 11
12,664
633
9,525
25,701
19,325
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
9 / 3 / 5
14,008
700
29,589
14,095
5,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
9
Kills
16
16
Deaths
9
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
2
11
4.25
L
Cthulhu
FH Knowledge
Cthulhu
1
2
7
2.25
W
Horus
GrizzGrim
Horus
4
4
11
2.38
L
5
6
2
1
W
9
3
5
3.83
L
Persephone
Zrock24
Persephone
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,516
Damage
57,831
68,348
Taken
72,086
51,715
Mitigated
46,050
17,775
Healing
39,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,717
2,469
878
21,703
32,290
21,241
640
16,511
14,280
0
68,821
L
Cthulhu
FH Knowledge
Cthulhu
19,037
487
412
9,724
28,021
33,371
0
13,719
14,302
53,761
0
W
Horus
GrizzGrim
Horus
9,525
4,925
6,074
8,211
25,701
19,325
571
11,029
12,917
0
19,773
L
15,878
5,836
0
5,457
22,723
11,795
0
8,481
14,242
0
41,007
W
29,589
121
530
2,340
14,095
5,484
376
7,876
5,779
74,640
0
L
Persephone
Zrock24
Persephone
17,601
341
0
2,182
17,604
6,549
0
8,643
8,953
54,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,573
Gold Earned
40,379
188
Minions Killed
202
4
Camps Cleared
12
1,016,905
Distance Traveled
1,079,909
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,707
685
102
5
9
373,871
2
L
Cthulhu
12,784
639
66
3
1
391,532
0
W
Horus
12,664
633
19
1
0
345,702
1
L
Set
12,857
643
45
2
2
318,528
0
W
Merlin
14,008
700
81
4
3
360,336
0
L
Persephone
12,932
647
77
4
1
306,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role