Player Matchup

Artemis
Artemis
Sayonions
Artemis
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 11L
1,513 Elo+
Party 2
King Arthur
King Arthur
Takito95
King Arthur
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 20L
1,513 Elo+
Party 2
Athena
Athena
Tisaso
Athena
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 56L
1,729 Elo+
Party 2
Skadi
Skadi
n1neinchtoenails
Skadi
Level 129
God Stats
14W - 18L
1,500 SR
Queue Stats
748W - 773L
1,576 Elo+
Solo
Persephone
Persephone
xtzTrimzyy
Persephone
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 46L
1,143 Elo+
Solo
Team Averages
Level 96
1,500 SR
1,495 Elo+

VS

Team Averages
Level 80
1,544 SR
1,517 Elo+
Ah Puch
Ah Puch
Andralen
Ah Puch
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 33L
1,516 Elo+
Solo
Ares
Ares
BigGarbo
Ares
Level 107
God Stats
6W - 4L
1,500 SR
Queue Stats
186W - 182L
1,727 Elo+
Solo
Izanami
Izanami
Chabacu
Izanami
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
68W - 63L
1,359 Elo+
Party 1
Neith
Neith
FLOW-ST8
Neith
Level 149
God Stats
2W - 11L
1,719 SR
Queue Stats
477W - 496L
1,484 Elo+
Solo
Loki
Loki
ToeSuckerr
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 103L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Sayonions
Artemis
20
9 / 7 / 14
11,883
792
18,480
16,130
5,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Takito95
King Arthur
18
6 / 6 / 14
11,950
797
9,044
17,153
9,027
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Athena
Tisaso
Athena
18
1 / 6 / 26
11,441
763
6,499
23,483
33,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
8 / 5 / 17
11,875
792
15,510
11,402
4,313
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
xtzTrimzyy
Persephone
19
9 / 4 / 18
12,465
831
20,880
12,729
4,096
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Andralen
Ah Puch
19
13 / 7 / 7
12,762
851
27,753
14,066
6,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
19
5 / 4 / 15
11,186
746
13,528
21,808
34,803
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Chabacu
Izanami
14
2 / 8 / 11
9,867
658
6,886
16,097
6,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
FLOW-ST8
Neith
20
6 / 3 / 14
13,079
872
16,892
14,524
8,621
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 12 / 11
9,208
614
5,798
15,496
6,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
85
33
Kills
27
28
Deaths
34
89
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Andralen
Ah Puch
13
7
7
2.36
L
Ares
5
4
15
3.13
L
Izanami
Chabacu
Izanami
2
8
11
0.94
L
Neith
FLOW-ST8
Neith
6
3
14
4.33
W
Artemis
Sayonions
Artemis
9
7
14
2.29
W
King Arthur
Takito95
King Arthur
6
6
14
2.17
W
Athena
Tisaso
Athena
1
6
26
2.33
L
1
12
11
0.54
W
8
5
17
3.3
W
Persephone
xtzTrimzyy
Persephone
9
4
18
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,413
Damage
70,857
80,897
Taken
81,991
56,934
Mitigated
62,066
25,032
Healing
19,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Andralen
Ah Puch
27,753
373
887
2,578
14,066
6,413
1,035
5,658
8,408
47,124
0
L
Ares
13,528
642
1,843
4,366
21,808
34,803
146
6,072
15,736
18,106
0
L
Izanami
Chabacu
Izanami
6,886
4,492
312
3,186
16,097
6,048
678
7,173
8,924
0
12,995
L
Neith
FLOW-ST8
Neith
16,892
2,805
214
5,620
14,524
8,621
1,873
3,502
11,022
0
48,533
W
Artemis
Sayonions
Artemis
18,480
10,451
250
4,271
16,130
5,679
1,970
6,820
9,310
0
37,300
W
King Arthur
Takito95
King Arthur
9,044
2,218
1,959
3,279
17,153
9,027
123
8,729
8,424
136
14,297
W
Athena
Tisaso
Athena
6,499
1,394
1,406
2,799
23,483
33,819
372
10,597
12,886
11,636
0
L
5,798
2,016
638
224
15,496
6,181
153
5,016
10,480
0
9,009
W
15,510
5,925
2,117
832
11,402
4,313
2,348
6,267
5,135
0
41,494
W
Persephone
xtzTrimzyy
Persephone
20,880
1,522
4,235
3,884
12,729
4,096
1,026
8,866
3,859
37,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,614
Gold Earned
56,102
152
Minions Killed
134
0
Camps Cleared
0
1,217,731
Distance Traveled
1,158,351
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,762
851
45
3
0
194,873
0
L
Ares
11,186
746
7
0
0
260,783
0
L
Izanami
9,867
658
10
1
0
216,868
0
L
Neith
13,079
872
63
4
0
273,252
5
W
Artemis
11,883
792
46
3
0
236,636
0
W
King Arthur
11,950
797
9
1
0
187,903
0
W
Athena
11,441
763
6
0
0
264,237
0
L
Loki
9,208
614
9
1
0
212,575
0
W
Skadi
11,875
792
45
3
0
240,313
3
W
Persephone
12,465
831
46
3
0
288,642
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role