Player Matchup

Danzaburou
Danzaburou
MilkWRLD69
Danzaburou
Level 89
God Stats
8W - 7L
1,457 SR
Queue Stats
111W - 158L
1,331 Elo+
Party 1
Chang'e
Chang'e
OptimalTheGenius
Chang'e
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 29L
1,283 Elo+
Party 1
Ares
Ares
londonboi3000
Ares
Level 158
God Stats
27W - 23L
1,620 SR
Queue Stats
616W - 594L
1,545 Elo+
Solo
Team Averages
Level 113
1,526 SR
1,386 Elo+

VS

Team Averages
Level 85
1,588 SR
1,679 Elo+
Chang'e
Chang'e
 
Chang'e
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
EmptyThePit
Chaac
Level 127
God Stats
3W - 1L
1,900 SR
Queue Stats
6W - 6L
1,662 Elo+
Party 2
Hou Yi
Hou Yi
uerdedrum
Hou Yi
Level 68
God Stats
1W - 1L
1,364 SR
Queue Stats
2W - 1L
1,876 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MilkWRLD69
Danzaburou
19
9 / 6 / 6
14,649
862
20,905
24,875
10,835
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 7 / 11
12,798
753
15,748
21,072
11,843
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 5 / 9
12,426
731
8,632
22,245
26,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
10 / 5 / 5
13,722
807
21,200
17,611
4,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
7 / 4 / 10
12,946
762
22,945
30,465
32,148
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
uerdedrum
Hou Yi
15
1 / 7 / 6
11,002
647
8,599
13,591
3,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
39
16
Kills
18
18
Deaths
16
26
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
10
5
5
2.5
L
7
4
10
3
W
Danzaburou
MilkWRLD69
Danzaburou
9
6
6
2
W
4
7
11
1.36
W
3
5
9
1.5
L
Hou Yi
uerdedrum
Hou Yi
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,285
Damage
52,744
68,192
Taken
61,667
49,481
Mitigated
39,485
20,467
Healing
23,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
21,200
1,511
4,237
5,707
17,611
4,123
874
6,324
11,287
55,605
0
L
22,945
3,252
394
11,601
30,465
32,148
769
12,822
17,643
1,199
51,535
W
Danzaburou
MilkWRLD69
Danzaburou
20,905
10,357
0
8,295
24,875
10,835
2,226
7,313
17,562
0
79,894
W
15,748
2,630
3,585
6,265
21,072
11,843
538
8,965
12,107
41,235
0
W
8,632
420
0
2,322
22,245
26,803
33
5,876
16,369
22,638
0
L
Hou Yi
uerdedrum
Hou Yi
8,599
4,348
516
791
13,591
3,214
1,653
5,524
8,067
0
27,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,873
Gold Earned
37,670
161
Minions Killed
168
6
Camps Cleared
6
820,476
Distance Traveled
864,556
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,722
807
83
5
2
293,933
5
L
Chaac
12,946
762
45
3
3
312,306
1
W
Danzaburou
14,649
862
99
6
2
266,733
1
W
Chang'e
12,798
753
44
3
2
263,829
0
W
Ares
12,426
731
18
1
2
289,914
2
L
Hou Yi
11,002
647
40
2
1
258,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role