Player Matchup

Sun Wukong
Sun Wukong
Aflood3401
Sun Wukong
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
363W - 395L
1,382 Elo+
Solo
Chernobog
Chernobog
AnubidTTV
Chernobog
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,160 Elo+
Party 1
Nox
Nox
PitchBlack5969
Nox
Level 141
God Stats
3W - 6L
1,514 SR
Queue Stats
50W - 71L
1,334 Elo+
Party 3
Baron Samedi
Baron Samedi
Purple Peri
Baron Samedi
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 24L
1,271 Elo+
Party 1
Ymir
Ymir
thejimmypop
Ymir
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
38W - 44L
1,242 Elo+
Party 3
Team Averages
Level 85
1,503 SR
1,278 Elo+

VS

Team Averages
Level 111
1,543 SR
1,370 Elo+
Tiamat
Tiamat
 
Tiamat
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Arschmann
Ymir
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 49L
1,395 Elo+
Solo
Baron Samedi
Baron Samedi
CannonMcSplooge
Baron Samedi
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 166L
1,238 Elo+
Party 2
Achilles
Achilles
KoG Squeak
Achilles
Level 27
God Stats
2W - 2L
1,715 SR
Queue Stats
72W - 98L
1,218 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aflood3401
Sun Wukong
18
2 / 6 / 11
10,922
683
8,230
17,973
12,099
Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
AnubidTTV
Chernobog
19
4 / 5 / 10
11,051
691
23,861
17,222
8,651
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
6 / 5 / 10
12,447
778
24,682
15,319
6,793
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Purple Peri
Baron Samedi
19
5 / 6 / 8
11,400
713
17,765
19,872
10,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
0 / 12 / 6
8,354
522
881
30,610
15,093
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
8 / 2 / 21
12,698
794
15,821
15,306
8,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
 
Freya
19
7 / 3 / 18
12,269
767
15,870
12,751
5,311
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
20
6 / 2 / 22
12,623
789
16,467
33,061
34,400
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
CannonMcSplooge
Baron Samedi
19
9 / 4 / 19
12,288
768
31,110
23,042
13,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
KoG Squeak
Achilles
15
4 / 7 / 14
10,451
653
8,398
18,974
29,705
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
128
17
Kills
34
34
Deaths
18
45
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
8
2
21
9.25
W
Freya
 
Freya
7
3
18
5.33
L
Sun Wukong
Aflood3401
Sun Wukong
2
6
11
1.25
L
Chernobog
AnubidTTV
Chernobog
4
5
10
1.8
W
Ymir
6
2
22
8.5
W
Baron Samedi
CannonMcSplooge
Baron Samedi
9
4
19
4.63
W
Achilles
KoG Squeak
Achilles
4
7
14
1.57
L
6
5
10
2.2
L
Baron Samedi
Purple Peri
Baron Samedi
5
6
8
1.5
L
0
12
6
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,419
Damage
87,666
100,996
Taken
103,134
53,533
Mitigated
90,735
35,537
Healing
54,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
15,821
1,859
2,024
5,630
15,306
8,098
1,010
8,343
6,963
35,940
0
W
Freya
 
Freya
15,870
4,965
2,611
4,865
12,751
5,311
1,806
5,998
6,753
32,765
0
L
Sun Wukong
Aflood3401
Sun Wukong
8,230
661
3,040
3,219
17,973
12,099
288
13,349
4,624
0
20,136
L
Chernobog
AnubidTTV
Chernobog
23,861
9,298
2,297
3,374
17,222
8,651
790
12,612
4,610
0
46,445
W
Ymir
16,467
1,894
1,713
10,901
33,061
34,400
847
9,870
23,191
35,311
0
W
Baron Samedi
CannonMcSplooge
Baron Samedi
31,110
2,965
12,127
12,710
23,042
13,221
890
11,197
11,845
51,826
0
W
Achilles
KoG Squeak
Achilles
8,398
1,770
660
1,561
18,974
29,705
541
7,920
11,054
2,530
14,284
L
24,682
3,347
3,570
1,970
15,319
6,793
372
12,469
2,850
44,304
0
L
Baron Samedi
Purple Peri
Baron Samedi
17,765
1,432
6,490
7,223
19,872
10,897
0
16,765
3,107
39,266
0
L
881
414
317
4,037
30,610
15,093
58
25,105
5,505
2,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,174
Gold Earned
60,329
167
Minions Killed
166
0
Camps Cleared
0
1,346,060
Distance Traveled
1,358,627
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,698
794
46
3
0
285,339
1
W
Freya
12,269
767
26
2
0
252,742
1
L
Sun Wukong
10,922
683
31
2
0
318,004
1
L
Chernobog
11,051
691
50
3
0
283,194
0
W
Ymir
12,623
789
40
3
0
291,337
0
W
Baron Samedi
12,288
768
35
2
0
279,905
0
W
Achilles
10,451
653
19
1
0
249,304
0
L
Nox
12,447
778
50
3
0
289,951
2
L
Baron Samedi
11,400
713
35
2
0
268,430
0
L
Ymir
8,354
522
1
0
0
186,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role