Player Matchup

Hel
Hel
 
Hel
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
GhandiOfGod
Nike
Level 113
God Stats
3W - 0L
1,500 SR
Queue Stats
133W - 84L
1,452 Elo+
Party 2
Ullr
Ullr
MommySides
Ullr
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 12L
1,493 Elo+
Party 2
Team Averages
Level 122
1,500 SR
1,482 Elo+

VS

Team Averages
Level 62
1,557 SR
1,417 Elo+
Heimdallr
Heimdallr
CrossbarSky
Heimdallr
Level 88
God Stats
1W - 2L
1,675 SR
Queue Stats
10W - 18L
1,500 Elo+
Party 1
Neith
Neith
DontPanicitzVacy
Neith
Level 44
God Stats
47W - 36L
1,497 SR
Queue Stats
314W - 429L
1,252 Elo+
Solo
Janus
Janus
woodchuker
Janus
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
1 / 1 / 4
6,985
776
4,208
3,567
1,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 2 / 3
7,847
872
6,062
9,882
6,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
2 / 1 / 6
7,300
811
4,112
4,124
1,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CrossbarSky
Heimdallr
10
1 / 2 / 2
6,010
668
2,898
5,228
2,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 2 / 3
6,453
717
5,641
7,487
2,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
9
2 / 4 / 2
6,516
724
2,322
5,770
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
8
Kills
4
4
Deaths
8
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
1
4
3
L
Heimdallr
CrossbarSky
Heimdallr
1
2
2
1
L
1
2
3
1.25
W
5
2
3
3.25
W
2
1
6
5
L
Janus
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,382
Damage
10,861
17,573
Taken
18,485
9,791
Mitigated
6,254
7,351
Healing
3,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,208
0
2,072
1,741
3,567
1,110
453
0
3,565
26,597
0
L
Heimdallr
CrossbarSky
Heimdallr
2,898
894
629
816
5,228
2,490
0
1,413
3,506
0
12,243
L
5,641
2,558
186
789
7,487
2,409
0
2,056
5,051
0
16,647
W
6,062
585
202
3,016
9,882
6,996
513
1,838
8,044
0
24,016
W
4,112
1,248
0
320
4,124
1,685
1,792
968
3,156
53
11,465
L
Janus
2,322
72
272
566
5,770
1,355
0
1,095
4,287
15,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,132
Gold Earned
18,979
99
Minions Killed
83
4
Camps Cleared
5
582,531
Distance Traveled
420,535
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,985
776
61
7
2
201,991
2
L
Heimdallr
6,010
668
26
3
2
126,395
0
L
Neith
6,453
717
21
2
0
173,113
2
W
Nike
7,847
872
26
3
2
210,304
3
W
Ullr
7,300
811
12
1
0
170,236
2
L
Janus
6,516
724
36
4
3
121,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role