Player Matchup

Charybdis
Charybdis
Jithyland
Charybdis
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Mannx1978
Sylvanus
Level 61
God Stats
2W - 3L
1,500 SR
Queue Stats
68W - 60L
1,324 Elo+
Party 2
Agni
Agni
xxJustTheBasic3x
Agni
Level 87
God Stats
1W - 3L
1,295 SR
Queue Stats
146W - 113L
1,726 Elo+
Party 2
Team Averages
Level 72
1,432 SR
1,517 Elo+

VS

Team Averages
Level 113
1,501 SR
1,553 Elo+
Athena
Athena
MagiKz9001
Athena
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
220W - 205L
1,626 Elo+
Party 1
Medusa
Medusa
lilKurryKween
Medusa
Level 84
God Stats
7W - 5L
1,543 SR
Queue Stats
40W - 46L
1,472 Elo+
Party 1
He Bo
He Bo
rokie6882
He Bo
Level 106
God Stats
2W - 0L
1,461 SR
Queue Stats
44W - 32L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Jithyland
Charybdis
17
7 / 5 / 7
12,106
757
15,518
18,072
4,457
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Mannx1978
Sylvanus
14
3 / 7 / 9
11,021
689
5,733
19,262
20,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
7 / 4 / 8
11,507
719
16,873
11,811
2,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
MagiKz9001
Athena
15
1 / 6 / 12
12,122
758
7,217
22,310
22,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
5 / 7 / 7
12,343
771
12,460
15,152
4,248
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

He Bo
rokie6882
He Bo
17
9 / 4 / 7
13,031
814
21,030
9,645
2,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
41
17
Kills
15
16
Deaths
17
24
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Jithyland
Charybdis
7
5
7
2.1
W
Athena
MagiKz9001
Athena
1
6
12
1.17
L
Sylvanus
Mannx1978
Sylvanus
3
7
9
1.07
W
5
7
7
1.21
W
He Bo
rokie6882
He Bo
9
4
7
3.13
L
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,124
Damage
40,707
49,145
Taken
47,107
27,232
Mitigated
29,701
15,633
Healing
6,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Jithyland
Charybdis
15,518
10,373
0
6,201
18,072
4,457
1,576
11,454
6,618
0
53,847
W
Athena
MagiKz9001
Athena
7,217
997
0
5,153
22,310
22,719
256
7,550
14,374
17,085
0
L
Sylvanus
Mannx1978
Sylvanus
5,733
898
1,819
5,187
19,262
20,077
181
8,125
11,137
18,410
0
W
12,460
4,226
0
0
15,152
4,248
2,260
8,593
6,245
0
64,128
W
He Bo
rokie6882
He Bo
21,030
663
0
1,406
9,645
2,734
792
5,653
3,791
45,750
0
L
16,873
1,686
0
2,426
11,811
2,698
504
9,012
2,799
40,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,634
Gold Earned
37,496
170
Minions Killed
171
9
Camps Cleared
3
727,293
Distance Traveled
871,885
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
12,106
757
97
6
4
243,206
1
W
Athena
12,122
758
20
1
0
292,052
5
L
Sylvanus
11,021
689
19
1
2
241,094
0
W
Medusa
12,343
771
105
7
0
289,390
0
W
He Bo
13,031
814
46
3
3
290,443
1
L
Agni
11,507
719
54
3
3
242,993
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role